Player Matchup

Atlas
Atlas
KalipxxiiTTV
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,403 Elo+
Party 1
Artemis
Artemis
RaynMason
Artemis
Level 141
God Stats
1W - 1L
1,441 SR
Queue Stats
23W - 11L
1,698 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RaynMonarch
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,433 Elo+
Party 1
Team Averages
Level 84
1,480 SR
1,511 Elo+

VS

Team Averages
Level 120
1,542 SR
1,501 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cilantro024
Hercules
Level 71
God Stats
9W - 3L
1,627 SR
Queue Stats
102W - 45L
1,579 Elo+
Solo
Bakasura
Bakasura
Lathasa
Bakasura
Level 144
God Stats
18W - 15L
1,500 SR
Queue Stats
114W - 127L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,560
656
3,510
12,186
8,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
RaynMason
Artemis
13
1 / 4 / 1
7,250
725
6,196
9,371
3,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
RaynMonarch
Morgan Le Fay
11
0 / 7 / 2
6,642
664
6,615
10,668
3,822
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 1 / 11
9,569
957
14,043
8,254
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Cilantro024
Hercules
14
9 / 0 / 7
9,397
940
11,607
10,480
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Lathasa
Bakasura
15
2 / 1 / 11
8,556
856
2,776
9,592
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
1
Kills
17
17
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
11
11.5
W
Hercules
Cilantro024
Hercules
9
0
7
12.5
L
0
6
1
0.08
W
Bakasura
Lathasa
Bakasura
2
1
11
7.5
L
Artemis
RaynMason
Artemis
1
4
1
0.38
L
Morgan Le Fay
RaynMonarch
Morgan Le Fay
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,321
Damage
28,426
32,225
Taken
28,326
15,123
Mitigated
17,417
2,751
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,043
1,030
2,137
3,947
8,254
4,160
467
2,411
5,843
42,726
0
W
Hercules
Cilantro024
Hercules
11,607
2,273
0
3,786
10,480
8,921
494
4,786
5,694
0
25,593
L
3,510
875
0
40
12,186
8,208
0
4,853
6,886
9,916
384
W
Bakasura
Lathasa
Bakasura
2,776
2,082
0
3,455
9,592
4,336
687
2,592
7,000
0
18,935
L
Artemis
RaynMason
Artemis
6,196
1,450
0
700
9,371
3,093
0
4,291
4,797
0
23,311
L
Morgan Le Fay
RaynMonarch
Morgan Le Fay
6,615
1,168
139
1,872
10,668
3,822
0
4,963
5,512
19,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,452
Gold Earned
27,522
79
Minions Killed
147
0
Camps Cleared
0
473,062
Distance Traveled
602,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,569
957
64
6
0
179,513
0
W
Hercules
9,397
940
40
4
0
206,028
0
L
Atlas
6,560
656
14
1
0
168,066
0
W
Bakasura
8,556
856
43
4
0
217,097
0
L
Artemis
7,250
725
33
3
0
170,679
0
L
Morgan Le Fay
6,642
664
32
3
0
134,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role