Player Matchup

Anhur
Anhur
Diamond I
BorderAgent
Anhur
Diamond I
Level 124
God Stats
12W - 3L
1,931 SR
Queue Stats
144W - 105L
2,345 MMR
Party 2
Artio
Artio
Masters
BuffyDaBeast
Artio
Masters
Level 159
God Stats
7W - 3L
1,746 SR
Queue Stats
351W - 264L
2,452 MMR
Party 2
Jormungandr
Jormungandr
Masters
Jayydesignz
Jormungandr
Masters
Level 96
God Stats
7W - 6L
1,604 SR
Queue Stats
510W - 391L
1,738 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 126
1,760 SR
2,178 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,593 SR
1,783 MMR
Hou Yi
Hou Yi
Platinum II
Sigmaruss
Hou Yi
Platinum II
Level 157
God Stats
2W - 1L
1,971 SR
Queue Stats
36W - 11L
2,208 MMR
Party 1
Hades
Hades
Platinum V
iOnlyPlayHades
Hades
Platinum V
Level 137
God Stats
158W - 127L
1,661 SR
Queue Stats
508W - 460L
1,664 MMR
Party 1
Ares
Ares
Bronze III
zombiexpandaz
Ares
Bronze III
Level 149
God Stats
2W - 3L
1,147 SR
Queue Stats
6W - 9L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,383
877
1,134
2,346
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

9
0 / 0 / 0
4,405
881
1,484
3,409
1,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
Jayydesignz
Jormungandr
9
0 / 0 / 0
4,341
868
1,532
2,354
991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
KuzenboSerqetCthulhuFafnirKumbhakarna

VS

Bans
CerberusXing TianBacchusAtlasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Sigmaruss
Hou Yi
10
0 / 0 / 0
4,618
924
3,143
3,306
914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

9
0 / 0 / 0
4,167
833
705
3,237
1,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

4
0 / 0 / 0
3,656
731
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
0
0
W
Jormungandr
Jayydesignz
Jormungandr
0
0
0
0
L
Hou Yi
Sigmaruss
Hou Yi
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,150
Damage
3,848
8,109
Taken
6,543
3,215
Mitigated
2,646
3,610
Healing
2,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,134
720
0
1,028
2,346
652
0
372
1,974
0
15,010
W
1,484
37
220
1,712
3,409
1,572
46
189
3,220
10,813
2,317
W
Jormungandr
Jayydesignz
Jormungandr
1,532
42
0
650
2,354
991
0
164
2,190
8,966
0
L
Hou Yi
Sigmaruss
Hou Yi
3,143
734
0
1,416
3,306
914
0
1,603
1,390
0
19,089
L
705
159
100
1,095
3,237
1,732
0
839
2,244
5,212
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,129
Gold Earned
12,441
76
Minions Killed
55
0
Camps Cleared
0
314,903
Distance Traveled
189,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,383
877
34
7
0
103,385
0
W
Artio
4,405
881
22
4
0
103,323
0
W
Jormungandr
4,341
868
20
4
0
108,195
0
L
Hou Yi
4,618
924
45
9
0
97,097
0
L
Hades
4,167
833
10
2
0
92,389
0
L
Ares
3,656
731
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role