Player Matchup

Xing Tian
Xing Tian
PsychoQueeen69
Xing Tian
Level 210
God Stats
5W - 3L
1,482 SR
Queue Stats
184W - 211L
1,436 Elo+
Party 1
Sol
Sol
Rapcat98
Sol
Level 129
God Stats
5W - 1L
1,720 SR
Queue Stats
161W - 181L
1,412 Elo+
Party 1
Mercury
Mercury
Shinryutwister
Mercury
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 164L
1,387 Elo+
Party 1
Tyr
Tyr
catman22-_
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 88L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
lordxdoja
Kukulkan
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 136L
1,476 Elo+
Solo
Team Averages
Level 118
1,540 SR
1,414 Elo+

VS

Team Averages
Level 89
1,626 SR
1,399 Elo+
Baba Yaga
Baba Yaga
B-Hawke4000
Baba Yaga
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,343 Elo+
Party 2
Raijin
Raijin
Bobbydabish4
Raijin
Level 63
God Stats
2W - 3L
1,459 SR
Queue Stats
118W - 137L
1,429 Elo+
Solo
Artemis
Artemis
KingSheaDorah
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,353 Elo+
Party 2
Xbalanque
Xbalanque
RxVito
Xbalanque
Level 89
God Stats
3W - 3L
1,769 SR
Queue Stats
211W - 185L
1,488 Elo+
Solo
Nu Wa
Nu Wa
kimbabini
Nu Wa
Level 101
God Stats
3W - 1L
1,900 SR
Queue Stats
42W - 45L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PsychoQueeen69
Xing Tian
14
2 / 4 / 15
9,519
793
8,100
14,612
14,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
11 / 1 / 11
11,133
928
13,281
9,811
3,395
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
4 / 3 / 12
9,710
809
2,123
7,984
2,839
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 5 / 9
8,421
702
7,063
14,965
12,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
lordxdoja
Kukulkan
20
10 / 1 / 11
12,091
1,008
19,328
11,938
5,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
B-Hawke4000
Baba Yaga
15
3 / 5 / 8
8,442
704
6,257
8,975
3,719
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
16
2 / 5 / 9
9,550
796
10,133
12,737
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
15
5 / 5 / 4
8,304
692
10,758
9,652
3,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
RxVito
Xbalanque
14
3 / 9 / 6
8,917
743
10,919
11,423
4,576
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
kimbabini
Nu Wa
14
1 / 7 / 11
8,391
699
9,121
11,605
3,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
30
Kills
14
14
Deaths
31
58
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
B-Hawke4000
Baba Yaga
3
5
8
1.4
L
Raijin
2
5
9
1.3
L
Artemis
5
5
4
1.4
W
Xing Tian
PsychoQueeen69
Xing Tian
2
4
15
2.38
W
11
1
11
16.5
L
Xbalanque
RxVito
Xbalanque
3
9
6
0.67
W
4
3
12
3.33
W
3
5
9
1.5
L
Nu Wa
kimbabini
Nu Wa
1
7
11
0.93
W
Kukulkan
lordxdoja
Kukulkan
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,895
Damage
47,188
59,310
Taken
54,392
38,199
Mitigated
20,053
22,252
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
B-Hawke4000
Baba Yaga
6,257
570
979
1,874
8,975
3,719
0
6,803
2,172
13,220
0
L
Raijin
10,133
1,353
623
2,729
12,737
4,468
159
10,223
2,514
24,099
0
L
Artemis
10,758
5,744
316
1,061
9,652
3,426
0
7,763
1,889
0
14,609
W
Xing Tian
PsychoQueeen69
Xing Tian
8,100
252
4,050
2,558
14,612
14,234
98
5,373
9,239
13,070
431
W
13,281
3,654
709
4,976
9,811
3,395
2,652
4,249
5,562
30,798
1,164
L
Xbalanque
RxVito
Xbalanque
10,919
4,575
13
137
11,423
4,576
261
7,355
4,068
0
19,331
W
2,123
1,150
422
571
7,984
2,839
534
2,299
5,685
0
6,519
W
7,063
1,050
540
1,714
14,965
12,534
56
8,522
6,443
0
9,700
L
Nu Wa
kimbabini
Nu Wa
9,121
2,176
631
1,269
11,605
3,864
25
7,309
4,296
23,395
677
W
Kukulkan
lordxdoja
Kukulkan
19,328
1,304
1,225
5,487
11,938
5,197
415
4,774
7,164
60,083
2,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
43,604
163
Minions Killed
100
0
Camps Cleared
0
974,048
Distance Traveled
964,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,442
704
16
1
0
188,282
0
L
Raijin
9,550
796
29
2
0
214,294
0
L
Artemis
8,304
692
8
1
0
195,213
0
W
Xing Tian
9,519
793
6
1
0
173,245
0
W
Sol
11,133
928
38
3
0
175,033
0
L
Xbalanque
8,917
743
25
2
0
169,105
0
W
Mercury
9,710
809
15
1
0
189,947
0
W
Tyr
8,421
702
9
1
0
209,433
0
L
Nu Wa
8,391
699
22
2
0
197,879
0
W
Kukulkan
12,091
1,008
95
8
0
226,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role