Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Astrazine
Jing Wei
Level 127
God Stats
8W - 12L
1,425 SR
Queue Stats
292W - 305L
1,511 Elo+
Party 2
Osiris
Osiris
DeucieDuce
Osiris
Level 116
God Stats
3W - 6L
1,704 SR
Queue Stats
36W - 36L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
HexDarkrai
Aphrodite
Level 48
God Stats
76W - 83L
1,558 SR
Queue Stats
170W - 173L
1,520 Elo+
Party 2
Zeus
Zeus
J0S50l
Zeus
Level 159
God Stats
7W - 3L
1,647 SR
Queue Stats
257W - 241L
1,529 Elo+
Solo
Team Averages
Level 111
1,567 SR
1,513 Elo+

VS

Team Averages
Level 88
1,461 SR
1,496 Elo+
Da Ji
Da Ji
DealerofGame
Da Ji
Level 149
God Stats
11W - 10L
1,529 SR
Queue Stats
407W - 364L
1,495 Elo+
Party 3
Ares
Ares
Dr Banhammer13
Ares
Level 66
God Stats
2W - 3L
1,459 SR
Queue Stats
116W - 94L
1,575 Elo+
Solo
Horus
Horus
DrZwolle
Horus
Level 49
God Stats
0W - 1L
1,285 SR
Queue Stats
138W - 134L
1,484 Elo+
Party 3
Izanami
Izanami
JacobTrixx
Izanami
Level 107
God Stats
11W - 7L
1,615 SR
Queue Stats
269W - 259L
1,467 Elo+
Party 3
Vulcan
Vulcan
clarifyss
Vulcan
Level 69
God Stats
1W - 2L
1,417 SR
Queue Stats
101W - 83L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 4 / 3
7,806
558
9,053
12,676
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Astrazine
Jing Wei
14
4 / 1 / 0
8,458
604
7,410
10,708
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
DeucieDuce
Osiris
12
3 / 7 / 0
7,414
530
7,518
14,472
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
HexDarkrai
Aphrodite
11
0 / 0 / 4
7,124
509
3,662
5,649
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Zeus
J0S50l
Zeus
14
5 / 2 / 3
8,541
610
7,991
5,355
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
8,412
601
6,455
8,475
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 5 / 3
8,250
589
13,057
16,281
16,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
DrZwolle
Horus
12
0 / 3 / 2
6,216
444
4,047
12,509
7,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
JacobTrixx
Izanami
14
0 / 3 / 1
7,610
544
8,477
8,682
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
clarifyss
Vulcan
12
1 / 6 / 1
6,499
464
2,588
7,418
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
18
Kills
14
14
Deaths
18
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
4
3
1.88
W
Jing Wei
Astrazine
Jing Wei
4
1
0
4
L
8
1
2
9
W
Osiris
DeucieDuce
Osiris
3
7
0
0.43
L
5
5
3
1.3
L
Horus
DrZwolle
Horus
0
3
2
0.33
W
Aphrodite
HexDarkrai
Aphrodite
0
0
4
2
W
Zeus
J0S50l
Zeus
5
2
3
3.25
L
Izanami
JacobTrixx
Izanami
0
3
1
0.17
L
Vulcan
clarifyss
Vulcan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,634
Damage
34,624
48,860
Taken
53,365
23,708
Mitigated
33,108
18,940
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,053
5,865
0
4,762
12,676
4,460
0
4,202
8,357
0
49,084
W
Jing Wei
Astrazine
Jing Wei
7,410
5,567
0
2,894
10,708
3,804
894
0
10,708
0
66,366
L
6,455
1,094
0
479
8,475
3,652
0
1,008
7,260
0
45,431
W
Osiris
DeucieDuce
Osiris
7,518
2,898
0
4,176
14,472
9,829
0
8,776
4,808
0
41,273
L
13,057
1,557
0
4,550
16,281
16,994
0
481
15,185
50,204
818
L
Horus
DrZwolle
Horus
4,047
1,700
0
2,078
12,509
7,036
29
4,654
7,535
0
23,498
W
Aphrodite
HexDarkrai
Aphrodite
3,662
901
3,744
3,054
5,649
3,638
96
395
5,254
21,365
0
W
Zeus
J0S50l
Zeus
7,991
679
0
310
5,355
1,977
327
1,063
4,292
59,046
1,032
L
Izanami
JacobTrixx
Izanami
8,477
5,600
0
2,679
8,682
2,935
758
1,761
6,873
0
76,619
L
Vulcan
clarifyss
Vulcan
2,588
181
0
244
7,418
2,491
51
2,736
4,190
41,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
36,987
415
Minions Killed
398
0
Camps Cleared
0
1,363,262
Distance Traveled
1,380,465
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,806
558
69
5
0
306,111
0
W
Jing Wei
8,458
604
116
8
0
282,742
0
L
Da Ji
8,412
601
74
5
0
333,329
0
W
Osiris
7,414
530
66
5
0
251,792
6
L
Ares
8,250
589
86
6
0
249,981
6
L
Horus
6,216
444
41
3
0
287,242
0
W
Aphrodite
7,124
509
24
2
0
261,693
6
W
Zeus
8,541
610
140
10
0
260,924
2
L
Izanami
7,610
544
134
10
0
255,341
0
L
Vulcan
6,499
464
63
5
0
254,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role