Player Matchup

Thanatos
Thanatos
ChengZao
Thanatos
Level 115
God Stats
9W - 4L
1,609 SR
Queue Stats
324W - 272L
1,532 Elo+
Party 2
Freya
Freya
ELXSIV3
Freya
Level 131
God Stats
10W - 8L
1,535 SR
Queue Stats
277W - 263L
1,480 Elo+
Solo
Merlin
Merlin
GrrStorm
Merlin
Level 157
God Stats
36W - 37L
1,496 SR
Queue Stats
1,315W - 1,263L
1,504 Elo+
Solo
Mulan
Mulan
NestorTheRyu
Mulan
Level 154
God Stats
3W - 2L
1,555 SR
Queue Stats
203W - 198L
1,545 Elo+
Party 2
Shiva
Shiva
wyd_stepbro699
Shiva
Level 155
God Stats
9W - 13L
1,688 SR
Queue Stats
1,001W - 969L
1,414 Elo+
Solo
Team Averages
Level 142
1,576 SR
1,495 Elo+

VS

Team Averages
Level 63
1,418 SR
1,475 Elo+
Chaac
Chaac
Alevrgas88
Chaac
Level 52
God Stats
0W - 2L
1,197 SR
Queue Stats
40W - 59L
1,353 Elo+
Solo
Vulcan
Vulcan
AyooBeneatz
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CashMoneyCoug
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
InkSage
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
temp-7819666754
Danzaburou
Level 102
God Stats
6W - 7L
1,392 SR
Queue Stats
195W - 211L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChengZao
Thanatos
13
4 / 1 / 6
7,519
578
3,843
8,100
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
ELXSIV3
Freya
13
4 / 2 / 3
8,030
618
6,601
6,185
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
GrrStorm
Merlin
14
1 / 0 / 3
8,185
630
1,918
3,707
1,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 3
8,821
679
6,492
10,671
7,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 8
7,851
604
5,494
9,687
8,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 3 / 0
6,215
478
2,404
8,091
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
12
3 / 3 / 1
7,317
563
4,923
5,639
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
CashMoneyCoug
Erlang Shen
11
1 / 4 / 2
6,287
484
6,106
13,460
6,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
InkSage
Aphrodite
10
0 / 4 / 1
5,760
443
1,549
8,818
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
temp-7819666754
Danzaburou
5
0 / 2 / 0
4,606
354
694
2,410
487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
4
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
0
0
L
Vulcan
3
3
1
1.17
L
Erlang Shen
CashMoneyCoug
Erlang Shen
1
4
2
0.5
W
Thanatos
ChengZao
Thanatos
4
1
6
7
W
Freya
ELXSIV3
Freya
4
2
3
2.75
W
Merlin
GrrStorm
Merlin
1
0
3
2.5
L
Aphrodite
InkSage
Aphrodite
0
4
1
0.13
W
5
0
3
6.5
L
Danzaburou
temp-7819666754
Danzaburou
0
2
0
0
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
15,676
38,350
Taken
38,418
22,131
Mitigated
18,733
14,926
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,404
516
0
3,060
8,091
5,023
0
718
7,321
0
32,330
L
Vulcan
4,923
483
0
449
5,639
1,801
0
861
4,733
44,455
509
L
Erlang Shen
CashMoneyCoug
Erlang Shen
6,106
3,520
0
1,904
13,460
6,073
0
2,178
11,149
0
44,687
W
Thanatos
ChengZao
Thanatos
3,843
991
0
5,667
8,100
3,127
450
650
7,407
0
48,460
W
Freya
ELXSIV3
Freya
6,601
2,240
0
1,657
6,185
2,269
498
1,353
4,832
43,960
899
W
Merlin
GrrStorm
Merlin
1,918
48
0
2,170
3,707
1,151
1,007
1,107
2,600
63,338
0
L
Aphrodite
InkSage
Aphrodite
1,549
181
372
3,045
8,818
5,349
0
3,815
4,693
21,180
0
W
6,492
806
0
3,912
10,671
7,404
232
220
10,121
0
59,973
L
Danzaburou
temp-7819666754
Danzaburou
694
240
0
658
2,410
487
0
367
2,003
0
11,940
W
5,494
427
55
1,465
9,687
8,180
122
2,996
6,691
0
29,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
30,185
435
Minions Killed
295
0
Camps Cleared
0
1,328,570
Distance Traveled
1,131,973
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,215
478
66
5
0
270,615
0
L
Vulcan
7,317
563
102
8
0
265,788
0
L
Erlang Shen
6,287
484
69
5
0
282,102
0
W
Thanatos
7,519
578
82
6
0
301,809
0
W
Freya
8,030
618
76
6
0
231,465
0
W
Merlin
8,185
630
141
11
0
244,709
0
L
Aphrodite
5,760
443
36
3
0
241,284
0
W
Mulan
8,821
679
103
8
0
252,586
2
L
Danzaburou
4,606
354
22
2
0
72,184
0
W
Shiva
7,851
604
33
3
0
298,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role