Player Matchup

Charybdis
Charybdis
Platinum IV
Barkolai
Charybdis
Platinum IV
Level 156
God Stats
12W - 13L
1,496 SR
Queue Stats
75W - 67L
1,611 MMR
Solo
Cerberus
Cerberus
Gold II
LETALTAVOMx
Cerberus
Gold II
Level 145
God Stats
8W - 8L
1,723 SR
Queue Stats
167W - 173L
1,566 MMR
Solo
Arachne
Arachne
Gold V
Warshiwar
Arachne
Gold V
Level 69
God Stats
3W - 4L
1,517 SR
Queue Stats
17W - 17L
1,565 MMR
Solo
Ares
Ares
Gold II
lChino_06l
Ares
Gold II
Level 154
God Stats
1W - 2L
1,560 SR
Queue Stats
74W - 71L
1,537 MMR
Solo
Ra
Ra
Gold III
lClhino_antrax
Ra
Gold III
Level 182
God Stats
5W - 8L
1,563 SR
Queue Stats
284W - 295L
1,488 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,572 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 171
1,586 SR
1,557 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold I
CHETOELPETO
Agni
Gold I
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 89L
1,649 MMR
Solo
Fafnir
Fafnir
Gold II
HowEugenius
Fafnir
Gold II
Level 151
God Stats
3W - 3L
1,669 SR
Queue Stats
69W - 69L
1,528 MMR
Solo
Pele
Pele
Platinum V
SacrificalBot
Pele
Platinum V
Level 192
God Stats
27W - 24L
1,673 SR
Queue Stats
282W - 273L
1,601 MMR
Solo
Medusa
Medusa
Gold III
iLikeToTickle
Medusa
Gold III
Level 142
God Stats
60W - 45L
1,589 SR
Queue Stats
597W - 594L
1,509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Barkolai
Charybdis
11
2 / 2 / 0
6,030
603
5,624
5,727
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
LETALTAVOMx
Cerberus
9
0 / 3 / 0
5,089
509
2,409
7,971
3,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
Warshiwar
Arachne
8
1 / 6 / 0
4,652
465
3,039
10,255
2,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 4 / 1
5,793
579
4,450
9,404
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 4 / 0
5,323
532
1,751
5,058
1,569
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuBake KujiraKumbhakarnaThanatos

VS

Bans
Ao KuangThorLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 3
6,285
629
3,222
7,729
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 3 / 3
6,579
658
5,649
5,438
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
0 / 0 / 7
6,347
635
4,267
8,226
7,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
9 / 0 / 3
6,893
689
7,099
5,648
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
5,649
565
2,980
6,383
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
18
19
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
3
3.5
L
Charybdis
Barkolai
Charybdis
2
2
0
1
W
6
3
3
2.5
W
Fafnir
0
0
7
3.5
L
Cerberus
LETALTAVOMx
Cerberus
0
3
0
0
W
9
0
3
10.5
L
Arachne
Warshiwar
Arachne
1
6
0
0.17
W
1
2
0
0.5
L
1
4
1
0.38
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,273
Damage
23,217
38,415
Taken
33,424
16,660
Mitigated
17,611
11,006
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,222
685
0
2,179
7,729
4,953
54
2,846
4,883
0
36,575
L
Charybdis
Barkolai
Charybdis
5,624
3,086
0
2,760
5,727
2,151
0
1,505
4,222
0
52,726
W
5,649
431
0
500
5,438
1,755
589
2,261
3,097
39,434
0
W
Fafnir
4,267
1,711
0
3,253
8,226
7,078
238
1,687
6,539
13,372
2,099
L
Cerberus
LETALTAVOMx
Cerberus
2,409
66
0
3,035
7,971
3,273
0
0
7,971
33,278
0
W
7,099
1,793
0
909
5,648
1,910
0
1,090
4,558
0
46,729
L
Arachne
Warshiwar
Arachne
3,039
1,668
0
2,972
10,255
2,958
0
1,520
8,735
0
25,277
W
2,980
1,026
0
301
6,383
1,915
0
1,242
5,141
0
44,500
L
4,450
806
0
1,086
9,404
6,709
0
2,915
6,489
10,914
1,622
L
1,751
219
216
937
5,058
1,569
0
3,499
1,559
30,162
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
31,753
290
Minions Killed
323
0
Camps Cleared
0
918,802
Distance Traveled
1,059,293
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,285
629
72
7
0
216,429
0
L
Charybdis
6,030
603
97
10
0
172,748
1
W
Agni
6,579
658
73
7
0
187,572
0
W
Fafnir
6,347
635
23
2
0
206,561
4
L
Cerberus
5,089
509
73
7
0
168,468
0
W
Pele
6,893
689
74
7
0
239,006
0
L
Arachne
4,652
465
40
4
0
214,629
0
W
Medusa
5,649
565
81
8
0
209,725
0
L
Ares
5,793
579
12
1
0
209,055
6
L
Ra
5,323
532
68
7
0
153,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role