Player Matchup

King Arthur
King Arthur
FuzzyHOBOS
King Arthur
Level 147
God Stats
8W - 7L
1,464 SR
Queue Stats
622W - 593L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lua8
Tsukuyomi
Level 122
God Stats
2W - 3L
1,309 SR
Queue Stats
37W - 18L
1,580 Elo+
Solo
Hera
Hera
Shauwne
Hera
Level 172
God Stats
4W - 1L
1,818 SR
Queue Stats
289W - 268L
1,599 Elo+
Solo
Bacchus
Bacchus
lil_rascle91
Bacchus
Level 85
God Stats
62W - 44L
1,557 SR
Queue Stats
104W - 96L
1,481 Elo+
Party 2
Hachiman
Hachiman
oHighlitez--
Hachiman
Level 96
God Stats
5W - 0L
1,789 SR
Queue Stats
96W - 88L
1,558 Elo+
Party 2
Team Averages
Level 124
1,587 SR
1,546 Elo+

VS

Team Averages
Level 126
1,491 SR
1,520 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DiVoL
Cupid
Level 63
God Stats
7W - 2L
1,500 SR
Queue Stats
70W - 43L
1,521 Elo+
Solo
Yu Huang
Yu Huang
KingReese27
Yu Huang
Level 126
God Stats
0W - 2L
1,307 SR
Queue Stats
189W - 203L
1,544 Elo+
Solo
Shiva
Shiva
dbrohg
Shiva
Level 122
God Stats
9W - 9L
1,649 SR
Queue Stats
77W - 74L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FuzzyHOBOS
King Arthur
11
0 / 0 / 2
6,258
569
6,438
12,991
9,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Lua8
Tsukuyomi
12
4 / 0 / 1
6,433
585
4,413
7,926
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Shauwne
Hera
14
3 / 0 / 1
7,186
653
7,201
5,140
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
lil_rascle91
Bacchus
10
0 / 2 / 3
5,845
531
2,619
7,767
6,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
oHighlitez--
Hachiman
12
0 / 2 / 0
5,994
545
3,238
6,782
2,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 0
6,589
599
6,990
12,557
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
 
Janus
9
0 / 1 / 1
5,409
492
2,005
4,576
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
DiVoL
Cupid
12
4 / 0 / 0
7,299
664
5,415
4,872
1,519
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
KingReese27
Yu Huang
12
0 / 1 / 0
6,348
577
1,322
3,630
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
dbrohg
Shiva
10
0 / 3 / 1
5,994
545
4,695
9,446
4,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
4
4
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Janus
 
Janus
0
1
1
0.5
L
Cupid
DiVoL
Cupid
4
0
0
4
W
King Arthur
FuzzyHOBOS
King Arthur
0
0
2
1
L
Yu Huang
KingReese27
Yu Huang
0
1
0
0
W
Tsukuyomi
Lua8
Tsukuyomi
4
0
1
4.5
W
Hera
Shauwne
Hera
3
0
1
3.5
L
Shiva
dbrohg
Shiva
0
3
1
0.17
W
Bacchus
lil_rascle91
Bacchus
0
2
3
0.75
W
Hachiman
oHighlitez--
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
20,427
40,606
Taken
35,081
22,390
Mitigated
15,601
15,946
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,990
1,098
0
3,451
12,557
7,966
0
1,887
10,609
0
49,863
L
Janus
 
Janus
2,005
258
0
1,822
4,576
1,060
0
845
3,688
28,539
0
L
Cupid
DiVoL
Cupid
5,415
2,700
0
3,210
4,872
1,519
914
571
4,301
0
43,064
W
King Arthur
FuzzyHOBOS
King Arthur
6,438
677
0
3,972
12,991
9,826
0
0
12,991
0
46,300
L
Yu Huang
KingReese27
Yu Huang
1,322
41
0
499
3,630
1,037
0
1,866
1,602
42,565
903
W
Tsukuyomi
Lua8
Tsukuyomi
4,413
1,253
0
6,437
7,926
2,263
19
1,544
6,262
0
54,069
W
Hera
Shauwne
Hera
7,201
1,191
0
698
5,140
1,505
30
935
4,067
59,779
1,561
L
Shiva
dbrohg
Shiva
4,695
799
165
1,721
9,446
4,019
0
4,219
5,101
0
28,150
W
Bacchus
lil_rascle91
Bacchus
2,619
181
0
2,267
7,767
6,609
0
473
7,294
11,979
0
W
Hachiman
oHighlitez--
Hachiman
3,238
1,324
0
2,572
6,782
2,187
68
36
6,746
0
51,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
31,639
409
Minions Killed
385
0
Camps Cleared
0
1,245,529
Distance Traveled
1,164,579
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,589
599
85
8
0
215,812
0
L
Janus
5,409
492
67
6
0
231,390
0
L
Cupid
7,299
664
86
8
0
230,559
2
W
King Arthur
6,258
569
79
7
0
231,415
0
L
Yu Huang
6,348
577
103
9
0
240,877
1
W
Tsukuyomi
6,433
585
93
8
0
280,424
0
W
Hera
7,186
653
124
11
0
275,692
1
L
Shiva
5,994
545
44
4
0
245,941
4
W
Bacchus
5,845
531
6
1
0
242,194
5
W
Hachiman
5,994
545
107
10
0
215,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role