Player Matchup

Horus
Horus
ColonelCalories
Horus
Level 27
God Stats
2W - 0L
1,808 SR
Queue Stats
42W - 44L
1,518 Elo+
Party 2
Tyr
Tyr
LtMufLicker
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,503 Elo+
Party 2
Neith
Neith
Selia
Neith
Level 196
God Stats
15W - 10L
1,715 SR
Queue Stats
421W - 455L
1,551 Elo+
Solo
Da Ji
Da Ji
SyKo Convict
Da Ji
Level 155
God Stats
1W - 1L
1,656 SR
Queue Stats
214W - 201L
1,517 Elo+
Party 3
Danzaburou
Danzaburou
SyKo Sasuke
Danzaburou
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 128L
1,588 Elo+
Party 3
Team Averages
Level 113
1,636 SR
1,535 Elo+

VS

Team Averages
Level 109
1,399 SR
1,534 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LovelyNeith
Charybdis
Level 44
God Stats
0W - 2L
1,254 SR
Queue Stats
30W - 27L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
OFFJOHNLENNON
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
Obit07
Ix Chel
Level 188
God Stats
0W - 1L
1,240 SR
Queue Stats
38W - 41L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,279
1,056
1,340
4,147
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

9
1 / 1 / 4
5,407
1,081
1,800
4,167
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Selia
Neith
10
1 / 1 / 5
5,380
1,076
3,553
3,756
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 2
6,697
1,339
3,933
4,016
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SyKo Sasuke
Danzaburou
10
1 / 2 / 6
5,614
1,123
2,204
4,134
1,466
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 2
5,300
1,060
2,833
2,297
712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
 
Thoth
10
1 / 3 / 2
5,095
1,019
4,021
3,452
1,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LovelyNeith
Charybdis
8
0 / 3 / 4
4,929
986
2,273
3,129
878
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
OFFJOHNLENNON
Kumbhakarna
1
0 / 0 / 0
1,220
244
0
0
0
Ix Chel
Obit07
Ix Chel
10
2 / 3 / 2
5,145
1,029
5,073
4,723
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
10
Kills
4
4
Deaths
10
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
2
2
L
Thoth
 
Thoth
1
3
2
0.67
W
0
0
7
3.5
L
Charybdis
LovelyNeith
Charybdis
0
3
4
0.67
W
1
1
4
3
L
Kumbhakarna
OFFJOHNLENNON
Kumbhakarna
0
0
0
0
L
Ix Chel
Obit07
Ix Chel
2
3
2
1
W
Neith
Selia
Neith
1
1
5
3.5
W
7
0
2
8
W
Danzaburou
SyKo Sasuke
Danzaburou
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,830
Damage
14,200
20,220
Taken
13,601
9,213
Mitigated
4,667
9,630
Healing
2,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,833
128
0
358
2,297
712
0
0
2,227
6,320
0
L
Thoth
 
Thoth
4,021
79
0
107
3,452
1,663
0
0
3,283
11,122
0
W
1,340
300
1,997
2,381
4,147
1,923
30
2,402
1,745
0
3,661
L
Charybdis
LovelyNeith
Charybdis
2,273
738
0
90
3,129
878
0
0
3,059
0
6,492
W
1,800
142
654
1,128
4,167
2,805
0
1,270
2,897
0
4,795
L
Kumbhakarna
OFFJOHNLENNON
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
Obit07
Ix Chel
5,073
531
298
1,622
4,723
1,414
0
0
4,690
7,490
0
W
Neith
Selia
Neith
3,553
357
0
1,010
3,756
1,152
145
2,341
1,415
0
12,587
W
3,933
527
378
365
4,016
1,867
223
2,731
1,285
0
7,416
W
Danzaburou
SyKo Sasuke
Danzaburou
2,204
679
704
1,013
4,134
1,466
0
3,183
951
0
9,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
21,689
52
Minions Killed
37
0
Camps Cleared
0
509,848
Distance Traveled
366,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,300
1,060
15
3
0
96,015
0
L
Thoth
5,095
1,019
7
1
0
85,985
0
W
Horus
5,279
1,056
3
1
0
98,677
0
L
Charybdis
4,929
986
13
3
0
82,303
0
W
Tyr
5,407
1,081
14
3
0
105,962
0
L
Kumbhakarna
1,220
244
0
0
0
0
0
L
Ix Chel
5,145
1,029
2
0
0
102,129
0
W
Neith
5,380
1,076
16
3
0
104,937
0
W
Da Ji
6,697
1,339
8
2
0
98,726
0
W
Danzaburou
5,614
1,123
11
2
0
101,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role