Player Matchup

Rama
Rama
BARNERBOY13
Rama
Level 69
God Stats
2W - 1L
1,841 SR
Queue Stats
113W - 102L
1,532 Elo+
Party 1
Baba Yaga
Baba Yaga
BizzleMac
Baba Yaga
Level 123
God Stats
1W - 4L
1,357 SR
Queue Stats
373W - 366L
1,452 Elo+
Party 3
Medusa
Medusa
GliZZyJ
Medusa
Level 80
God Stats
8W - 2L
1,905 SR
Queue Stats
148W - 153L
1,412 Elo+
Party 3
Sol
Sol
KILLERpepsi
Sol
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 106L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
lilaven
Baron Samedi
Level 106
God Stats
2W - 1L
1,700 SR
Queue Stats
83W - 63L
1,536 Elo+
Solo
Team Averages
Level 91
1,661 SR
1,494 Elo+

VS

Team Averages
Level 91
1,549 SR
1,415 Elo+
Martichoras
Martichoras
 
Martichoras
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AE CruZzFry
Cliodhna
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,358 Elo+
Party 2
Artio
Artio
Edgardp88
Artio
Level 64
God Stats
3W - 0L
1,747 SR
Queue Stats
64W - 71L
1,436 Elo+
Solo
Neith
Neith
LeNixfire222
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
Minigun232
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
7,838
713
6,019
12,861
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
BizzleMac
Baba Yaga
14
1 / 7 / 6
8,244
749
6,919
9,849
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
GliZZyJ
Medusa
15
3 / 9 / 4
8,953
814
12,495
13,279
4,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
10 / 5 / 5
10,231
930
17,056
12,999
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
lilaven
Baron Samedi
12
0 / 10 / 7
7,491
681
6,082
15,447
6,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
7 / 3 / 20
10,456
951
13,682
10,041
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
AE CruZzFry
Cliodhna
16
5 / 2 / 15
10,128
921
6,753
10,012
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
Edgardp88
Artio
17
5 / 5 / 26
10,828
984
7,005
21,892
23,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 1 / 20
11,227
1,021
15,252
10,524
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Minigun232
Cthulhu
17
12 / 5 / 22
11,289
1,026
18,564
15,962
14,513
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
141
16
Kills
38
38
Deaths
16
27
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
7
3
20
5.67
W
Cliodhna
AE CruZzFry
Cliodhna
5
2
15
6.25
L
2
7
5
0.64
L
Baba Yaga
BizzleMac
Baba Yaga
1
7
6
0.57
W
Artio
Edgardp88
Artio
5
5
26
3.6
L
Medusa
GliZZyJ
Medusa
3
9
4
0.56
L
10
5
5
2.5
W
9
1
20
19
W
Cthulhu
Minigun232
Cthulhu
12
5
22
4.6
L
Baron Samedi
lilaven
Baron Samedi
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,571
Damage
61,256
64,435
Taken
68,431
22,641
Mitigated
51,466
14,866
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
13,682
1,553
1,120
1,710
10,041
4,346
1,740
5,215
4,826
0
27,929
W
Cliodhna
AE CruZzFry
Cliodhna
6,753
203
776
1,308
10,012
4,222
747
5,748
4,264
0
17,886
L
6,019
5,358
770
1,725
12,861
4,020
0
4,257
8,604
0
12,253
L
Baba Yaga
BizzleMac
Baba Yaga
6,919
387
492
1,548
9,849
3,681
0
4,232
5,617
11,345
0
W
Artio
Edgardp88
Artio
7,005
386
2,203
6,279
21,892
23,526
327
5,987
15,905
14,428
490
L
Medusa
GliZZyJ
Medusa
12,495
5,248
323
1,364
13,279
4,468
0
5,623
7,656
0
17,045
L
17,056
2,505
992
4,094
12,999
4,186
0
4,133
8,866
32,067
0
W
15,252
845
2,038
3,673
10,524
4,859
2,914
6,371
4,153
0
40,789
W
Cthulhu
Minigun232
Cthulhu
18,564
402
1,525
2,083
15,962
14,513
259
6,736
9,226
27,503
1,575
L
Baron Samedi
lilaven
Baron Samedi
6,082
399
1,694
1,864
15,447
6,286
0
5,607
9,840
17,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,757
Gold Earned
53,928
72
Minions Killed
144
0
Camps Cleared
0
903,692
Distance Traveled
1,122,331
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,456
951
33
3
0
207,752
0
W
Cliodhna
10,128
921
35
3
0
229,674
1
L
Rama
7,838
713
13
1
0
182,712
0
L
Baba Yaga
8,244
749
6
1
0
171,989
0
W
Artio
10,828
984
10
1
0
215,638
0
L
Medusa
8,953
814
8
1
0
191,446
0
L
Sol
10,231
930
27
2
0
198,750
1
W
Neith
11,227
1,021
46
4
0
236,948
0
W
Cthulhu
11,289
1,026
20
2
0
232,319
0
L
Baron Samedi
7,491
681
18
2
0
158,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role