Player Matchup

Nox
Nox
Cuy_Atomico_
Nox
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,412 Elo+
Solo
Apollo
Apollo
UrinalDookie
Apollo
Level 159
God Stats
2W - 3L
1,275 SR
Queue Stats
311W - 339L
1,528 Elo+
Solo
Yemoja
Yemoja
britteruscritter
Yemoja
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,481 Elo+
Solo
Discordia
Discordia
qp T4Z qp
Discordia
Level 129
God Stats
3W - 0L
1,656 SR
Queue Stats
87W - 85L
1,436 Elo+
Solo
Ne Zha
Ne Zha
xlYuyinlx
Ne Zha
Level 156
God Stats
7W - 7L
1,388 SR
Queue Stats
432W - 449L
1,478 Elo+
Solo
Team Averages
Level 147
1,464 SR
1,467 Elo+

VS

Team Averages
Level 123
1,445 SR
1,451 Elo+
Discordia
Discordia
DivinehunterJr
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,467 Elo+
Solo
Ymir
Ymir
DogNation_
Ymir
Level 153
God Stats
1W - 4L
1,226 SR
Queue Stats
210W - 229L
1,567 Elo+
Solo
Chaac
Chaac
Maschinerie
Chaac
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 52L
1,366 Elo+
Solo
Yemoja
Yemoja
TheLoomer
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,384 Elo+
Solo
Hercules
Hercules
Vestece
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,769
1,154
1,812
3,392
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
1 / 2 / 2
5,724
1,145
3,863
4,758
1,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 4
5,796
1,159
1,235
3,359
2,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
qp T4Z qp
Discordia
11
2 / 0 / 3
5,941
1,188
4,412
1,564
551
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
xlYuyinlx
Ne Zha
11
3 / 1 / 3
6,152
1,230
4,790
5,331
2,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DivinehunterJr
Discordia
10
3 / 2 / 3
5,626
1,125
6,374
2,946
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 4
5,677
1,135
3,080
6,340
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 3
6,016
1,203
5,693
5,230
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
TheLoomer
Yemoja
11
1 / 2 / 0
5,345
1,069
1,330
4,731
2,162
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Vestece
Hercules
1
0 / 0 / 0
1,352
270
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
7
Kills
6
6
Deaths
7
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Discordia
DivinehunterJr
Discordia
3
2
3
2.25
L
0
2
4
1
L
2
1
3
3.5
L
Yemoja
TheLoomer
Yemoja
1
2
0
0.5
W
Apollo
1
2
2
1
L
Hercules
Vestece
Hercules
0
0
0
0
W
0
1
4
2
W
Discordia
qp T4Z qp
Discordia
2
0
3
3.5
W
Ne Zha
xlYuyinlx
Ne Zha
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,112
Damage
16,477
18,404
Taken
19,247
7,876
Mitigated
12,468
9,114
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,812
302
70
233
3,392
1,116
0
2,750
642
6,052
0
L
Discordia
DivinehunterJr
Discordia
6,374
133
266
419
2,946
999
0
931
2,015
12,024
764
L
3,080
398
0
456
6,340
5,218
0
2,245
4,095
5,618
0
L
5,693
590
330
808
5,230
4,089
0
1,789
3,441
0
14,620
L
Yemoja
TheLoomer
Yemoja
1,330
224
1,156
1,110
4,731
2,162
0
2,494
2,237
5,962
0
W
Apollo
3,863
1,889
368
1,354
4,758
1,776
0
2,817
1,941
0
9,683
L
Hercules
Vestece
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
1,235
392
3,899
1,114
3,359
2,047
0
1,777
1,582
5,343
0
W
Discordia
qp T4Z qp
Discordia
4,412
772
275
180
1,564
551
0
897
667
9,505
0
W
Ne Zha
xlYuyinlx
Ne Zha
4,790
584
391
1,230
5,331
2,386
0
2,513
2,818
0
12,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
24,016
52
Minions Killed
51
0
Camps Cleared
0
502,363
Distance Traveled
417,389
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,769
1,154
8
2
0
97,884
0
L
Discordia
5,626
1,125
9
2
0
114,543
0
L
Ymir
5,677
1,135
7
1
0
100,551
0
L
Chaac
6,016
1,203
26
5
0
103,927
2
L
Yemoja
5,345
1,069
9
2
0
98,368
0
W
Apollo
5,724
1,145
17
3
0
83,145
0
L
Hercules
1,352
270
0
0
0
0
0
W
Yemoja
5,796
1,159
6
1
0
96,900
3
W
Discordia
5,941
1,188
8
2
0
116,113
0
W
Ne Zha
6,152
1,230
13
3
0
108,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role