Player Matchup

Hou Yi
Hou Yi
FONDERFLIPER
Hou Yi
Level 136
God Stats
17W - 22L
1,504 SR
Queue Stats
219W - 223L
1,560 Elo+
Party 1
Achilles
Achilles
Geoform187
Achilles
Level 127
God Stats
12W - 13L
1,516 SR
Queue Stats
206W - 209L
1,557 Elo+
Party 1
Anubis
Anubis
SpicyAsian
Anubis
Level 123
God Stats
41W - 33L
1,651 SR
Queue Stats
61W - 53L
1,593 Elo+
Party 1
Cerberus
Cerberus
TheeArmyGuy
Cerberus
Level 126
God Stats
2W - 3L
1,609 SR
Queue Stats
112W - 135L
1,468 Elo+
Party 1
Martichoras
Martichoras
ToastedCutlery
Martichoras
Level 175
God Stats
4W - 5L
1,677 SR
Queue Stats
144W - 117L
1,590 Elo+
Solo
Team Averages
Level 137
1,591 SR
1,554 Elo+

VS

Team Averages
Level 138
1,472 SR
1,511 Elo+
Hercules
Hercules
Eliad09
Hercules
Level 171
God Stats
1W - 0L
1,133 SR
Queue Stats
25W - 31L
1,506 Elo+
Party 2
Sobek
Sobek
K1LL3RHUNTER
Sobek
Level 156
God Stats
6W - 4L
1,587 SR
Queue Stats
157W - 144L
1,572 Elo+
Solo
Artemis
Artemis
KREYERKER99
Artemis
Level 128
God Stats
2W - 0L
1,702 SR
Queue Stats
16W - 21L
1,478 Elo+
Party 2
Neith
Neith
Krtoz
Neith
Level 127
God Stats
1W - 1L
1,444 SR
Queue Stats
17W - 22L
1,487 Elo+
Party 2
Discordia
Discordia
NyannPasuu
Discordia
Level 107
God Stats
9W - 10L
1,492 SR
Queue Stats
16W - 18L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
3 / 3 / 3
5,830
583
6,051
6,890
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Geoform187
Achilles
8
3 / 5 / 1
5,122
512
4,179
8,135
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SpicyAsian
Anubis
9
0 / 3 / 1
4,965
497
3,914
5,716
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TheeArmyGuy
Cerberus
9
0 / 2 / 0
4,721
472
1,716
7,090
6,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
ToastedCutlery
Martichoras
11
2 / 1 / 1
6,226
623
3,843
4,970
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eliad09
Hercules
11
5 / 2 / 6
6,707
671
4,984
7,380
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 5
5,766
577
3,270
10,625
6,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
KREYERKER99
Artemis
10
2 / 3 / 4
6,092
609
5,187
6,483
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Neith
Krtoz
Neith
12
1 / 0 / 5
7,056
706
6,164
6,234
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
NyannPasuu
Discordia
11
4 / 0 / 0
5,935
594
2,215
2,979
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
13
14
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
Eliad09
Hercules
5
2
6
4
L
Hou Yi
3
3
3
1.5
L
Achilles
Geoform187
Achilles
3
5
1
0.7
W
1
3
5
1.17
W
Artemis
KREYERKER99
Artemis
2
3
4
1.33
W
Neith
Krtoz
Neith
1
0
5
3.5
W
Discordia
NyannPasuu
Discordia
4
0
0
4
L
Anubis
SpicyAsian
Anubis
0
3
1
0.17
L
Cerberus
TheeArmyGuy
Cerberus
0
2
0
0
L
Martichoras
ToastedCutlery
Martichoras
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
21,820
32,801
Taken
33,701
18,189
Mitigated
14,276
9,114
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Eliad09
Hercules
4,984
1,201
0
1,703
7,380
3,211
0
1,014
6,292
0
39,087
L
Hou Yi
6,051
2,941
0
2,134
6,890
2,326
0
1,096
5,794
0
35,678
L
Achilles
Geoform187
Achilles
4,179
524
195
2,316
8,135
5,465
0
1,503
6,632
0
19,103
W
3,270
494
0
3,190
10,625
6,688
0
1,657
8,847
14,854
0
W
Artemis
KREYERKER99
Artemis
5,187
3,072
0
1,838
6,483
1,877
55
216
6,123
0
35,820
W
Neith
Krtoz
Neith
6,164
1,352
0
2,034
6,234
1,893
477
1,965
4,232
0
49,750
W
Discordia
NyannPasuu
Discordia
2,215
256
0
1,200
2,979
607
0
1,126
1,853
26,163
0
L
Anubis
SpicyAsian
Anubis
3,914
188
0
1,898
5,716
2,210
0
1,461
4,255
38,392
0
L
Cerberus
TheeArmyGuy
Cerberus
1,716
39
0
1,081
7,090
6,379
0
0
7,090
21,948
0
L
Martichoras
ToastedCutlery
Martichoras
3,843
1,089
0
1,490
4,970
1,809
0
1,425
3,545
0
41,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
31,556
273
Minions Killed
292
0
Camps Cleared
0
947,495
Distance Traveled
1,046,427
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,707
671
67
7
0
243,702
0
L
Hou Yi
5,830
583
61
6
0
157,288
1
L
Achilles
5,122
512
20
2
0
200,871
0
W
Sobek
5,766
577
22
2
0
212,176
3
W
Artemis
6,092
609
56
6
0
182,937
0
W
Neith
7,056
706
90
9
0
192,655
2
W
Discordia
5,935
594
57
6
0
214,957
2
L
Anubis
4,965
497
72
7
0
195,457
3
L
Cerberus
4,721
472
38
4
0
200,758
3
L
Martichoras
6,226
623
82
8
0
193,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role