Player Matchup

Cthulhu
Cthulhu
BuckrayTFM
Cthulhu
Level 85
God Stats
4W - 3L
1,493 SR
Queue Stats
207W - 184L
1,536 Elo+
Party 3
Osiris
Osiris
GawkGawkTV
Osiris
Level 126
God Stats
2W - 2L
1,477 SR
Queue Stats
32W - 30L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
Ghost2714
Cernunnos
Level 147
God Stats
0W - 1L
1,452 SR
Queue Stats
24W - 24L
1,488 Elo+
Party 1
Shiva
Shiva
Sjuan
Shiva
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 1
Hun Batz
Hun Batz
Strictly-503
Hun Batz
Level 97
God Stats
13W - 5L
1,629 SR
Queue Stats
275W - 295L
1,519 Elo+
Party 3
Team Averages
Level 117
1,510 SR
1,476 Elo+

VS

Team Averages
Level 90
1,574 SR
1,452 Elo+
Cerberus
Cerberus
ASAPMerg
Cerberus
Level 89
God Stats
1W - 0L
1,708 SR
Queue Stats
22W - 24L
1,485 Elo+
Party 2
Zeus
Zeus
Blukangar00
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,429 Elo+
Party 2
King Arthur
King Arthur
GoopieChairs
King Arthur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Truogre
Bake Kujira
Level 109
God Stats
6W - 2L
1,665 SR
Queue Stats
298W - 219L
1,459 Elo+
Solo
Kukulkan
Kukulkan
atreyu2727
Kukulkan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuckrayTFM
Cthulhu
17
2 / 3 / 8
9,328
777
14,383
14,292
17,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
GawkGawkTV
Osiris
15
4 / 6 / 4
8,456
705
8,229
15,677
20,316
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
Ghost2714
Cernunnos
17
0 / 4 / 8
8,590
716
10,890
10,242
4,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Sjuan
Shiva
13
2 / 4 / 6
7,636
636
6,189
13,709
9,001
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
Strictly-503
Hun Batz
13
3 / 5 / 4
8,223
685
10,279
9,814
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASAPMerg
Cerberus
16
5 / 2 / 13
10,724
894
11,621
15,681
18,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 10
10,474
873
20,612
9,055
5,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

King Arthur
GoopieChairs
King Arthur
13
2 / 3 / 10
8,679
723
5,579
13,202
12,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bake Kujira
Truogre
Bake Kujira
14
4 / 4 / 13
9,301
775
6,679
16,384
19,660
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
atreyu2727
Kukulkan
18
4 / 2 / 12
10,347
862
16,109
8,545
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
11
Kills
22
22
Deaths
11
30
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ASAPMerg
Cerberus
5
2
13
5.75
W
7
0
10
12
L
Cthulhu
BuckrayTFM
Cthulhu
2
3
8
2
L
Osiris
GawkGawkTV
Osiris
4
6
4
1
L
Cernunnos
Ghost2714
Cernunnos
0
4
8
1
W
King Arthur
GoopieChairs
King Arthur
2
3
10
2.33
L
Shiva
Sjuan
Shiva
2
4
6
1.25
L
Hun Batz
Strictly-503
Hun Batz
3
5
4
1
W
Bake Kujira
Truogre
Bake Kujira
4
4
13
2.63
W
Kukulkan
atreyu2727
Kukulkan
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,970
Damage
60,600
63,734
Taken
62,867
55,116
Mitigated
60,339
16,002
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ASAPMerg
Cerberus
11,621
259
1,588
6,542
15,681
18,323
362
4,006
11,675
16,369
1,266
W
20,612
2,030
2,426
2,146
9,055
5,353
1,963
2,171
6,884
35,564
0
L
Cthulhu
BuckrayTFM
Cthulhu
14,383
711
2,131
3,012
14,292
17,099
0
12,641
1,651
34,078
0
L
Osiris
GawkGawkTV
Osiris
8,229
2,208
1,608
1,534
15,677
20,316
0
11,614
4,063
0
12,236
L
Cernunnos
Ghost2714
Cernunnos
10,890
4,713
2,034
1,911
10,242
4,234
0
9,356
886
0
29,231
W
King Arthur
GoopieChairs
King Arthur
5,579
528
481
264
13,202
12,541
515
1,690
11,466
0
9,292
L
Shiva
Sjuan
Shiva
6,189
469
991
758
13,709
9,001
0
11,898
1,811
0
8,624
L
Hun Batz
Strictly-503
Hun Batz
10,279
301
1,185
838
9,814
4,466
0
8,592
1,222
0
16,273
W
Bake Kujira
Truogre
Bake Kujira
6,679
3,687
1,494
2,444
16,384
19,660
1,039
4,315
12,069
10,693
558
W
Kukulkan
atreyu2727
Kukulkan
16,109
759
2,653
2,983
8,545
4,462
1,609
2,201
6,344
39,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
49,525
124
Minions Killed
128
0
Camps Cleared
0
1,080,753
Distance Traveled
1,089,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,724
894
23
2
0
236,424
0
W
Zeus
10,474
873
33
3
0
231,171
0
L
Cthulhu
9,328
777
45
4
0
225,165
0
L
Osiris
8,456
705
11
1
0
198,036
0
L
Cernunnos
8,590
716
39
3
0
207,850
0
W
King Arthur
8,679
723
10
1
0
207,817
0
L
Shiva
7,636
636
6
1
0
236,893
0
L
Hun Batz
8,223
685
23
2
0
212,809
0
W
Bake Kujira
9,301
775
10
1
0
194,884
0
W
Kukulkan
10,347
862
52
4
0
218,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role