Player Matchup

Arachne
Arachne
Andreghetti
Arachne
Level 107
God Stats
13W - 8L
1,545 SR
Queue Stats
119W - 127L
1,380 Elo+
Party 1
Persephone
Persephone
RodrigoAtti
Persephone
Level 101
God Stats
5W - 2L
1,829 SR
Queue Stats
61W - 64L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
fenrir505
Heimdallr
Level 104
God Stats
30W - 20L
1,590 SR
Queue Stats
162W - 173L
1,419 Elo+
Party 1
Team Averages
Level 104
1,655 SR
1,394 Elo+

VS

Team Averages
Level 84
1,548 SR
1,419 Elo+
Cthulhu
Cthulhu
AlphaWolf3238
Cthulhu
Level 66
God Stats
8W - 6L
1,703 SR
Queue Stats
88W - 103L
1,455 Elo+
Party 2
Cupid
Cupid
LunarSquid4958
Cupid
Level 24
God Stats
8W - 14L
1,441 SR
Queue Stats
60W - 72L
1,422 Elo+
Party 2
Thoth
Thoth
TonelessHook458
Thoth
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
679W - 697L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andreghetti
Arachne
15
8 / 3 / 6
9,729
973
8,726
9,924
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
RodrigoAtti
Persephone
15
3 / 2 / 15
10,006
1,001
8,836
7,520
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
fenrir505
Heimdallr
16
8 / 0 / 9
10,624
1,062
11,618
7,418
2,992
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 5 / 4
7,855
786
6,530
13,840
9,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 6 / 0
9,402
940
5,457
10,091
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 8 / 4
7,586
759
4,542
9,227
2,448
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
5
5
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
4
0.6
W
Arachne
Andreghetti
Arachne
8
3
6
3.67
L
4
6
0
0.67
W
Persephone
RodrigoAtti
Persephone
3
2
15
5.25
L
0
8
4
0.25
W
Heimdallr
fenrir505
Heimdallr
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
16,529
24,862
Taken
33,158
10,471
Mitigated
15,390
8,643
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,530
551
0
1,372
13,840
9,737
0
3,529
10,297
15,524
1,354
W
Arachne
Andreghetti
Arachne
8,726
6,928
0
2,964
9,924
4,648
146
4,161
5,763
0
25,546
L
5,457
2,708
364
1,823
10,091
3,205
0
1,615
8,436
0
19,307
W
Persephone
RodrigoAtti
Persephone
8,836
951
225
872
7,520
2,831
171
3,468
4,040
27,784
0
L
4,542
702
352
942
9,227
2,448
0
3,708
5,519
20,233
0
W
Heimdallr
fenrir505
Heimdallr
11,618
5,736
0
4,582
7,418
2,992
853
2,950
4,468
0
50,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
24,843
149
Minions Killed
75
0
Camps Cleared
0
553,155
Distance Traveled
640,364
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,855
786
21
2
0
232,316
1
W
Arachne
9,729
973
32
3
0
184,607
0
L
Cupid
9,402
940
23
2
0
256,030
0
W
Persephone
10,006
1,001
44
4
0
184,861
0
L
Thoth
7,586
759
31
3
0
152,018
0
W
Heimdallr
10,624
1,062
73
7
0
183,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role