Player Matchup

Agni
Agni
Gold III
IAmAn21
Agni
Gold III
Level 126
God Stats
22W - 14L
1,639 SR
Queue Stats
76W - 75L
1,606 MMR
Solo
Medusa
Medusa
Gold II
LIlGuyz2012
Medusa
Gold II
Level 120
God Stats
0W - 3L
1,335 SR
Queue Stats
85W - 86L
1,631 MMR
Solo
Susano
Susano
Gold I
XiJinping3
Susano
Gold I
Level 172
God Stats
12W - 8L
1,661 SR
Queue Stats
154W - 154L
1,579 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
jccswag29
Erlang Shen
Silver I
Level 158
God Stats
0W - 1L
1,768 SR
Queue Stats
8W - 7L
1,599 MMR
Solo
Geb
Geb
Gold III
little1372
Geb
Gold III
Level 129
God Stats
124W - 90L
1,587 SR
Queue Stats
231W - 227L
1,588 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,598 SR
1,601 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,591 SR
1,617 MMR
Hou Yi
Hou Yi
Gold II
IFA1
Hou Yi
Gold II
Level 118
God Stats
2W - 1L
1,644 SR
Queue Stats
60W - 61L
1,570 MMR
Solo
Poseidon
Poseidon
Gold II
JuniorAche
Poseidon
Gold II
Level 141
God Stats
1W - 1L
1,567 SR
Queue Stats
36W - 26L
1,600 MMR
Solo
Cerberus
Cerberus
Gold II
Srinquisidorv2
Cerberus
Gold II
Level 128
God Stats
1W - 0L
1,649 SR
Queue Stats
32W - 24L
1,630 MMR
Party 1
Hades
Hades
Gold II
ventiscapoderoso
Hades
Gold II
Level 158
God Stats
6W - 6L
1,581 SR
Queue Stats
82W - 84L
1,570 MMR
Solo
Serqet
Serqet
Platinum III
Ἃlex
Serqet
Platinum III
Level 107
God Stats
7W - 9L
1,514 SR
Queue Stats
94W - 80L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
IAmAn21
Agni
13
0 / 4 / 2
7,529
443
5,908
8,416
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
12
0 / 6 / 0
7,145
420
6,565
11,424
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
XiJinping3
Susano
10
3 / 2 / 0
6,889
405
3,351
8,258
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
jccswag29
Erlang Shen
13
0 / 5 / 1
7,627
449
6,224
14,279
9,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 2 / 0
6,938
408
3,393
10,979
5,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CthulhuMartichorasBake KujiraAnhur

VS

Bans
King ArthurAresAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IFA1
Hou Yi
17
6 / 0 / 0
11,032
649
8,257
11,911
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
JuniorAche
Poseidon
17
3 / 1 / 2
10,365
610
5,163
4,816
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
15
3 / 0 / 6
9,556
562
7,074
12,313
8,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 1 / 5
10,149
597
7,136
13,191
8,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Ἃlex
Serqet
20
4 / 1 / 5
10,510
618
7,870
13,764
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
19
19
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
IAmAn21
Agni
0
4
2
0.25
W
Hou Yi
IFA1
Hou Yi
6
0
0
6
W
Poseidon
JuniorAche
Poseidon
3
1
2
4
L
Medusa
0
6
0
0
W
Cerberus
3
0
6
6
L
Susano
XiJinping3
Susano
3
2
0
1.5
L
Erlang Shen
jccswag29
Erlang Shen
0
5
1
0.1
L
0
2
0
0
W
3
1
5
5.5
W
Serqet
Ἃlex
Serqet
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,441
Damage
35,500
53,356
Taken
55,995
22,880
Mitigated
28,120
11,020
Healing
28,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
IAmAn21
Agni
5,908
466
0
593
8,416
2,143
0
2,781
5,485
61,244
0
W
Hou Yi
IFA1
Hou Yi
8,257
3,161
0
4,867
11,911
4,540
245
972
10,939
0
85,636
W
Poseidon
JuniorAche
Poseidon
5,163
824
0
1,294
4,816
1,538
2,400
754
4,062
84,295
1,318
L
Medusa
6,565
2,345
0
845
11,424
3,075
0
1,258
10,166
0
56,578
W
Cerberus
7,074
157
2,514
4,183
12,313
8,022
0
3,124
9,189
45,982
1,918
L
Susano
XiJinping3
Susano
3,351
761
0
914
8,258
2,235
0
3,010
5,248
0
36,049
L
Erlang Shen
jccswag29
Erlang Shen
6,224
3,229
0
4,813
14,279
9,837
0
6,335
7,477
0
47,146
L
3,393
290
1,859
1,996
10,979
5,590
0
5,202
5,777
16,522
1,200
W
7,136
1,364
362
7,125
13,191
8,297
300
2,076
11,115
52,297
2,193
W
Serqet
Ἃlex
Serqet
7,870
2,994
0
8,023
13,764
5,723
45
2,755
11,009
0
97,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
51,612
372
Minions Killed
638
0
Camps Cleared
0
1,479,240
Distance Traveled
1,840,544
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,529
443
112
7
0
331,971
3
W
Hou Yi
11,032
649
143
8
0
317,711
6
W
Poseidon
10,365
610
148
9
0
404,670
1
L
Medusa
7,145
420
86
5
0
295,891
2
W
Cerberus
9,556
562
80
5
0
403,052
3
L
Susano
6,889
405
77
5
0
211,691
0
L
Erlang Shen
7,627
449
74
4
0
338,868
1
L
Geb
6,938
408
23
1
0
300,819
3
W
Hades
10,149
597
118
7
0
276,760
1
W
Serqet
10,510
618
149
9
0
438,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role