Player Matchup

Cthulhu
Cthulhu
Legend of Rebel
Cthulhu
Level 148
God Stats
3W - 5L
1,406 SR
Queue Stats
296W - 278L
1,514 Elo+
Solo
Maui
Maui
Mpainter1
Maui
Level 174
God Stats
5W - 9L
1,474 SR
Queue Stats
652W - 706L
1,543 Elo+
Solo
Serqet
Serqet
NicoNi1
Serqet
Level 27
God Stats
10W - 12L
1,486 SR
Queue Stats
153W - 161L
1,489 Elo+
Party 1
Nox
Nox
OlDirtyHaze
Nox
Level 128
God Stats
5W - 9L
1,491 SR
Queue Stats
794W - 858L
1,471 Elo+
Party 1
Awilix
Awilix
Upheaven
Awilix
Level 124
God Stats
5W - 6L
1,517 SR
Queue Stats
437W - 414L
1,492 Elo+
Party 1
Team Averages
Level 120
1,475 SR
1,502 Elo+

VS

Team Averages
Level 111
1,540 SR
1,451 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
EmperorAdriano
Charon
Level 46
God Stats
2W - 1L
1,721 SR
Queue Stats
62W - 118L
1,405 Elo+
Party 3
Sol
Sol
Kpkp31
Sol
Level 127
God Stats
15W - 6L
1,540 SR
Queue Stats
336W - 343L
1,465 Elo+
Party 2
Skadi
Skadi
LordMarshelo
Skadi
Level 99
God Stats
1W - 3L
1,147 SR
Queue Stats
132W - 217L
1,419 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
totesmakotes
Ah Muzen Cab
Level 125
God Stats
13W - 5L
1,795 SR
Queue Stats
326W - 328L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,017
836
3,569
6,998
3,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maui
11
1 / 3 / 3
6,160
1,027
3,820
10,085
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
NicoNi1
Serqet
11
4 / 4 / 2
6,183
1,031
4,536
5,257
2,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
0 / 1 / 5
5,779
963
5,629
4,142
1,825
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Awilix
Upheaven
Awilix
10
2 / 3 / 2
5,898
983
2,991
5,497
2,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 1 / 8
7,423
1,237
4,607
11,530
9,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

12
3 / 0 / 10
7,268
1,211
4,435
4,860
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
Kpkp31
Sol
10
2 / 3 / 5
6,541
1,090
5,426
5,489
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 2 / 9
7,107
1,185
7,349
4,382
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
totesmakotes
Ah Muzen Cab
12
5 / 1 / 3
7,408
1,235
6,513
3,660
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
7
Kills
13
13
Deaths
7
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
8
5
W
3
0
10
8
W
Sol
Kpkp31
Sol
2
3
5
1.5
L
0
2
3
0.75
W
2
2
9
3.25
L
Maui
1
3
3
0.83
L
Serqet
NicoNi1
Serqet
4
4
2
1.25
L
0
1
5
2.5
L
Awilix
Upheaven
Awilix
2
3
2
1
W
Ah Muzen Cab
totesmakotes
Ah Muzen Cab
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
28,330
31,979
Taken
29,921
18,040
Mitigated
17,442
9,143
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,607
945
2,233
5,113
11,530
9,299
185
4,660
6,768
7,569
2,700
W
4,435
434
1,261
1,463
4,860
3,308
342
2,149
2,561
7,444
0
W
Sol
Kpkp31
Sol
5,426
1,612
406
1,388
5,489
1,956
1,190
3,216
2,244
9,729
0
L
3,569
134
165
1,512
6,998
3,211
0
2,719
4,192
7,989
0
W
7,349
2,328
255
53
4,382
1,365
215
1,357
2,700
0
15,176
L
Maui
3,820
687
327
2,990
10,085
7,884
0
3,728
6,124
7,194
0
L
Serqet
NicoNi1
Serqet
4,536
1,128
303
253
5,257
2,867
0
1,694
3,345
0
5,285
L
5,629
366
341
591
4,142
1,825
0
2,101
1,861
17,374
0
L
Awilix
Upheaven
Awilix
2,991
707
917
1,744
5,497
2,253
0
2,478
2,843
0
5,385
W
Ah Muzen Cab
totesmakotes
Ah Muzen Cab
6,513
1,649
359
0
3,660
1,514
1,580
1,636
2,024
0
14,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
35,747
56
Minions Killed
72
0
Camps Cleared
0
605,045
Distance Traveled
604,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,423
1,237
11
2
0
124,009
0
W
Charon
7,268
1,211
9
2
0
132,788
0
W
Sol
6,541
1,090
14
2
0
114,579
0
L
Cthulhu
5,017
836
11
2
0
84,454
0
W
Skadi
7,107
1,185
13
2
0
128,581
0
L
Maui
6,160
1,027
7
1
0
144,682
0
L
Serqet
6,183
1,031
3
1
0
121,395
0
L
Nox
5,779
963
26
4
0
132,925
0
L
Awilix
5,898
983
9
2
0
121,589
0
W
Ah Muzen Cab
7,408
1,235
25
4
0
104,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role