Player Matchup

Charybdis
Charybdis
GaIIagher
Charybdis
Level 197
God Stats
4W - 8L
1,580 SR
Queue Stats
238W - 269L
1,456 Elo+
Party 1
Ymir
Ymir
JudsonSilva
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,455 Elo+
Party 2
Chang'e
Chang'e
Keetherr
Chang'e
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,526 Elo+
Party 2
Loki
Loki
RachaCucaa
Loki
Level 122
God Stats
3W - 6L
1,365 SR
Queue Stats
346W - 318L
1,518 Elo+
Party 1
Anubis
Anubis
yBoymikael
Anubis
Level 128
God Stats
0W - 1L
1,614 SR
Queue Stats
65W - 72L
1,474 Elo+
Party 2
Team Averages
Level 143
1,512 SR
1,486 Elo+

VS

Team Averages
Level 133
1,560 SR
1,492 Elo+
Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Morfiga
Thanatos
Level 138
God Stats
68W - 47L
1,629 SR
Queue Stats
231W - 235L
1,492 Elo+
Solo
Poseidon
Poseidon
Tomy-geniox
Poseidon
Level 98
God Stats
69W - 63L
1,574 SR
Queue Stats
583W - 566L
1,475 Elo+
Solo
Chaac
Chaac
Totii18
Chaac
Level 143
God Stats
3W - 2L
1,443 SR
Queue Stats
328W - 343L
1,466 Elo+
Solo
Neith
Neith
lolriques
Neith
Level 153
God Stats
3W - 2L
1,652 SR
Queue Stats
178W - 164L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GaIIagher
Charybdis
11
1 / 2 / 1
6,277
483
2,048
5,900
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 4
5,872
452
3,749
9,214
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Keetherr
Chang'e
12
1 / 3 / 0
6,893
530
6,705
9,849
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 3 / 0
7,986
614
3,360
9,609
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
yBoymikael
Anubis
11
1 / 7 / 2
6,264
482
4,758
9,948
3,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 6
7,385
568
3,916
6,355
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Morfiga
Thanatos
13
7 / 1 / 3
7,931
610
5,793
8,654
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Tomy-geniox
Poseidon
10
1 / 2 / 5
6,534
503
5,553
3,612
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Totii18
Chaac
13
3 / 1 / 2
7,250
558
5,745
9,906
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
lolriques
Neith
14
6 / 3 / 4
8,252
635
8,207
8,412
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
18
19
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
6
4
L
Charybdis
GaIIagher
Charybdis
1
2
1
0.75
L
0
4
4
0.5
L
Chang'e
Keetherr
Chang'e
1
3
0
0.33
W
Thanatos
Morfiga
Thanatos
7
1
3
8.5
L
5
3
0
1.67
W
Poseidon
Tomy-geniox
Poseidon
1
2
5
1.75
W
Chaac
Totii18
Chaac
3
1
2
4
W
Neith
lolriques
Neith
6
3
4
2.67
L
Anubis
yBoymikael
Anubis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
29,214
44,520
Taken
36,939
17,291
Mitigated
19,346
13,562
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,916
479
0
1,479
6,355
6,309
0
2,219
4,136
21,536
3,732
L
Charybdis
GaIIagher
Charybdis
2,048
784
0
2,280
5,900
1,688
0
1,948
3,608
0
40,921
L
3,749
725
0
1,157
9,214
5,102
0
4,331
4,614
13,665
0
L
Chang'e
Keetherr
Chang'e
6,705
763
0
5,651
9,849
3,063
8
327
9,522
45,950
239
W
Thanatos
Morfiga
Thanatos
5,793
1,776
0
7,898
8,654
3,419
0
1,351
7,303
0
53,770
L
3,360
1,005
0
2,101
9,609
3,709
0
813
8,763
0
61,225
W
Poseidon
Tomy-geniox
Poseidon
5,553
763
0
777
3,612
1,000
230
721
2,891
42,362
766
W
Chaac
Totii18
Chaac
5,745
1,316
0
3,819
9,906
6,095
0
6,532
3,374
0
48,276
W
Neith
lolriques
Neith
8,207
3,136
0
2,852
8,412
2,523
858
4,380
4,032
0
55,733
L
Anubis
yBoymikael
Anubis
4,758
243
0
2,373
9,948
3,729
0
1,357
8,551
32,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,292
Gold Earned
37,352
336
Minions Killed
376
0
Camps Cleared
0
1,275,092
Distance Traveled
1,258,269
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,385
568
43
3
0
290,280
2
L
Charybdis
6,277
483
74
6
0
256,482
2
L
Ymir
5,872
452
18
1
0
268,785
2
L
Chang'e
6,893
530
86
7
0
224,001
4
W
Thanatos
7,931
610
90
7
0
281,559
7
L
Loki
7,986
614
96
7
0
279,061
0
W
Poseidon
6,534
503
91
7
0
203,145
0
W
Chaac
7,250
558
72
6
0
267,489
4
W
Neith
8,252
635
80
6
0
215,796
0
L
Anubis
6,264
482
62
5
0
246,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role