Player Matchup

Loki
Loki
Diamond I
 
Loki
Diamond I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum III
DJBird18
Cerberus
Platinum III
Level 118
God Stats
2W - 2L
1,926 SR
Queue Stats
63W - 57L
1,856 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
Mysteryise100
Xing Tian
Platinum I
Level 147
God Stats
1W - 2L
1,637 SR
Queue Stats
107W - 91L
1,985 MMR
Party 1
Raijin
Raijin
Diamond III
ViolentGirlscout
Raijin
Diamond III
Level 159
God Stats
22W - 17L
1,739 SR
Queue Stats
469W - 459L
2,356 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,661 SR
1,840 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,630 SR
2,183 MMR
Apollo
Apollo
Masters
HeineyBlaster
Apollo
Masters
Level 62
God Stats
6W - 1L
1,806 SR
Queue Stats
135W - 109L
2,538 MMR
Party 2
Thanatos
Thanatos
Platinum II
JohanEliteXx
Thanatos
Platinum II
Level 175
God Stats
12W - 7L
1,783 SR
Queue Stats
127W - 119L
1,877 MMR
Party 3
Ra
Ra
Masters
KateeKat
Ra
Masters
Level 164
God Stats
59W - 59L
1,590 SR
Queue Stats
405W - 371L
2,633 MMR
Party 2
Charon
Charon
Diamond V
WilliamKhalifa
Charon
Diamond V
Level 172
God Stats
2W - 2L
1,561 SR
Queue Stats
208W - 199L
1,964 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond IV
Yoshikira
Tsukuyomi
Diamond IV
Level 183
God Stats
1W - 0L
1,413 SR
Queue Stats
110W - 87L
1,904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 6 / 2
5,170
470
2,435
8,501
2,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
 
Danzaburou
9
0 / 7 / 0
5,037
458
2,357
9,155
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
DJBird18
Cerberus
11
1 / 2 / 0
5,836
531
3,697
8,988
5,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Mysteryise100
Xing Tian
8
0 / 2 / 2
5,063
460
1,773
8,817
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 2
5,725
520
2,951
4,396
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
ArtemisCamazotzNu Wa

VS

Bans
Chang'eCharybdisNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
8,234
749
8,828
5,788
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
JohanEliteXx
Thanatos
11
6 / 1 / 4
6,397
582
4,070
6,394
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
4 / 0 / 3
7,642
695
2,836
5,258
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 7
5,942
540
5,172
4,565
3,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Yoshikira
Tsukuyomi
12
2 / 1 / 3
6,806
619
7,064
7,959
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
1
Kills
20
20
Deaths
2
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
6
2
0.17
L
Danzaburou
 
Danzaburou
0
7
0
0
L
Cerberus
DJBird18
Cerberus
1
2
0
0.5
W
8
0
2
9
W
Thanatos
JohanEliteXx
Thanatos
6
1
4
8
W
4
0
3
5.5
L
Xing Tian
Mysteryise100
Xing Tian
0
2
2
0.5
L
0
3
2
0.33
W
0
0
7
3.5
W
Tsukuyomi
Yoshikira
Tsukuyomi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,213
Damage
27,970
39,857
Taken
29,964
15,799
Mitigated
11,694
7,514
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,435
612
0
290
8,501
2,176
0
1,219
7,244
0
30,167
L
Danzaburou
 
Danzaburou
2,357
419
0
1,531
9,155
2,158
0
1,848
7,307
0
29,157
L
Cerberus
DJBird18
Cerberus
3,697
0
0
4,379
8,988
5,226
0
368
8,620
34,578
0
W
8,828
5,708
0
3,978
5,788
2,324
627
554
5,234
0
65,341
W
Thanatos
JohanEliteXx
Thanatos
4,070
788
0
7,543
6,394
2,480
0
1,434
4,960
0
34,269
W
2,836
282
240
3,226
5,258
1,869
0
2,193
3,065
64,813
516
L
Xing Tian
Mysteryise100
Xing Tian
1,773
164
0
1,127
8,817
5,073
0
2,485
6,332
12,335
0
L
2,951
225
0
187
4,396
1,166
0
1,824
2,346
39,675
708
W
5,172
1,674
0
1,538
4,565
3,010
0
1,409
3,156
15,221
0
W
Tsukuyomi
Yoshikira
Tsukuyomi
7,064
1,702
0
3,292
7,959
2,011
0
2,899
5,060
0
45,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,831
Gold Earned
35,021
285
Minions Killed
427
0
Camps Cleared
0
1,050,026
Distance Traveled
1,189,116
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,170
470
56
5
0
247,052
2
L
Danzaburou
5,037
458
46
4
0
201,009
1
L
Cerberus
5,836
531
56
5
0
200,101
0
W
Apollo
8,234
749
128
12
0
211,035
2
W
Thanatos
6,397
582
67
6
0
251,900
0
W
Ra
7,642
695
140
13
0
262,283
2
L
Xing Tian
5,063
460
24
2
0
204,641
2
L
Raijin
5,725
520
103
9
0
197,223
0
W
Charon
5,942
540
17
2
0
220,719
5
W
Tsukuyomi
6,806
619
75
7
0
243,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role