Player Matchup

Sobek
Sobek
CbasF9
Sobek
Level 68
God Stats
4W - 9L
1,430 SR
Queue Stats
184W - 165L
1,519 Elo+
Party 1
Ravana
Ravana
GraphicGambino
Ravana
Level 75
God Stats
7W - 10L
1,482 SR
Queue Stats
105W - 113L
1,467 Elo+
Party 1
Olorun
Olorun
SqueakyApollo74
Olorun
Level 68
God Stats
1W - 1L
1,740 SR
Queue Stats
27W - 26L
1,649 Elo+
Solo
Hou Yi
Hou Yi
Tannelope
Hou Yi
Level 56
God Stats
2W - 7L
1,330 SR
Queue Stats
68W - 80L
1,486 Elo+
Party 1
Osiris
Osiris
xXETHANXx117
Osiris
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 145L
1,509 Elo+
Solo
Team Averages
Level 76
1,497 SR
1,526 Elo+

VS

Team Averages
Level 131
1,594 SR
1,503 Elo+
Anubis
Anubis
AKAthatDIPPA
Anubis
Level 85
God Stats
3W - 1L
1,830 SR
Queue Stats
13W - 14L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
An8InchAsian
Cu Chulainn
Level 154
God Stats
18W - 13L
1,581 SR
Queue Stats
73W - 70L
1,473 Elo+
Solo
Artemis
Artemis
HayCaramba
Artemis
Level 119
God Stats
24W - 10L
1,754 SR
Queue Stats
182W - 153L
1,560 Elo+
Solo
Olorun
Olorun
Roasterrr
Olorun
Level 147
God Stats
123W - 105L
1,501 SR
Queue Stats
266W - 226L
1,519 Elo+
Solo
Susano
Susano
XCincinnatikidX
Susano
Level 150
God Stats
1W - 0L
1,305 SR
Queue Stats
42W - 38L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CbasF9
Sobek
10
0 / 4 / 2
5,999
461
3,053
12,905
9,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 3
6,420
494
5,377
10,306
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 1
6,406
493
5,119
9,950
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Tannelope
Hou Yi
10
2 / 6 / 0
6,322
486
3,726
10,435
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
13
3 / 2 / 1
6,470
498
8,144
15,182
14,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 1 / 2
8,197
631
6,355
7,256
3,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
An8InchAsian
Cu Chulainn
14
1 / 2 / 3
8,172
629
11,104
11,595
10,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
HayCaramba
Artemis
14
6 / 0 / 4
8,317
640
11,507
5,531
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Roasterrr
Olorun
14
6 / 2 / 6
7,999
615
9,330
8,011
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 4
6,845
527
3,208
11,512
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
19
19
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
2
5
W
Cu Chulainn
An8InchAsian
Cu Chulainn
1
2
3
1.25
L
Sobek
CbasF9
Sobek
0
4
2
0.25
L
2
2
3
1.75
W
Artemis
HayCaramba
Artemis
6
0
4
8
W
Olorun
Roasterrr
Olorun
6
2
6
4.5
L
0
5
1
0.1
L
Hou Yi
Tannelope
Hou Yi
2
6
0
0.33
W
2
2
4
2
L
Osiris
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
41,504
58,778
Taken
43,905
33,820
Mitigated
22,699
14,804
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,355
474
0
2,206
7,256
3,295
471
4,052
3,204
53,085
944
W
Cu Chulainn
An8InchAsian
Cu Chulainn
11,104
1,800
0
1,361
11,595
10,730
80
163
11,432
196
63,992
L
Sobek
CbasF9
Sobek
3,053
298
0
2,340
12,905
9,650
0
5,189
7,716
16,745
2,540
L
5,377
1,458
0
2,928
10,306
4,432
0
2,690
7,616
0
45,108
W
Artemis
HayCaramba
Artemis
11,507
4,001
0
2,166
5,531
2,117
0
507
5,024
0
58,079
W
Olorun
Roasterrr
Olorun
9,330
4,655
765
4,170
8,011
2,834
176
2,239
5,772
52,537
0
L
5,119
2,452
0
2,911
9,950
2,011
0
5,302
4,648
47,461
3,083
L
Hou Yi
Tannelope
Hou Yi
3,726
1,235
0
1,250
10,435
3,208
0
2,038
8,397
0
31,591
W
3,208
306
0
2,603
11,512
3,723
0
939
10,573
0
39,514
L
Osiris
8,144
3,273
0
5,375
15,182
14,519
0
662
14,520
0
41,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
39,530
305
Minions Killed
435
0
Camps Cleared
0
1,326,587
Distance Traveled
1,255,892
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,197
631
112
9
0
248,971
6
W
Cu Chulainn
8,172
629
104
8
0
224,499
0
L
Sobek
5,999
461
19
1
0
280,259
2
L
Ravana
6,420
494
79
6
0
290,875
0
W
Artemis
8,317
640
88
7
0
243,534
0
W
Olorun
7,999
615
76
6
0
255,044
2
L
Olorun
6,406
493
87
7
0
231,003
0
L
Hou Yi
6,322
486
61
5
0
246,542
0
W
Susano
6,845
527
55
4
0
283,844
5
L
Osiris
6,470
498
59
5
0
277,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role