Player Matchup

Cabrakan
Cabrakan
Diamond III
BARTSlMPSON
Cabrakan
Diamond III
Level 159
God Stats
8W - 4L
1,723 SR
Queue Stats
216W - 216L
2,245 MMR
Solo
Cerberus
Cerberus
Masters
JustChαrles
Cerberus
Masters
Level 189
God Stats
18W - 4L
1,954 SR
Queue Stats
281W - 135L
2,819 MMR
Party 1
Anhur
Anhur
Diamond II
MEÈKS
Anhur
Diamond II
Level 86
God Stats
4W - 7L
1,794 SR
Queue Stats
112W - 56L
2,468 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,824 SR
2,511 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,604 SR
2,521 MMR
Ymir
Ymir
Masters
IFeeling
Ymir
Masters
Level 104
God Stats
22W - 18L
1,810 SR
Queue Stats
574W - 533L
2,646 MMR
Solo
Raijin
Raijin
Diamond IV
KingSamRaps
Raijin
Diamond IV
Level 154
God Stats
0W - 1L
1,286 SR
Queue Stats
374W - 403L
2,177 MMR
Solo
Arachne
Arachne
Masters
OnlyNai
Arachne
Masters
Level 129
God Stats
141W - 148L
1,717 SR
Queue Stats
662W - 771L
2,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BARTSlMPSON
Cabrakan
14
2 / 4 / 5
8,911
810
7,233
17,973
20,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
JustChαrles
Cerberus
16
4 / 1 / 9
10,172
925
10,430
15,022
13,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
MEÈKS
Anhur
17
7 / 4 / 5
10,596
963
10,435
7,880
2,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
KuzenboXing TianCthulhuSerqetKumbhakarna

VS

Bans
FafnirMedusaGebChironBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 3 / 4
9,115
829
9,525
13,632
9,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
15
1 / 4 / 7
8,802
800
9,740
9,435
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
OnlyNai
Arachne
13
4 / 6 / 3
9,241
840
13,340
11,598
7,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
9
9
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BARTSlMPSON
Cabrakan
2
4
5
1.13
L
Ymir
4
3
4
2
W
Cerberus
JustChαrles
Cerberus
4
1
9
8.5
L
Raijin
1
4
7
1.13
W
Anhur
MEÈKS
Anhur
7
4
5
2.38
L
Arachne
OnlyNai
Arachne
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
32,605
40,875
Taken
34,665
36,775
Mitigated
20,394
13,626
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BARTSlMPSON
Cabrakan
7,233
1,082
0
5,734
17,973
20,053
308
10,745
7,173
25,361
0
L
Ymir
9,525
3,100
0
4,537
13,632
9,744
360
5,201
8,011
24,925
1,582
W
Cerberus
JustChαrles
Cerberus
10,430
841
0
7,028
15,022
13,916
464
5,424
9,564
35,830
1,295
L
Raijin
9,740
1,285
0
678
9,435
3,064
276
5,724
3,431
28,706
0
W
Anhur
MEÈKS
Anhur
10,435
5,135
0
864
7,880
2,806
2,699
2,642
5,238
0
46,117
L
Arachne
OnlyNai
Arachne
13,340
10,638
0
2,043
11,598
7,586
64
5,766
5,575
0
28,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,679
Gold Earned
27,158
196
Minions Killed
96
0
Camps Cleared
0
568,183
Distance Traveled
536,754
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,911
810
40
4
0
175,816
0
L
Ymir
9,115
829
39
4
0
163,645
0
W
Cerberus
10,172
925
73
7
0
218,145
0
L
Raijin
8,802
800
36
3
0
182,313
1
W
Anhur
10,596
963
83
8
0
174,222
2
L
Arachne
9,241
840
21
2
0
190,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role