Player Matchup

The Morrigan
The Morrigan
ConfusionCentral
The Morrigan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 57L
1,425 Elo+
Party 2
Merlin
Merlin
DamianKl
Merlin
Level 129
God Stats
5W - 11L
1,587 SR
Queue Stats
215W - 221L
1,495 Elo+
Solo
Zeus
Zeus
Prius_Of_Power
Zeus
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 62L
1,428 Elo+
Party 2
Arachne
Arachne
WiracochaMode
Arachne
Level 37
God Stats
24W - 23L
1,678 SR
Queue Stats
72W - 90L
1,480 Elo+
Solo
Achilles
Achilles
hotdoritos098
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,465 Elo+
Party 2
Team Averages
Level 64
1,553 SR
1,458 Elo+

VS

Team Averages
Level 75
1,617 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GetOffDaGame
Cabrakan
Level 62
God Stats
17W - 16L
1,875 SR
Queue Stats
155W - 172L
1,552 Elo+
Party 1
Hachiman
Hachiman
Ifr444s
Hachiman
Level 56
God Stats
3W - 2L
1,546 SR
Queue Stats
71W - 54L
1,505 Elo+
Solo
Horus
Horus
OddSoulTTV
Horus
Level 65
God Stats
2W - 1L
1,696 SR
Queue Stats
25W - 29L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Reminiscingaming
Kukulkan
Level 66
God Stats
9W - 9L
1,471 SR
Queue Stats
130W - 142L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ConfusionCentral
The Morrigan
13
0 / 4 / 1
8,145
1,018
2,190
8,042
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
DamianKl
Merlin
13
0 / 2 / 1
7,838
980
3,805
6,025
1,533
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 1
8,060
1,008
10,992
7,774
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
13
1 / 2 / 0
7,836
980
4,088
7,176
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
hotdoritos098
Achilles
13
0 / 1 / 0
7,764
971
2,257
6,585
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Team 1 Tickets

219

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 0 / 7
9,406
1,176
3,826
3,194
1,168
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
GetOffDaGame
Cabrakan
14
4 / 1 / 5
9,170
1,146
6,150
7,837
5,143
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Ifr444s
Hachiman
14
2 / 0 / 8
8,977
1,122
10,172
5,013
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
15
1 / 0 / 10
8,929
1,116
8,296
7,153
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 0 / 6
8,899
1,112
4,857
3,204
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
1
Kills
13
13
Deaths
1
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
7
6.5
L
The Morrigan
ConfusionCentral
The Morrigan
0
4
1
0.13
L
Merlin
DamianKl
Merlin
0
2
1
0.25
W
Cabrakan
GetOffDaGame
Cabrakan
4
1
5
6.5
W
Hachiman
Ifr444s
Hachiman
2
0
8
6
W
Horus
1
0
10
6
L
0
4
1
0.13
W
3
0
6
6
L
Arachne
1
2
0
0.5
L
Achilles
hotdoritos098
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
33,301
35,602
Taken
26,401
15,964
Mitigated
16,579
908
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,826
41
0
910
3,194
1,168
0
2,149
816
23,488
1,124
L
The Morrigan
ConfusionCentral
The Morrigan
2,190
269
0
0
8,042
2,676
0
3,355
4,613
26,560
0
L
Merlin
DamianKl
Merlin
3,805
373
0
0
6,025
1,533
0
2,757
3,104
16,998
189
W
Cabrakan
GetOffDaGame
Cabrakan
6,150
785
527
1,756
7,837
5,143
0
4,295
2,878
10,961
0
W
Hachiman
Ifr444s
Hachiman
10,172
4,895
0
2,291
5,013
1,407
0
3,368
1,307
0
39,603
W
Horus
8,296
2,716
480
2,585
7,153
7,976
0
3,203
3,371
0
18,009
L
10,992
108
0
0
7,774
1,927
0
2,543
5,028
27,357
0
W
4,857
354
0
0
3,204
885
0
2,671
283
33,006
0
L
Arachne
4,088
3,100
0
676
7,176
4,272
0
2,954
4,188
0
6,399
L
Achilles
hotdoritos098
Achilles
2,257
230
0
232
6,585
5,556
0
3,170
3,382
0
10,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,643
Gold Earned
45,381
160
Minions Killed
233
5
Camps Cleared
6
760,927
Distance Traveled
806,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,406
1,176
55
7
4
144,661
0
L
The Morrigan
8,145
1,018
63
8
1
151,130
0
L
Merlin
7,838
980
32
4
1
130,273
0
W
Cabrakan
9,170
1,146
12
2
1
156,336
0
W
Hachiman
8,977
1,122
74
9
0
168,435
0
W
Horus
8,929
1,116
22
3
1
178,642
0
L
Zeus
8,060
1,008
44
6
3
132,408
0
W
Kukulkan
8,899
1,112
70
9
0
158,169
0
L
Arachne
7,836
980
6
1
0
188,457
0
L
Achilles
7,764
971
15
2
0
158,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role