Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Mcdepression
Ymir
Level 156
God Stats
18W - 2L
1,991 SR
Queue Stats
877W - 139L
1,853 Elo+
Solo
Sun Wukong
Sun Wukong
Nooooooooooooby
Sun Wukong
Level 98
God Stats
2W - 6L
1,216 SR
Queue Stats
210W - 190L
1,562 Elo+
Solo
Artemis
Artemis
TrollTrollFruit
Artemis
Level 173
God Stats
7W - 3L
1,588 SR
Queue Stats
381W - 400L
1,573 Elo+
Solo
Ah Puch
Ah Puch
WickedPeen84
Ah Puch
Level 118
God Stats
9W - 5L
1,570 SR
Queue Stats
154W - 154L
1,471 Elo+
Party 1
Team Averages
Level 131
1,573 SR
1,592 Elo+

VS

Team Averages
Level 111
1,482 SR
1,540 Elo+
Anubis
Anubis
IGiozl
Anubis
Level 104
God Stats
1W - 4L
1,405 SR
Queue Stats
221W - 221L
1,559 Elo+
Solo
Horus
Horus
MyExIsAHoe
Horus
Level 52
God Stats
1W - 1L
1,547 SR
Queue Stats
132W - 139L
1,518 Elo+
Party 2
Thanatos
Thanatos
Syuviz
Thanatos
Level 124
God Stats
6W - 5L
1,566 SR
Queue Stats
374W - 371L
1,654 Elo+
Solo
Jing Wei
Jing Wei
ddm1870
Jing Wei
Level 191
God Stats
7W - 7L
1,546 SR
Queue Stats
372W - 393L
1,462 Elo+
Solo
Awilix
Awilix
jeffbezoslover
Awilix
Level 84
God Stats
1W - 3L
1,345 SR
Queue Stats
286W - 267L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
6 / 0 / 15
10,329
939
9,541
6,323
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
6 / 1 / 16
9,472
861
7,847
12,583
13,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Nooooooooooooby
Sun Wukong
14
3 / 4 / 17
9,084
826
8,223
16,892
17,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 3 / 13
9,334
849
11,627
7,152
2,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
WickedPeen84
Ah Puch
16
4 / 0 / 15
9,508
864
9,632
2,240
1,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IGiozl
Anubis
14
2 / 7 / 2
7,312
665
10,023
9,900
5,046
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
13
1 / 5 / 4
8,080
735
1,919
14,625
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Syuviz
Thanatos
14
2 / 3 / 1
7,463
678
5,281
7,097
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ddm1870
Jing Wei
13
1 / 3 / 3
6,932
630
5,065
7,109
2,748
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 6 / 3
7,179
653
4,292
10,952
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
24
Kills
7
8
Deaths
24
76
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
0
15
13.5
L
Anubis
IGiozl
Anubis
2
7
2
0.43
W
6
1
16
14
L
Horus
1
5
4
0.6
W
Sun Wukong
Nooooooooooooby
Sun Wukong
3
4
17
2.88
L
Thanatos
Syuviz
Thanatos
2
3
1
0.83
W
5
3
13
3.83
W
Ah Puch
WickedPeen84
Ah Puch
4
0
15
11.5
L
Jing Wei
ddm1870
Jing Wei
1
3
3
0.83
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,870
Damage
26,580
45,190
Taken
49,683
37,364
Mitigated
26,375
19,844
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,541
1,764
7,082
2,480
6,323
2,601
2,216
1,329
4,994
25,587
0
L
Anubis
IGiozl
Anubis
10,023
0
365
1,153
9,900
5,046
0
5,870
4,030
26,745
0
W
7,847
966
704
2,363
12,583
13,801
509
2,720
9,863
12,329
0
L
Horus
1,919
830
4,126
4,322
14,625
11,143
0
7,952
6,673
0
4,128
W
Sun Wukong
Nooooooooooooby
Sun Wukong
8,223
1,008
842
3,246
16,892
17,338
372
3,623
13,269
0
20,990
L
Thanatos
Syuviz
Thanatos
5,281
216
131
2,467
7,097
2,812
0
3,883
3,214
0
12,161
W
11,627
3,456
0
846
7,152
2,577
3,000
1,969
5,183
0
21,871
W
Ah Puch
WickedPeen84
Ah Puch
9,632
112
1,497
784
2,240
1,047
2,605
382
1,858
22,430
0
L
Jing Wei
ddm1870
Jing Wei
5,065
2,229
0
1,028
7,109
2,748
0
3,743
3,366
0
13,454
L
4,292
656
823
490
10,952
4,626
0
5,572
5,380
0
9,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,727
Gold Earned
36,966
133
Minions Killed
65
0
Camps Cleared
0
969,790
Distance Traveled
882,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,329
939
32
3
0
201,186
0
L
Anubis
7,312
665
18
2
0
148,050
0
W
Ymir
9,472
861
5
0
0
208,919
0
L
Horus
8,080
735
1
0
0
156,063
0
W
Sun Wukong
9,084
826
29
3
0
194,790
0
L
Thanatos
7,463
678
16
1
0
169,691
0
W
Artemis
9,334
849
31
3
0
185,504
0
W
Ah Puch
9,508
864
36
3
0
179,391
0
L
Jing Wei
6,932
630
19
2
0
212,395
0
L
Awilix
7,179
653
11
1
0
196,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role