Player Matchup

Chaac
Chaac
Its_GrimReaper2
Chaac
Level 65
God Stats
4W - 1L
1,671 SR
Queue Stats
185W - 179L
1,396 Elo+
Solo
Hades
Hades
QueenLee8674
Hades
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,419 Elo+
Solo
Yu Huang
Yu Huang
XD-Sepehr_-Devil
Yu Huang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 170L
1,343 Elo+
Solo
Danzaburou
Danzaburou
Yazlinplaz
Danzaburou
Level 53
God Stats
1W - 3L
1,242 SR
Queue Stats
48W - 72L
1,348 Elo+
Solo
Cernunnos
Cernunnos
dmello45
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,401 Elo+
Solo
Team Averages
Level 64
1,483 SR
1,381 Elo+

VS

Team Averages
Level 65
1,541 SR
1,398 Elo+
Loki
Loki
Azimiz1
Loki
Level 66
God Stats
0W - 2L
1,454 SR
Queue Stats
19W - 30L
1,435 Elo+
Solo
Odin
Odin
HexCatalyst
Odin
Level 87
God Stats
1W - 1L
1,751 SR
Queue Stats
98W - 94L
1,378 Elo+
Solo
Hades
Hades
KylerDurden88
Hades
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,366 Elo+
Solo
Chernobog
Chernobog
LethaIWiener
Chernobog
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,355 Elo+
Solo
Ishtar
Ishtar
Асасін
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 12
12,452
830
13,646
16,535
15,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 4 / 11
12,175
812
12,789
13,397
6,354
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 17
10,254
684
8,921
9,579
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Yazlinplaz
Danzaburou
20
5 / 2 / 16
12,470
831
12,389
13,056
9,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
dmello45
Cernunnos
15
1 / 6 / 10
9,822
655
7,469
11,492
4,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Azimiz1
Loki
19
8 / 5 / 6
11,057
737
11,907
14,913
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 8 / 4
8,650
577
11,186
17,974
24,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 2
8,814
588
5,570
14,410
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chernobog
LethaIWiener
Chernobog
9
0 / 2 / 1
7,353
490
1,436
3,691
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
19
4 / 6 / 6
9,923
662
14,600
12,325
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
28
Kills
16
17
Deaths
28
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
Azimiz1
Loki
8
5
6
2.2
L
2
8
4
0.5
W
11
1
12
17
L
2
7
2
0.43
L
Chernobog
LethaIWiener
Chernobog
0
2
1
0.25
W
10
4
11
3.88
W
1
4
17
2.38
W
Danzaburou
Yazlinplaz
Danzaburou
5
2
16
6.5
W
Cernunnos
dmello45
Cernunnos
1
6
10
1
L
Ishtar
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,214
Damage
44,699
64,059
Taken
63,313
39,814
Mitigated
42,849
24,831
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Azimiz1
Loki
11,907
572
846
4,688
14,913
6,151
0
4,819
10,094
0
29,038
L
11,186
1,296
795
1,897
17,974
24,155
0
7,131
10,843
3,457
14,300
W
13,646
893
2,268
4,634
16,535
15,995
214
1,429
15,106
0
30,748
L
5,570
1,424
111
2,717
14,410
5,762
0
4,612
9,798
13,462
0
L
Chernobog
LethaIWiener
Chernobog
1,436
697
434
766
3,691
1,321
0
641
3,050
0
4,873
W
12,789
1,796
1,535
4,495
13,397
6,354
1,650
1,489
11,908
19,726
635
W
8,921
764
2,663
1,232
9,579
4,163
985
1,592
7,987
19,761
263
W
Danzaburou
Yazlinplaz
Danzaburou
12,389
4,179
1,528
5,675
13,056
9,224
2,412
1,762
11,294
0
35,801
W
Cernunnos
dmello45
Cernunnos
7,469
3,733
113
688
11,492
4,078
1,458
1,579
9,913
0
17,920
L
Ishtar
14,600
5,813
678
1,153
12,325
5,460
0
4,238
8,087
0
30,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,173
Gold Earned
45,797
166
Minions Killed
108
0
Camps Cleared
0
1,351,069
Distance Traveled
1,081,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,057
737
23
2
0
325,436
0
L
Odin
8,650
577
13
1
0
230,014
0
W
Chaac
12,452
830
30
2
0
325,039
0
L
Hades
8,814
588
19
1
0
190,800
0
L
Chernobog
7,353
490
9
1
0
80,401
0
W
Hades
12,175
812
25
2
0
264,141
0
W
Yu Huang
10,254
684
31
2
0
273,538
0
W
Danzaburou
12,470
831
53
4
0
269,336
0
W
Cernunnos
9,822
655
27
2
0
219,015
0
L
Ishtar
9,923
662
44
3
0
254,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role