Player Matchup

Atlas
Atlas
Eckhart52102
Atlas
Level 106
God Stats
2W - 0L
1,694 SR
Queue Stats
16W - 20L
1,436 Elo+
Party 2
Erlang Shen
Erlang Shen
QuadThulhu
Erlang Shen
Level 147
God Stats
4W - 1L
1,758 SR
Queue Stats
200W - 203L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShepherdofBlood
Ah Muzen Cab
Level 120
God Stats
3W - 0L
1,851 SR
Queue Stats
112W - 115L
1,504 Elo+
Party 2
Hera
Hera
soreNbored
Hera
Level 88
God Stats
2W - 0L
1,757 SR
Queue Stats
134W - 106L
1,528 Elo+
Party 2
Hel
Hel
zeonlygreatone
Hel
Level 143
God Stats
2W - 1L
1,607 SR
Queue Stats
145W - 148L
1,496 Elo+
Party 2
Team Averages
Level 121
1,733 SR
1,498 Elo+

VS

Team Averages
Level 137
1,615 SR
1,492 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BeardedTwinkie
Sol
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 113L
1,478 Elo+
Party 1
Thor
Thor
Hamiepanda
Thor
Level 117
God Stats
2W - 1L
1,805 SR
Queue Stats
181W - 175L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
Locoskull
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 109L
1,478 Elo+
Party 1
The Morrigan
The Morrigan
lErebussl
The Morrigan
Level 211
God Stats
5W - 4L
1,769 SR
Queue Stats
505W - 497L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 17
10,254
932
10,081
14,403
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
QuadThulhu
Erlang Shen
14
5 / 5 / 13
8,823
802
12,123
14,790
16,805
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ShepherdofBlood
Ah Muzen Cab
15
5 / 2 / 15
9,515
865
13,186
9,240
3,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 3 / 11
8,709
792
7,292
6,270
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 2 / 16
10,064
915
15,916
8,958
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
3 / 5 / 7
8,169
743
5,767
21,155
17,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 5 / 7
7,358
669
6,489
9,965
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 5
7,922
720
5,030
10,437
4,276
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Locoskull
Aphrodite
15
2 / 4 / 8
7,696
700
4,467
12,463
7,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
lErebussl
The Morrigan
12
2 / 5 / 9
7,584
689
9,798
9,409
3,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
48
23
Kills
12
14
Deaths
24
72
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
3
5
7
1.3
L
1
5
7
0.9
W
5
2
17
6.75
L
4
5
5
1.3
L
Aphrodite
Locoskull
Aphrodite
2
4
8
1.5
W
Erlang Shen
QuadThulhu
Erlang Shen
5
5
13
2.3
W
Ah Muzen Cab
ShepherdofBlood
Ah Muzen Cab
5
2
15
6.25
L
The Morrigan
lErebussl
The Morrigan
2
5
9
1.3
W
3
3
11
2.83
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,598
Damage
31,551
53,661
Taken
63,429
42,264
Mitigated
35,940
23,648
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
5,767
2,896
887
6,082
21,155
17,500
0
9,223
11,627
11,568
0
L
6,489
1,353
418
1,484
9,965
3,781
44
6,397
3,482
15,453
0
W
10,081
3,528
429
1,517
14,403
15,051
564
6,100
8,065
19,434
1,039
L
5,030
1,445
580
778
10,437
4,276
0
4,353
5,968
0
10,963
L
Aphrodite
Locoskull
Aphrodite
4,467
449
6,565
5,860
12,463
7,258
0
6,196
6,109
12,245
0
W
Erlang Shen
QuadThulhu
Erlang Shen
12,123
4,246
175
3,311
14,790
16,805
67
5,248
9,412
0
17,401
W
Ah Muzen Cab
ShepherdofBlood
Ah Muzen Cab
13,186
5,046
230
327
9,240
3,933
3,911
4,583
4,472
0
35,562
L
The Morrigan
lErebussl
The Morrigan
9,798
1,170
654
845
9,409
3,125
0
5,847
3,529
10,491
5,710
W
7,292
1,507
195
864
6,270
2,308
1,262
2,135
4,055
13,864
457
W
15,916
375
11,009
5,591
8,958
4,167
671
3,300
5,572
31,212
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
38,729
136
Minions Killed
88
0
Camps Cleared
0
1,020,312
Distance Traveled
879,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,169
743
10
1
0
190,749
0
L
Sol
7,358
669
28
3
0
165,332
0
W
Atlas
10,254
932
19
2
0
213,399
0
L
Thor
7,922
720
15
1
0
186,644
0
L
Aphrodite
7,696
700
28
3
0
187,813
0
W
Erlang Shen
8,823
802
13
1
0
206,407
0
W
Ah Muzen Cab
9,515
865
53
5
0
207,632
0
L
The Morrigan
7,584
689
7
1
0
149,249
0
W
Hera
8,709
792
12
1
0
165,436
0
W
Hel
10,064
915
39
4
0
227,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role