Player Matchup

Ymir
Ymir
AnyaAxx
Ymir
Level 69
God Stats
4W - 8L
1,430 SR
Queue Stats
4W - 8L
1,399 Elo+
Party 1
Thanatos
Thanatos
CornSniffer
Thanatos
Level 105
God Stats
20W - 19L
1,501 SR
Queue Stats
52W - 55L
1,462 Elo+
Party 1
Eset
Eset
ShadyBeaches
Eset
Level 67
God Stats
3W - 4L
1,506 SR
Queue Stats
39W - 47L
1,455 Elo+
Party 1
Nike
Nike
Zhelsu
Nike
Level 123
God Stats
1W - 2L
1,545 SR
Queue Stats
50W - 55L
1,452 Elo+
Party 1
Izanami
Izanami
sn0rr0sai
Izanami
Level 46
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1
Team Averages
Level 82
1,463 SR
1,412 Elo+

VS

Team Averages
Level 150
1,515 SR
1,507 Elo+
Arachne
Arachne
 
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CapJackSpeedy
Hercules
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 148L
1,556 Elo+
Solo
Xing Tian
Xing Tian
DamageClick
Xing Tian
Level 143
God Stats
6W - 6L
1,485 SR
Queue Stats
108W - 95L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Gorege7826
Danzaburou
Level 157
God Stats
8W - 2L
1,543 SR
Queue Stats
88W - 81L
1,499 Elo+
Solo
Nox
Nox
KaWaiilittle
Nox
Level 171
God Stats
1W - 0L
1,548 SR
Queue Stats
41W - 43L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnyaAxx
Ymir
8
0 / 1 / 0
4,976
452
1,024
8,644
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
CornSniffer
Thanatos
11
1 / 8 / 0
5,632
512
4,453
13,672
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,042
458
3,925
4,672
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Zhelsu
Nike
8
0 / 5 / 0
4,747
432
5,108
13,252
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
sn0rr0sai
Izanami
9
0 / 2 / 0
4,727
430
1,497
6,272
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 0 / 2
7,307
664
4,466
8,542
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
CapJackSpeedy
Hercules
13
8 / 0 / 0
7,931
721
11,187
7,778
6,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
DamageClick
Xing Tian
10
1 / 0 / 5
6,410
583
4,559
7,702
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Gorege7826
Danzaburou
13
3 / 0 / 1
7,180
653
7,989
6,304
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 0
6,289
572
3,217
4,134
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
18
18
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
2
6
L
Ymir
AnyaAxx
Ymir
0
1
0
0
W
Hercules
CapJackSpeedy
Hercules
8
0
0
8
L
Thanatos
CornSniffer
Thanatos
1
8
0
0.13
W
Xing Tian
DamageClick
Xing Tian
1
0
5
3.5
W
Danzaburou
Gorege7826
Danzaburou
3
0
1
3.5
W
1
1
0
1
L
0
2
1
0.25
L
Nike
Zhelsu
Nike
0
5
0
0
L
Izanami
sn0rr0sai
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,007
Damage
31,418
46,512
Taken
34,460
18,284
Mitigated
18,508
15,319
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,466
3,936
0
2,736
8,542
3,234
1,050
0
8,340
0
54,042
L
Ymir
AnyaAxx
Ymir
1,024
274
230
2,553
8,644
4,579
0
3,141
5,503
12,751
0
W
Hercules
CapJackSpeedy
Hercules
11,187
4,249
0
3,642
7,778
6,721
408
332
6,887
0
49,642
L
Thanatos
CornSniffer
Thanatos
4,453
1,365
0
5,487
13,672
5,421
0
1,803
11,801
0
43,604
W
Xing Tian
DamageClick
Xing Tian
4,559
402
265
2,090
7,702
5,088
0
1,756
5,808
19,678
2,171
W
Danzaburou
Gorege7826
Danzaburou
7,989
2,683
0
2,939
6,304
2,273
466
530
5,724
0
60,016
W
3,217
334
0
1,179
4,134
1,192
84
1,859
2,024
32,448
2,095
L
3,925
451
0
1,403
4,672
1,331
0
2,119
2,510
25,765
0
L
Nike
Zhelsu
Nike
5,108
236
0
4,253
13,252
5,638
0
291
12,374
0
21,801
L
Izanami
sn0rr0sai
Izanami
1,497
1,266
234
1,159
6,272
1,315
264
282
5,990
0
23,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,124
Gold Earned
35,117
226
Minions Killed
360
0
Camps Cleared
0
1,107,892
Distance Traveled
1,109,739
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,307
664
94
9
0
252,388
0
L
Ymir
4,976
452
12
1
0
230,080
0
W
Hercules
7,931
721
88
8
0
238,935
2
L
Thanatos
5,632
512
79
7
0
237,287
0
W
Xing Tian
6,410
583
22
2
0
202,589
0
W
Danzaburou
7,180
653
86
8
0
208,803
0
W
Nox
6,289
572
70
6
0
207,024
2
L
Eset
5,042
458
48
4
0
212,764
2
L
Nike
4,747
432
33
3
0
227,240
4
L
Izanami
4,727
430
54
5
0
200,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role