Player Matchup

Lancelot
Lancelot
ElPatron47
Lancelot
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
FuzyPanda
Danzaburou
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 53L
1,796 Elo+
Party 3
Thoth
Thoth
Ryzos
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
SleepyBear9
Cu Chulainn
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,556 Elo+
Party 2
Ymir
Ymir
SloshedTrout
Ymir
Level 5
God Stats
2W - 2L
1,609 SR
Queue Stats
67W - 62L
1,531 Elo+
Party 3
Team Averages
Level 88
1,522 SR
1,600 Elo+

VS

Team Averages
Level 102
1,493 SR
1,541 Elo+
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bread-Teleporter
Ymir
Level 121
God Stats
1W - 1L
1,517 SR
Queue Stats
3W - 2L
1,547 Elo+
Party 1
Lancelot
Lancelot
cavingspider
Lancelot
Level 156
God Stats
1W - 0L
1,358 SR
Queue Stats
4W - 2L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
theceesburg
Kukulkan
Level 25
God Stats
4W - 1L
1,589 SR
Queue Stats
4W - 2L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ElPatron47
Lancelot
12
4 / 3 / 1
6,009
546
3,475
8,518
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
FuzyPanda
Danzaburou
11
3 / 2 / 1
6,103
555
4,629
6,985
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Ryzos
Thoth
11
0 / 4 / 1
5,999
545
3,163
4,663
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
SleepyBear9
Cu Chulainn
10
2 / 5 / 2
5,950
541
6,504
11,644
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

9
0 / 3 / 2
5,094
463
2,368
7,421
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 3 / 3
6,625
602
7,054
5,845
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
10
2 / 2 / 6
6,319
574
3,210
7,503
5,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 3 / 2
6,961
633
7,723
8,173
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
cavingspider
Lancelot
13
10 / 0 / 1
7,465
679
5,085
5,833
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
theceesburg
Kukulkan
11
0 / 1 / 3
5,736
521
2,451
4,155
1,213
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
17
17
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
3
3
0.83
W
Bacchus
 
Bacchus
2
2
6
2.5
W
4
3
2
1.67
L
Lancelot
ElPatron47
Lancelot
4
3
1
1.5
L
Danzaburou
FuzyPanda
Danzaburou
3
2
1
1.75
L
Thoth
Ryzos
Thoth
0
4
1
0.13
L
Cu Chulainn
SleepyBear9
Cu Chulainn
2
5
2
0.6
L
0
3
2
0.33
W
Lancelot
cavingspider
Lancelot
10
0
1
10.5
W
Kukulkan
theceesburg
Kukulkan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,139
Damage
25,523
39,231
Taken
31,509
18,858
Mitigated
15,543
6,531
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,054
3,811
0
1,769
5,845
1,809
0
805
5,040
0
49,682
W
Bacchus
 
Bacchus
3,210
569
1,626
2,269
7,503
5,524
330
783
6,627
18,678
0
W
7,723
2,350
0
1,104
8,173
4,334
430
286
7,475
37,693
0
L
Lancelot
ElPatron47
Lancelot
3,475
756
0
250
8,518
3,677
0
2,689
5,723
0
42,633
L
Danzaburou
FuzyPanda
Danzaburou
4,629
1,464
0
3,328
6,985
2,292
0
401
6,584
0
40,720
L
Thoth
Ryzos
Thoth
3,163
113
0
320
4,663
1,220
0
1,379
3,284
41,633
1,876
L
Cu Chulainn
SleepyBear9
Cu Chulainn
6,504
1,815
0
2,092
11,644
7,829
0
5,832
5,514
0
34,645
L
2,368
700
0
541
7,421
3,840
0
2,623
4,742
11,494
0
W
Lancelot
cavingspider
Lancelot
5,085
860
0
888
5,833
2,663
0
302
5,531
0
44,996
W
Kukulkan
theceesburg
Kukulkan
2,451
140
0
500
4,155
1,213
0
3,167
988
33,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
33,106
307
Minions Killed
337
0
Camps Cleared
0
1,072,888
Distance Traveled
1,109,318
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,625
602
90
8
0
189,643
0
W
Bacchus
6,319
574
20
2
0
212,998
2
W
Ymir
6,961
633
82
7
0
204,307
0
L
Lancelot
6,009
546
80
7
0
248,421
0
L
Danzaburou
6,103
555
80
7
0
210,001
1
L
Thoth
5,999
545
80
7
0
199,325
2
L
Cu Chulainn
5,950
541
51
5
0
194,730
0
L
Ymir
5,094
463
16
1
0
220,411
6
W
Lancelot
7,465
679
78
7
0
296,343
0
W
Kukulkan
5,736
521
67
6
0
206,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role