Player Matchup

Scylla
Scylla
BurntChimi
Scylla
Level 109
God Stats
1W - 2L
1,596 SR
Queue Stats
36W - 32L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LupinTheIll
Cu Chulainn
Level 149
God Stats
5W - 8L
1,482 SR
Queue Stats
106W - 96L
1,525 Elo+
Party 1
Cerberus
Cerberus
selectedmage
Cerberus
Level 83
God Stats
1W - 2L
1,397 SR
Queue Stats
5W - 9L
1,318 Elo+
Party 1
Team Averages
Level 114
1,491 SR
1,441 Elo+

VS

Team Averages
Level 103
1,529 SR
1,488 Elo+
Artemis
Artemis
BeetleSaysOH
Artemis
Level 107
God Stats
8W - 12L
1,479 SR
Queue Stats
168W - 166L
1,528 Elo+
Party 2
Ares
Ares
Cleanup187
Ares
Level 100
God Stats
48W - 29L
1,606 SR
Queue Stats
243W - 244L
1,401 Elo+
Solo
Janus
Janus
IhavenolifeIRL
Janus
Level 103
God Stats
35W - 33L
1,502 SR
Queue Stats
148W - 149L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BurntChimi
Scylla
17
2 / 1 / 0
9,882
760
8,804
5,683
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cu Chulainn
LupinTheIll
Cu Chulainn
14
0 / 2 / 2
8,802
677
7,288
13,161
9,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
selectedmage
Cerberus
15
0 / 0 / 2
9,067
697
4,437
12,416
10,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeetleSaysOH
Artemis
15
0 / 1 / 1
9,559
735
9,919
7,831
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
1 / 1 / 1
9,376
721
5,539
11,507
10,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 0 / 1
10,300
792
9,421
4,017
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
2
Kills
3
3
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
BeetleSaysOH
Artemis
0
1
1
0.5
L
Scylla
BurntChimi
Scylla
2
1
0
2
W
1
1
1
1.5
W
2
0
1
2.5
L
Cu Chulainn
LupinTheIll
Cu Chulainn
0
2
2
0.5
L
Cerberus
selectedmage
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,529
Damage
24,879
31,260
Taken
23,355
21,546
Mitigated
15,442
2,883
Healing
1,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BeetleSaysOH
Artemis
9,919
3,268
0
988
7,831
3,609
0
4,139
3,502
0
37,896
L
Scylla
BurntChimi
Scylla
8,804
602
0
473
5,683
1,668
0
2,326
3,348
41,589
492
W
5,539
292
85
802
11,507
10,269
431
6,788
4,310
11,160
830
W
9,421
493
0
0
4,017
1,564
635
1,653
2,303
49,385
0
L
Cu Chulainn
LupinTheIll
Cu Chulainn
7,288
1,121
0
1,823
13,161
9,210
0
7,254
5,889
0
34,616
L
Cerberus
selectedmage
Cerberus
4,437
273
0
587
12,416
10,668
0
5,114
7,257
20,993
130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,751
Gold Earned
29,235
176
Minions Killed
168
0
Camps Cleared
0
693,022
Distance Traveled
738,142
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,559
735
50
4
0
244,678
1
L
Scylla
9,882
760
91
7
0
231,706
0
W
Ares
9,376
721
6
0
0
223,132
0
W
Janus
10,300
792
112
9
0
270,332
2
L
Cu Chulainn
8,802
677
38
3
0
219,627
0
L
Cerberus
9,067
697
47
4
0
241,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role