Player Matchup

He Bo
He Bo
Gold II
Emilitoo_m
He Bo
Gold II
Level 110
God Stats
4W - 6L
1,596 SR
Queue Stats
298W - 323L
1,633 MMR
Party 2
Horus
Horus
Gold II
kelly26salgado
Horus
Gold II
Level 85
God Stats
1W - 1L
1,925 SR
Queue Stats
108W - 120L
1,616 MMR
Party 2
Thor
Thor
Gold III
sleptThruschool
Thor
Gold III
Level 173
God Stats
58W - 55L
1,576 SR
Queue Stats
119W - 131L
1,603 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,699 SR
1,618 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,572 SR
1,576 MMR
Poseidon
Poseidon
Gold IV
Genocidez1243
Poseidon
Gold IV
Level 132
God Stats
3W - 2L
1,644 SR
Queue Stats
37W - 36L
1,467 MMR
Solo
Arachne
Arachne
Gold II
J03Rogan
Arachne
Gold II
Level 118
God Stats
6W - 4L
1,589 SR
Queue Stats
68W - 74L
1,548 MMR
Party 1
Cthulhu
Cthulhu
Gold V
hignog
Cthulhu
Gold V
Level 49
God Stats
1W - 0L
1,483 SR
Queue Stats
7W - 4L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
2 / 3 / 1
7,371
737
3,147
4,932
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 3
7,576
758
2,441
10,183
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
1 / 5 / 1
7,478
748
3,637
8,637
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ne ZhaAchillesBacchusAwilixMedusa

VS

Bans
KuzenboVamanaAnhurXbalanqueGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Genocidez1243
Poseidon
16
8 / 1 / 3
9,582
958
7,214
3,921
1,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
J03Rogan
Arachne
14
0 / 1 / 9
8,011
801
3,633
5,448
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
hignog
Cthulhu
15
3 / 2 / 6
8,593
859
9,036
7,504
6,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
3
1
0.83
W
Poseidon
Genocidez1243
Poseidon
8
1
3
9.5
W
Arachne
J03Rogan
Arachne
0
1
9
4.5
W
Cthulhu
hignog
Cthulhu
3
2
6
3
L
1
3
3
0.83
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,225
Damage
19,883
23,752
Taken
16,873
11,837
Mitigated
10,079
5,195
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
3,147
187
0
704
4,932
1,513
0
3,766
1,166
21,217
0
W
Poseidon
Genocidez1243
Poseidon
7,214
684
0
470
3,921
1,066
502
117
3,741
33,578
0
W
Arachne
J03Rogan
Arachne
3,633
2,566
0
2,330
5,448
2,225
605
1,626
3,751
0
18,082
W
Cthulhu
hignog
Cthulhu
9,036
699
247
1,446
7,504
6,788
0
1,448
5,878
27,172
1,883
L
2,441
617
695
3,386
10,183
7,123
0
6,398
3,774
0
12,972
L
3,637
285
0
410
8,637
3,201
0
5,798
2,828
0
22,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,425
Gold Earned
26,186
122
Minions Killed
138
0
Camps Cleared
0
511,334
Distance Traveled
585,073
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,371
737
45
5
0
154,951
0
W
Poseidon
9,582
958
56
6
0
197,921
0
W
Arachne
8,011
801
38
4
0
198,789
4
W
Cthulhu
8,593
859
44
4
0
188,363
0
L
Horus
7,576
758
35
4
0
195,609
0
L
Thor
7,478
748
42
4
0
160,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role