Player Matchup

Susano
Susano
Gold I
BilllClinton
Susano
Gold I
Level 61
God Stats
17W - 14L
1,624 SR
Queue Stats
87W - 86L
1,638 MMR
Party 1
Artemis
Artemis
Silver I
LaSGHOST
Artemis
Silver I
Level 66
God Stats
12W - 5L
1,788 SR
Queue Stats
33W - 27L
1,533 MMR
Solo
Sobek
Sobek
Gold III
SoullEaterr
Sobek
Gold III
Level 160
God Stats
23W - 3L
1,727 SR
Queue Stats
136W - 130L
1,558 MMR
Solo
Camazotz
Camazotz
Gold V
TrashPanda17244
Camazotz
Gold V
Level 129
God Stats
1W - 2L
1,401 SR
Queue Stats
52W - 56L
1,406 MMR
Party 1
Anubis
Anubis
Platinum V
misaelGAMEPLAY
Anubis
Platinum V
Level 155
God Stats
2W - 10L
1,311 SR
Queue Stats
343W - 350L
1,561 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,570 SR
1,539 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,564 SR
1,528 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
ELDrogouss
Arachne
Gold IV
Level 148
God Stats
2W - 1L
1,817 SR
Queue Stats
93W - 107L
1,520 MMR
Solo
Xbalanque
Xbalanque
Bronze III
PhilliesSean
Xbalanque
Bronze III
Level 66
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 2L
1,600 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Tuetonictank
Cthulhu
Bronze III
Level 147
God Stats
0W - 2L
1,472 SR
Queue Stats
3W - 4L
1,519 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
6 / 1 / 1
8,960
560
9,449
14,201
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
LaSGHOST
Artemis
14
2 / 3 / 1
8,589
537
9,066
6,828
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 2 / 4
7,922
495
6,547
15,415
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
14
2 / 2 / 3
8,808
551
5,324
12,784
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
3 / 0 / 5
9,740
609
14,179
6,790
3,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
IzanamiGebKumbhakarnaAo Kuang

VS

Bans
MerlinKaliAresHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 3 / 3
7,212
451
5,218
15,770
14,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
 
Ah Puch
1
0 / 0 / 0
2,942
184
0
0
0
Arachne
ELDrogouss
Arachne
12
1 / 6 / 0
6,651
416
3,499
14,989
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xbalanque
PhilliesSean
Xbalanque
13
3 / 2 / 1
7,758
485
11,592
11,143
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Tuetonictank
Cthulhu
13
4 / 4 / 0
8,365
523
10,414
15,073
12,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
8
8
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
3
0.5
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Susano
6
1
1
6.5
L
Arachne
ELDrogouss
Arachne
1
6
0
0.17
W
Artemis
LaSGHOST
Artemis
2
3
1
0.83
L
Xbalanque
PhilliesSean
Xbalanque
3
2
1
1.75
W
1
2
4
1.5
W
Camazotz
2
2
3
1.75
L
Cthulhu
Tuetonictank
Cthulhu
4
4
0
1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,565
Damage
30,723
56,018
Taken
56,975
32,900
Mitigated
34,166
22,322
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,218
1,910
0
4,094
15,770
14,415
0
8,234
7,536
27,109
0
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Susano
9,449
2,927
0
6,762
14,201
5,603
0
3,020
11,181
0
73,748
L
Arachne
ELDrogouss
Arachne
3,499
2,514
0
5,897
14,989
3,814
0
7,132
7,857
0
37,913
W
Artemis
LaSGHOST
Artemis
9,066
5,243
0
658
6,828
2,477
564
1,347
5,481
0
60,168
L
Xbalanque
PhilliesSean
Xbalanque
11,592
5,919
0
3,488
11,143
3,394
0
2,254
8,889
0
61,461
W
6,547
333
0
6,382
15,415
13,944
304
3,274
12,141
29,475
0
W
Camazotz
5,324
1,225
0
3,219
12,784
7,173
711
6,600
6,184
0
59,936
L
Cthulhu
Tuetonictank
Cthulhu
10,414
446
182
4,937
15,073
12,543
0
3,073
12,000
52,288
1,459
W
14,179
857
0
5,301
6,790
3,703
1,341
1,761
5,029
93,245
4,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,019
Gold Earned
32,928
541
Minions Killed
283
0
Camps Cleared
0
1,618,673
Distance Traveled
1,239,449
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,212
451
27
2
0
302,574
0
L
Ah Puch
2,942
184
0
0
0
0
0
W
Susano
8,960
560
115
7
0
395,299
2
L
Arachne
6,651
416
73
5
0
328,982
2
W
Artemis
8,589
537
120
8
0
291,305
1
L
Xbalanque
7,758
485
102
6
0
302,621
2
W
Sobek
7,922
495
35
2
0
302,643
0
W
Camazotz
8,808
551
104
7
0
325,450
0
L
Cthulhu
8,365
523
81
5
0
305,272
1
W
Anubis
9,740
609
167
10
0
303,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role