Player Matchup

Kuzenbo
Kuzenbo
GianottiR
Kuzenbo
Level 14
God Stats
1W - 2L
1,546 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 1
Raijin
Raijin
skyfailed
Raijin
Level 77
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
soggybog_TTV
Jing Wei
Level 66
God Stats
6W - 7L
1,441 SR
Queue Stats
99W - 97L
1,497 Elo+
Solo
Team Averages
Level 52
1,502 SR
1,473 Elo+

VS

Team Averages
Level 103
1,505 SR
1,428 Elo+
Hera
Hera
DoctorDripp_
Hera
Level 82
God Stats
53W - 36L
1,426 SR
Queue Stats
174W - 170L
1,335 Elo+
Solo
Fenrir
Fenrir
HisTop-
Fenrir
Level 138
God Stats
18W - 14L
1,511 SR
Queue Stats
124W - 121L
1,505 Elo+
Solo
Skadi
Skadi
TheMastaBlasta13
Skadi
Level 89
God Stats
5W - 6L
1,577 SR
Queue Stats
32W - 43L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GianottiR
Kuzenbo
14
1 / 4 / 0
8,787
676
4,428
11,518
14,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
skyfailed
Raijin
15
1 / 2 / 0
9,280
714
4,474
6,696
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
soggybog_TTV
Jing Wei
15
0 / 3 / 1
8,862
682
2,290
5,909
2,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 7
11,315
870
9,229
4,988
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
HisTop-
Fenrir
16
1 / 1 / 8
9,907
762
3,990
8,064
8,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 1 / 3
11,365
874
6,351
4,843
1,946
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
9
9
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Kuzenbo
GianottiR
Kuzenbo
1
4
0
0.25
W
Fenrir
HisTop-
Fenrir
1
1
8
5
W
6
1
3
7.5
L
Raijin
skyfailed
Raijin
1
2
0
0.5
L
Jing Wei
soggybog_TTV
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,192
Damage
19,570
24,123
Taken
17,895
19,691
Mitigated
12,362
622
Healing
2,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,229
2,009
0
375
4,988
2,214
1,322
2,969
2,019
50,534
1,531
L
Kuzenbo
GianottiR
Kuzenbo
4,428
1,743
0
0
11,518
14,929
15
3,901
7,481
11,998
1,429
W
Fenrir
HisTop-
Fenrir
3,990
456
78
1,355
8,064
8,202
905
2,314
5,750
0
18,915
W
6,351
2,594
0
1,052
4,843
1,946
1,605
3,236
1,607
0
45,259
L
Raijin
skyfailed
Raijin
4,474
139
0
116
6,696
2,282
0
3,046
3,613
34,686
0
L
Jing Wei
soggybog_TTV
Jing Wei
2,290
1,937
0
506
5,909
2,480
0
1,996
3,898
0
20,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
32,587
127
Minions Killed
209
0
Camps Cleared
0
677,667
Distance Traveled
705,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,315
870
91
7
0
253,694
0
L
Kuzenbo
8,787
676
16
1
0
230,937
0
W
Fenrir
9,907
762
28
2
0
253,668
0
W
Skadi
11,365
874
90
7
0
198,432
0
L
Raijin
9,280
714
67
5
0
214,339
0
L
Jing Wei
8,862
682
44
3
0
232,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role