Player Matchup

Odin
Odin
AshPhaltPrime567
Odin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 215L
1,545 Elo+
Solo
Geb
Geb
Astralign
Geb
Level 147
God Stats
14W - 15L
1,551 SR
Queue Stats
316W - 309L
1,506 Elo+
Solo
Izanami
Izanami
BroUSus
Izanami
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 66L
1,567 Elo+
Solo
Anubis
Anubis
pacojerte_7u7
Anubis
Level 160
God Stats
9W - 2L
1,740 SR
Queue Stats
196W - 171L
1,516 Elo+
Solo
Ymir
Ymir
zEARTHBOUNDz
Ymir
Level 340
God Stats
14W - 16L
1,521 SR
Queue Stats
686W - 660L
1,534 Elo+
Solo
Team Averages
Level 155
1,562 SR
1,534 Elo+

VS

Team Averages
Level 117
1,681 SR
1,546 Elo+
Anubis
Anubis
AnbuVenteicher
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,530 Elo+
Party 1
Ullr
Ullr
DkZartaxx
Ullr
Level 114
God Stats
0W - 1L
1,674 SR
Queue Stats
43W - 32L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Psychadelic145
Danzaburou
Level 113
God Stats
50W - 43L
1,594 SR
Queue Stats
334W - 317L
1,510 Elo+
Party 1
Cerberus
Cerberus
jpovedeus99
Cerberus
Level 69
God Stats
6W - 2L
1,828 SR
Queue Stats
67W - 48L
1,586 Elo+
Solo
Horus
Horus
rcraig66
Horus
Level 161
God Stats
10W - 10L
1,809 SR
Queue Stats
121W - 130L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,345
535
2,212
7,584
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 6
5,703
570
4,696
7,717
2,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
BroUSus
Izanami
12
4 / 1 / 0
6,995
700
3,947
4,571
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 4
6,825
683
5,175
4,517
1,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 0 / 5
6,109
611
3,498
5,364
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,146
515
2,435
5,056
1,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
8
0 / 3 / 0
4,581
458
1,242
6,626
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Psychadelic145
Danzaburou
11
1 / 3 / 1
5,743
574
4,306
7,440
2,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
jpovedeus99
Cerberus
11
2 / 2 / 0
6,141
614
4,748
7,689
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
rcraig66
Horus
7
1 / 3 / 0
4,847
485
2,289
6,890
4,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
4
5
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
3
1
0.5
W
1
1
6
4
W
Izanami
BroUSus
Izanami
4
1
0
4
L
Ullr
0
3
0
0
L
Danzaburou
Psychadelic145
Danzaburou
1
3
1
0.5
L
Cerberus
jpovedeus99
Cerberus
2
2
0
1
W
5
0
4
7
L
Horus
rcraig66
Horus
1
3
0
0.33
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
15,020
29,753
Taken
33,701
10,565
Mitigated
13,355
12,652
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,435
287
0
951
5,056
1,940
0
3,719
1,337
37,032
0
W
2,212
612
0
1,430
7,584
2,580
0
4,258
2,819
2,273
22,003
W
4,696
428
1,792
2,606
7,717
2,897
0
292
7,425
13,166
2,351
W
Izanami
BroUSus
Izanami
3,947
2,734
0
1,416
4,571
1,341
0
0
4,571
0
54,524
L
Ullr
1,242
318
0
2,768
6,626
1,719
0
2,712
3,914
0
22,818
L
Danzaburou
Psychadelic145
Danzaburou
4,306
2,209
0
2,712
7,440
2,119
0
1,627
5,813
0
47,697
L
Cerberus
jpovedeus99
Cerberus
4,748
533
0
2,535
7,689
3,302
0
2,091
5,598
34,444
0
W
5,175
205
0
2,564
4,517
1,590
0
1,829
2,688
47,445
591
L
Horus
rcraig66
Horus
2,289
1,230
240
2,606
6,890
4,275
0
2,779
4,111
0
12,320
W
3,498
1,047
0
2,844
5,364
2,157
0
278
5,067
31,251
5,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
26,458
326
Minions Killed
315
0
Camps Cleared
0
987,548
Distance Traveled
955,379
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,146
515
71
7
0
186,174
0
W
Odin
5,345
535
40
4
0
180,282
1
W
Geb
5,703
570
26
3
0
226,416
2
W
Izanami
6,995
700
111
11
0
192,978
0
L
Ullr
4,581
458
52
5
0
202,111
1
L
Danzaburou
5,743
574
90
9
0
186,233
0
L
Cerberus
6,141
614
90
9
0
168,862
2
W
Anubis
6,825
683
79
8
0
183,157
3
L
Horus
4,847
485
12
1
0
211,999
4
W
Ymir
6,109
611
70
7
0
204,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role