Player Matchup

Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BLOODYBOOTI
Ares
Level 251
God Stats
11W - 16L
1,493 SR
Queue Stats
629W - 672L
1,517 Elo+
Party 1
Vulcan
Vulcan
HomemadeAnimal4
Vulcan
Level 152
God Stats
4W - 4L
1,558 SR
Queue Stats
207W - 259L
1,382 Elo+
Solo
Chronos
Chronos
Mf_GREYGOOSE
Chronos
Level 106
God Stats
2W - 4L
1,322 SR
Queue Stats
148W - 153L
1,507 Elo+
Solo
Chiron
Chiron
petpuppy
Chiron
Level 241
God Stats
2W - 6L
1,313 SR
Queue Stats
579W - 609L
1,492 Elo+
Party 1
Team Averages
Level 180
1,437 SR
1,480 Elo+

VS

Team Averages
Level 102
1,452 SR
1,441 Elo+
Vulcan
Vulcan
 
Vulcan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BDX1
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
SacilliaNovax
Gilgamesh
Level 29
God Stats
1W - 2L
1,208 SR
Queue Stats
42W - 76L
1,381 Elo+
Solo
Ymir
Ymir
YarpYarpx
Ymir
Level 155
God Stats
5W - 3L
1,463 SR
Queue Stats
389W - 396L
1,451 Elo+
Solo
Xbalanque
Xbalanque
marsoc_gamer
Xbalanque
Level 149
God Stats
15W - 11L
1,591 SR
Queue Stats
394W - 462L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 5 / 9
8,193
819
4,973
13,163
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 5 / 6
7,028
703
3,731
11,102
7,759
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 8
7,877
788
9,336
6,217
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
Mf_GREYGOOSE
Chronos
14
4 / 6 / 4
7,829
783
8,340
13,603
5,337
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
petpuppy
Chiron
15
6 / 5 / 4
8,091
809
12,173
9,596
4,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 4 / 13
8,977
898
10,149
6,847
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
BDX1
Anhur
16
7 / 2 / 10
9,381
938
8,565
8,837
3,794
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
SacilliaNovax
Gilgamesh
15
3 / 5 / 13
8,670
867
8,653
11,827
10,044
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
15
2 / 3 / 17
8,722
872
6,991
10,203
8,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
marsoc_gamer
Xbalanque
17
9 / 1 / 12
10,082
1,008
14,226
14,308
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
15
Kills
25
25
Deaths
15
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
5
9
1.1
W
Vulcan
 
Vulcan
4
4
13
2.63
W
Anhur
BDX1
Anhur
7
2
10
6
L
1
5
6
0.8
L
3
4
8
1.75
L
Chronos
Mf_GREYGOOSE
Chronos
4
6
4
1
W
Gilgamesh
SacilliaNovax
Gilgamesh
3
5
13
1.9
W
Ymir
2
3
17
3.5
W
Xbalanque
marsoc_gamer
Xbalanque
9
1
12
15
L
Chiron
petpuppy
Chiron
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,553
Damage
48,584
53,681
Taken
52,022
33,777
Mitigated
30,813
10,047
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,973
927
0
1,714
13,163
13,694
0
4,699
7,949
14,821
0
W
Vulcan
 
Vulcan
10,149
1,187
0
25
6,847
2,778
356
4,686
2,161
23,190
225
W
Anhur
BDX1
Anhur
8,565
4,188
443
2,679
8,837
3,794
1,075
4,489
4,348
0
17,497
L
3,731
0
337
1,268
11,102
7,759
0
3,497
7,246
5,021
0
L
9,336
302
0
140
6,217
2,729
0
1,124
4,868
19,759
0
L
Chronos
Mf_GREYGOOSE
Chronos
8,340
1,374
738
3,302
13,603
5,337
0
3,142
10,136
18,851
0
W
Gilgamesh
SacilliaNovax
Gilgamesh
8,653
2,327
632
1,247
11,827
10,044
58
5,778
6,049
0
15,711
W
Ymir
6,991
385
1,158
2,373
10,203
8,740
174
4,940
5,263
11,674
871
W
Xbalanque
marsoc_gamer
Xbalanque
14,226
2,849
2,466
6,762
14,308
5,457
366
6,487
7,821
0
31,612
L
Chiron
petpuppy
Chiron
12,173
1,906
1,085
1,463
9,596
4,258
0
3,417
5,960
0
22,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
45,832
96
Minions Killed
137
0
Camps Cleared
0
813,181
Distance Traveled
963,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,193
819
16
2
0
151,041
0
W
Vulcan
8,977
898
37
4
0
181,900
0
W
Anhur
9,381
938
35
4
0
182,940
0
L
Ares
7,028
703
5
1
0
150,282
0
L
Vulcan
7,877
788
31
3
0
181,494
0
L
Chronos
7,829
783
18
2
0
172,423
0
W
Gilgamesh
8,670
867
11
1
0
191,934
0
W
Ymir
8,722
872
18
2
0
195,605
0
W
Xbalanque
10,082
1,008
36
4
0
211,034
0
L
Chiron
8,091
809
26
3
0
157,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role