Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GivenOcean27917
Kukulkan
Level 88
God Stats
5W - 6L
1,472 SR
Queue Stats
395W - 394L
1,445 Elo+
Party 2
Arachne
Arachne
gIoblin
Arachne
Level 66
God Stats
56W - 38L
1,579 SR
Queue Stats
242W - 248L
1,455 Elo+
Party 2
Horus
Horus
pichblack644
Horus
Level 103
God Stats
11W - 5L
1,821 SR
Queue Stats
34W - 38L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
weewooweewoo1222
Danzaburou
Level 48
God Stats
55W - 51L
1,551 SR
Queue Stats
126W - 140L
1,469 Elo+
Party 3
Team Averages
Level 92
1,585 SR
1,465 Elo+

VS

Team Averages
Level 71
1,587 SR
1,454 Elo+
Ravana
Ravana
SeveralSlimes
Ravana
Level 66
God Stats
14W - 4L
1,616 SR
Queue Stats
73W - 70L
1,436 Elo+
Solo
Anhur
Anhur
rafaell113
Anhur
Level 69
God Stats
1W - 1L
1,758 SR
Queue Stats
171W - 222L
1,423 Elo+
Party 1
Chronos
Chronos
ratlord8576
Chronos
Level 31
God Stats
2W - 5L
1,580 SR
Queue Stats
49W - 82L
1,384 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xBellonasWhip
Tsukuyomi
Level 88
God Stats
12W - 11L
1,591 SR
Queue Stats
139W - 132L
1,514 Elo+
Solo
Ymir
Ymir
zachmaniac108
Ymir
Level 101
God Stats
8W - 10L
1,388 SR
Queue Stats
195W - 187L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
9 / 1 / 3
6,689
669
5,933
7,709
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
11
2 / 2 / 1
6,065
607
3,334
4,230
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
gIoblin
Arachne
9
0 / 1 / 0
4,793
479
857
6,642
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 0
6,537
654
5,537
6,577
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
weewooweewoo1222
Danzaburou
11
4 / 1 / 4
6,985
699
7,559
5,623
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,864
586
3,115
5,053
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
8
0 / 7 / 0
4,617
462
1,899
7,725
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
ratlord8576
Chronos
10
2 / 4 / 0
5,602
560
4,042
7,143
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
xBellonasWhip
Tsukuyomi
9
0 / 3 / 1
5,013
501
2,991
8,527
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 3 / 1
4,940
494
1,345
6,746
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
18
Kills
4
5
Deaths
18
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
1
3
10.5
W
Kukulkan
2
2
1
1.25
L
2
1
1
2.5
W
Arachne
gIoblin
Arachne
0
1
0
0
W
3
0
0
3
L
Anhur
0
7
0
0
L
Chronos
ratlord8576
Chronos
2
4
0
0.5
W
Danzaburou
weewooweewoo1222
Danzaburou
4
1
4
6
L
Tsukuyomi
xBellonasWhip
Tsukuyomi
0
3
1
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,220
Damage
13,392
30,781
Taken
35,194
13,076
Mitigated
12,708
11,784
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,933
1,436
0
1,040
7,709
4,604
210
699
7,002
0
20,716
W
Kukulkan
3,334
615
0
1,188
4,230
1,158
0
2,173
1,819
35,939
0
L
3,115
687
0
2,043
5,053
1,757
0
56
4,927
0
37,425
W
Arachne
gIoblin
Arachne
857
491
0
4,748
6,642
1,793
0
885
5,685
0
20,498
W
5,537
1,731
0
2,039
6,577
3,710
0
0
6,577
117
37,248
L
Anhur
1,899
1,110
0
944
7,725
1,705
0
0
7,725
0
24,079
L
Chronos
ratlord8576
Chronos
4,042
1,000
0
1,276
7,143
2,353
0
3,278
3,865
26,790
1,095
W
Danzaburou
weewooweewoo1222
Danzaburou
7,559
2,901
0
2,769
5,623
1,811
794
984
4,639
0
52,846
L
Tsukuyomi
xBellonasWhip
Tsukuyomi
2,991
626
0
1,027
8,527
2,700
0
117
8,055
0
24,242
L
1,345
384
0
2,377
6,746
4,193
0
0
6,746
7,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
26,036
301
Minions Killed
234
0
Camps Cleared
0
949,810
Distance Traveled
1,008,968
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,689
669
32
3
0
213,168
1
W
Kukulkan
6,065
607
74
7
0
184,085
0
L
Ravana
5,864
586
73
7
0
246,433
0
W
Arachne
4,793
479
46
5
0
191,106
0
W
Horus
6,537
654
68
7
0
173,414
0
L
Anhur
4,617
462
50
5
0
181,590
0
L
Chronos
5,602
560
50
5
0
195,752
0
W
Danzaburou
6,985
699
81
8
0
188,037
0
L
Tsukuyomi
5,013
501
47
5
0
206,929
0
L
Ymir
4,940
494
14
1
0
178,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role