Player Matchup

Cthulhu
Cthulhu
Apollodrus
Cthulhu
Level 88
God Stats
1W - 1L
1,695 SR
Queue Stats
9W - 5L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
LiL_Bo_Pineapple
Sun Wukong
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Macctriot
Medusa
Level 9
God Stats
0W - 2L
1,363 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Ah Puch
Ah Puch
SafeCentar
Ah Puch
Level 95
God Stats
1W - 1L
1,464 SR
Queue Stats
25W - 19L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
secretlyapotato
Sylvanus
Level 29
God Stats
2W - 1L
1,503 SR
Queue Stats
3W - 5L
1,251 Elo+
Party 1
Team Averages
Level 82
1,505 SR
1,422 Elo+

VS

Team Averages
Level 39
1,616 SR
1,475 Elo+
Yemoja
Yemoja
Lyrebirdd
Yemoja
Level 42
God Stats
7W - 6L
1,467 SR
Queue Stats
8W - 6L
1,454 Elo+
Party 3
Charybdis
Charybdis
SourBodiesel
Charybdis
Level 29
God Stats
3W - 1L
1,601 SR
Queue Stats
93W - 89L
1,401 Elo+
Party 2
Horus
Horus
SuperEpicBudgies
Horus
Level 28
God Stats
7W - 2L
1,720 SR
Queue Stats
8W - 6L
1,454 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TavarK
Ah Muzen Cab
Level 82
God Stats
9W - 9L
1,528 SR
Queue Stats
54W - 57L
1,425 Elo+
Party 2
Chronos
Chronos
TheQueenstons
Chronos
Level 16
God Stats
44W - 11L
1,764 SR
Queue Stats
56W - 20L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apollodrus
Cthulhu
10
0 / 0 / 0
7,521
684
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sun Wukong
LiL_Bo_Pineapple
Sun Wukong
14
0 / 3 / 0
8,599
782
7,293
14,517
10,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Macctriot
Medusa
13
0 / 5 / 0
8,144
740
5,665
11,259
3,739
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
SafeCentar
Ah Puch
15
0 / 5 / 1
8,790
799
12,620
13,094
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
14
1 / 8 / 0
8,813
801
5,017
18,804
14,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lyrebirdd
Yemoja
15
3 / 0 / 11
10,171
925
4,996
6,328
4,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
SourBodiesel
Charybdis
17
3 / 0 / 3
10,316
938
4,402
6,868
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 0 / 10
10,724
975
13,073
12,972
14,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
TavarK
Ah Muzen Cab
16
2 / 0 / 12
10,296
936
11,325
7,164
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
17
5 / 1 / 8
10,966
997
15,079
12,075
4,997
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
65
1
Kills
21
21
Deaths
1
1
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apollodrus
Cthulhu
0
0
0
0
L
Sun Wukong
LiL_Bo_Pineapple
Sun Wukong
0
3
0
0
W
Yemoja
Lyrebirdd
Yemoja
3
0
11
8.5
L
Medusa
Macctriot
Medusa
0
5
0
0
L
Ah Puch
SafeCentar
Ah Puch
0
5
1
0.1
W
Charybdis
SourBodiesel
Charybdis
3
0
3
4.5
W
8
0
10
13
W
Ah Muzen Cab
TavarK
Ah Muzen Cab
2
0
12
8
W
Chronos
5
1
8
9
L
Sylvanus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,595
Damage
48,875
57,674
Taken
45,407
32,495
Mitigated
29,406
14,513
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apollodrus
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
LiL_Bo_Pineapple
Sun Wukong
7,293
883
0
2,944
14,517
10,499
305
2,198
11,940
0
31,392
W
Yemoja
Lyrebirdd
Yemoja
4,996
281
4,333
2,247
6,328
4,833
690
4,137
2,191
8,183
0
L
Medusa
Macctriot
Medusa
5,665
1,487
0
663
11,259
3,739
672
3,744
7,342
0
18,042
L
Ah Puch
SafeCentar
Ah Puch
12,620
609
0
3,021
13,094
3,559
322
5,944
6,933
35,263
383
W
Charybdis
SourBodiesel
Charybdis
4,402
2,439
0
2,014
6,868
2,891
1,227
3,149
3,719
0
30,680
W
13,073
3,712
886
3,188
12,972
14,010
101
2,819
10,153
0
17,349
W
Ah Muzen Cab
TavarK
Ah Muzen Cab
11,325
3,268
0
677
7,164
2,675
3,712
2,478
4,686
0
44,524
W
Chronos
15,079
9,196
0
2,220
12,075
4,997
480
4,906
7,169
49,848
0
L
Sylvanus
5,017
1,910
4,307
3,578
18,804
14,698
0
8,189
10,391
8,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
52,473
163
Minions Killed
247
0
Camps Cleared
0
771,011
Distance Traveled
1,125,186
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,521
684
0
0
0
18,616
0
L
Sun Wukong
8,599
782
67
6
0
215,171
0
W
Yemoja
10,171
925
8
1
0
204,680
6
L
Medusa
8,144
740
23
2
0
179,370
0
L
Ah Puch
8,790
799
62
6
0
198,046
0
W
Charybdis
10,316
938
71
6
0
212,485
0
W
Horus
10,724
975
13
1
0
233,493
0
W
Ah Muzen Cab
10,296
936
74
7
0
233,067
0
W
Chronos
10,966
997
81
7
0
241,461
0
L
Sylvanus
8,813
801
11
1
0
159,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role