Player Matchup

Baron Samedi
Baron Samedi
BUBGUM FLARE
Baron Samedi
Level 109
God Stats
7W - 8L
1,580 SR
Queue Stats
199W - 251L
1,523 Elo+
Party 1
Chernobog
Chernobog
EGSRTUNA
Chernobog
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,493 Elo+
Solo
Arachne
Arachne
TATTEDtortoise
Arachne
Level 131
God Stats
11W - 8L
1,713 SR
Queue Stats
231W - 315L
1,519 Elo+
Party 1
Ullr
Ullr
Wilhαuk
Ullr
Level 165
God Stats
49W - 42L
1,560 SR
Queue Stats
364W - 348L
1,513 Elo+
Solo
Agni
Agni
sloppy cheek
Agni
Level 103
God Stats
0W - 6L
1,229 SR
Queue Stats
47W - 65L
1,477 Elo+
Party 1
Team Averages
Level 133
1,516 SR
1,505 Elo+

VS

Team Averages
Level 148
1,668 SR
1,519 Elo+
Arachne
Arachne
Alexonism
Arachne
Level 168
God Stats
66W - 69L
1,559 SR
Queue Stats
695W - 640L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Ethanol024
Cthulhu
Level 135
God Stats
61W - 53L
1,549 SR
Queue Stats
66W - 59L
1,502 Elo+
Party 3
Xbalanque
Xbalanque
FriskyBurglar
Xbalanque
Level 149
God Stats
6W - 0L
1,812 SR
Queue Stats
170W - 170L
1,486 Elo+
Party 3
Vulcan
Vulcan
RabidBlacky281
Vulcan
Level 156
God Stats
8W - 2L
1,776 SR
Queue Stats
35W - 24L
1,605 Elo+
Party 2
Xing Tian
Xing Tian
TodayWingz
Xing Tian
Level 132
God Stats
10W - 5L
1,645 SR
Queue Stats
179W - 156L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BUBGUM FLARE
Baron Samedi
12
1 / 4 / 2
7,536
502
8,062
16,165
7,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
EGSRTUNA
Chernobog
13
1 / 3 / 3
7,784
519
8,398
13,220
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 7 / 0
7,303
487
5,946
15,069
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
15
1 / 2 / 1
9,050
603
11,349
9,151
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 8 / 1
7,466
498
2,739
9,318
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alexonism
Arachne
14
5 / 1 / 6
8,816
588
5,492
12,915
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Ethanol024
Cthulhu
14
3 / 2 / 5
7,476
498
6,887
14,690
9,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
FriskyBurglar
Xbalanque
15
2 / 0 / 6
8,880
592
10,137
9,378
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 1 / 5
10,132
675
16,076
7,070
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
TodayWingz
Xing Tian
15
3 / 2 / 4
8,608
574
6,811
14,289
8,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
23
24
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alexonism
Arachne
5
1
6
8
L
Baron Samedi
BUBGUM FLARE
Baron Samedi
1
4
2
0.5
L
Chernobog
EGSRTUNA
Chernobog
1
3
3
0.83
W
Cthulhu
Ethanol024
Cthulhu
3
2
5
2.75
W
Xbalanque
FriskyBurglar
Xbalanque
2
0
6
5
W
10
1
5
12.5
L
3
7
0
0.43
W
Xing Tian
TodayWingz
Xing Tian
3
2
4
2.5
L
Ullr
1
2
1
0.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,494
Damage
45,403
62,923
Taken
58,342
18,133
Mitigated
27,356
20,202
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alexonism
Arachne
5,492
3,732
0
6,889
12,915
4,334
0
2,254
10,661
0
60,956
L
Baron Samedi
BUBGUM FLARE
Baron Samedi
8,062
929
2,815
4,693
16,165
7,563
111
6,425
9,740
45,494
543
L
Chernobog
EGSRTUNA
Chernobog
8,398
5,768
0
2,668
13,220
3,294
0
5,270
7,767
0
59,440
W
Cthulhu
Ethanol024
Cthulhu
6,887
587
336
4,419
14,690
9,321
0
4,311
10,379
33,052
846
W
Xbalanque
FriskyBurglar
Xbalanque
10,137
2,915
0
2,631
9,378
3,058
2,558
2,105
7,273
0
76,400
W
16,076
512
0
607
7,070
2,562
175
2,092
4,978
72,665
610
L
5,946
3,299
0
5,827
15,069
3,586
0
5,839
9,176
0
51,732
W
Xing Tian
TodayWingz
Xing Tian
6,811
122
0
3,173
14,289
8,081
0
345
13,944
46,060
3,047
L
Ullr
11,349
3,716
0
3,565
9,151
2,200
726
4,621
4,186
0
80,984
L
2,739
268
0
634
9,318
1,490
0
6,752
2,566
48,333
854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
43,912
499
Minions Killed
473
0
Camps Cleared
0
1,451,742
Distance Traveled
1,659,016
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,816
588
95
6
0
327,503
0
L
Baron Samedi
7,536
502
63
4
0
270,816
0
L
Chernobog
7,784
519
117
8
0
306,759
2
W
Cthulhu
7,476
498
38
3
0
354,203
7
W
Xbalanque
8,880
592
149
10
0
320,086
0
W
Vulcan
10,132
675
110
7
0
336,268
4
L
Arachne
7,303
487
82
5
0
308,135
0
W
Xing Tian
8,608
574
81
5
0
320,956
0
L
Ullr
9,050
603
143
10
0
290,253
0
L
Agni
7,466
498
94
6
0
275,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role