Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DeucieDuce
Osiris
Level 116
God Stats
3W - 6L
1,586 SR
Queue Stats
36W - 36L
1,502 Elo+
Party 1
Neith
Neith
Saturn08
Neith
Level 64
God Stats
2W - 5L
1,293 SR
Queue Stats
34W - 54L
1,292 Elo+
Solo
Kukulkan
Kukulkan
TheIntenseBro
Kukulkan
Level 127
God Stats
11W - 8L
1,582 SR
Queue Stats
359W - 319L
1,487 Elo+
Solo
Ymir
Ymir
XJrufenerX
Ymir
Level 95
God Stats
114W - 95L
1,491 SR
Queue Stats
518W - 473L
1,430 Elo+
Solo
Team Averages
Level 102
1,490 SR
1,442 Elo+

VS

Team Averages
Level 83
1,531 SR
1,462 Elo+
Medusa
Medusa
JWreckless
Medusa
Level 37
God Stats
26W - 24L
1,592 SR
Queue Stats
80W - 102L
1,500 Elo+
Party 2
Sol
Sol
Muri0ofi
Sol
Level 39
God Stats
2W - 2L
1,592 SR
Queue Stats
35W - 43L
1,433 Elo+
Solo
Ymir
Ymir
SHAMROKZ
Ymir
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 182L
1,500 Elo+
Party 2
Yemoja
Yemoja
michlandi95
Yemoja
Level 87
God Stats
12W - 16L
1,517 SR
Queue Stats
37W - 53L
1,456 Elo+
Solo
Aphrodite
Aphrodite
xRefinedRogueX
Aphrodite
Level 130
God Stats
4W - 8L
1,454 SR
Queue Stats
104W - 114L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 3 / 1
6,745
613
4,014
10,217
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
DeucieDuce
Osiris
12
2 / 0 / 2
7,172
652
5,558
10,004
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Saturn08
Neith
10
0 / 2 / 3
5,358
487
3,489
6,499
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
TheIntenseBro
Kukulkan
13
2 / 0 / 0
6,911
628
3,213
5,883
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
3 / 2 / 1
6,479
589
3,608
8,427
4,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JWreckless
Medusa
11
3 / 2 / 2
6,278
571
8,632
6,308
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 1
6,695
609
6,011
8,508
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
10
2 / 4 / 1
5,533
503
3,051
8,338
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
1
0 / 0 / 0
2,142
195
0
0
0
Aphrodite
xRefinedRogueX
Aphrodite
12
2 / 2 / 0
6,447
586
6,584
8,807
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
7
7
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
3
1
1.17
W
Osiris
DeucieDuce
Osiris
2
0
2
3
L
Medusa
JWreckless
Medusa
3
2
2
2
L
0
3
1
0.17
L
Ymir
2
4
1
0.63
W
Neith
Saturn08
Neith
0
2
3
0.75
W
Kukulkan
TheIntenseBro
Kukulkan
2
0
0
2
W
3
2
1
1.75
L
Yemoja
0
0
0
0
L
Aphrodite
xRefinedRogueX
Aphrodite
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
24,278
41,030
Taken
31,961
18,446
Mitigated
10,770
10,310
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,014
1,440
0
800
10,217
5,012
0
1,925
8,100
0
48,263
W
Osiris
DeucieDuce
Osiris
5,558
1,832
0
4,741
10,004
5,546
0
5,834
4,164
0
49,474
L
Medusa
JWreckless
Medusa
8,632
3,931
0
1,398
6,308
2,028
108
540
5,768
0
37,606
L
6,011
1,745
0
3,576
8,508
2,092
518
0
8,508
44,855
6,003
L
Ymir
3,051
283
0
730
8,338
3,498
0
3,030
5,308
18,865
356
W
Neith
Saturn08
Neith
3,489
714
0
1,738
6,499
1,844
0
2,093
4,406
0
23,238
W
Kukulkan
TheIntenseBro
Kukulkan
3,213
806
0
1,354
5,883
1,788
0
3,968
1,507
48,511
612
W
3,608
640
71
1,606
8,427
4,256
0
768
7,659
25,960
1,523
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
xRefinedRogueX
Aphrodite
6,584
228
0
5,932
8,807
3,152
0
3,025
5,676
39,185
1,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
27,095
335
Minions Killed
273
0
Camps Cleared
0
1,116,905
Distance Traveled
847,813
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,745
613
78
7
0
254,491
0
W
Osiris
7,172
652
72
7
0
219,443
1
L
Medusa
6,278
571
74
7
0
218,770
3
L
Sol
6,695
609
88
8
0
203,372
0
L
Ymir
5,533
503
33
3
0
205,520
3
W
Neith
5,358
487
36
3
0
210,529
5
W
Kukulkan
6,911
628
101
9
0
222,503
2
W
Ymir
6,479
589
48
4
0
209,939
0
L
Yemoja
2,142
195
0
0
0
0
0
L
Aphrodite
6,447
586
78
7
0
220,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role