Player Matchup

Anhur
Anhur
 
Anhur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dmsgmn95
Erlang Shen
Level 109
God Stats
21W - 33L
1,455 SR
Queue Stats
743W - 750L
1,421 Elo+
Solo
Jormungandr
Jormungandr
YxHeph
Jormungandr
Level 67
God Stats
6W - 5L
1,553 SR
Queue Stats
148W - 159L
1,396 Elo+
Party 1
Vulcan
Vulcan
rapido_oscura943
Vulcan
Level 115
God Stats
39W - 34L
1,519 SR
Queue Stats
323W - 335L
1,406 Elo+
Solo
Osiris
Osiris
smackerss
Osiris
Level 83
God Stats
8W - 10L
1,322 SR
Queue Stats
250W - 263L
1,405 Elo+
Party 1
Team Averages
Level 94
1,470 SR
1,426 Elo+

VS

Team Averages
Level 75
1,434 SR
1,443 Elo+
Ymir
Ymir
L0KEAN
Ymir
Level 123
God Stats
31W - 36L
1,437 SR
Queue Stats
323W - 332L
1,402 Elo+
Solo
Medusa
Medusa
Malatin
Medusa
Level 68
God Stats
8W - 11L
1,389 SR
Queue Stats
228W - 279L
1,389 Elo+
Party 2
Neith
Neith
OtroValiendo
Neith
Level 30
God Stats
31W - 46L
1,500 SR
Queue Stats
31W - 47L
1,500 Elo+
Solo
Discordia
Discordia
TheSprinlyux
Discordia
Level 100
God Stats
2W - 4L
1,066 SR
Queue Stats
346W - 399L
1,443 Elo+
Party 2
Surtr
Surtr
vCray_Z
Surtr
Level 55
God Stats
1W - 1L
1,778 SR
Queue Stats
71W - 73L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 3 / 5
7,992
444
3,344
9,677
2,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Dmsgmn95
Erlang Shen
12
1 / 2 / 2
7,763
431
5,640
11,454
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
YxHeph
Jormungandr
17
5 / 2 / 3
10,078
560
7,064
9,118
5,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 1 / 3
9,761
542
12,806
5,707
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
smackerss
Osiris
18
5 / 0 / 1
11,470
637
7,740
12,429
12,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
L0KEAN
Ymir
9
0 / 4 / 2
6,763
376
943
13,637
11,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Malatin
Medusa
13
4 / 2 / 2
8,081
449
5,013
8,911
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
1 / 3 / 4
6,868
382
3,252
7,923
2,272
Mace

Mace

+10
Physical Power

Discordia
TheSprinlyux
Discordia
12
2 / 3 / 2
7,451
414
5,775
10,043
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
vCray_Z
Surtr
12
0 / 5 / 0
7,135
396
3,383
14,142
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
7
8
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
3
5
0.83
W
Erlang Shen
Dmsgmn95
Erlang Shen
1
2
2
1
L
Ymir
L0KEAN
Ymir
0
4
2
0.25
L
Medusa
Malatin
Medusa
4
2
2
2.5
L
1
3
4
1
L
Discordia
TheSprinlyux
Discordia
2
3
2
1
W
Jormungandr
YxHeph
Jormungandr
5
2
3
3.25
W
5
1
3
6.5
W
Osiris
smackerss
Osiris
5
0
1
5.5
L
Surtr
vCray_Z
Surtr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,594
Damage
18,366
48,385
Taken
54,656
28,340
Mitigated
26,428
20,840
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,344
1,922
0
3,479
9,677
2,726
648
328
9,349
0
35,909
W
Erlang Shen
Dmsgmn95
Erlang Shen
5,640
2,115
0
5,091
11,454
5,220
1,209
2,655
8,738
0
33,563
L
Ymir
L0KEAN
Ymir
943
181
0
1,284
13,637
11,253
0
4,002
9,635
22,269
0
L
Medusa
Malatin
Medusa
5,013
2,045
0
750
8,911
2,154
43
4,019
4,892
0
53,533
L
3,252
1,065
0
1,230
7,923
2,272
126
3,031
4,892
0
32,036
L
Discordia
TheSprinlyux
Discordia
5,775
380
0
3,047
10,043
2,401
0
7,008
3,035
39,985
1,481
W
Jormungandr
YxHeph
Jormungandr
7,064
2,776
0
3,622
9,118
5,571
208
1,795
7,286
68,904
3,781
W
12,806
124
0
1,209
5,707
2,030
1,230
2,343
3,364
71,262
1,530
W
Osiris
smackerss
Osiris
7,740
1,856
0
7,439
12,429
12,793
620
179
11,770
0
89,275
L
Surtr
vCray_Z
Surtr
3,383
1,316
0
4,270
14,142
8,348
0
1,350
12,792
777
34,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
36,298
447
Minions Killed
294
0
Camps Cleared
0
1,760,958
Distance Traveled
1,422,866
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,992
444
56
3
0
340,154
0
W
Erlang Shen
7,763
431
52
3
0
389,231
5
L
Ymir
6,763
376
31
2
0
228,107
1
L
Medusa
8,081
449
95
5
0
324,124
5
L
Neith
6,868
382
49
3
0
266,740
0
L
Discordia
7,451
414
60
3
0
303,069
0
W
Jormungandr
10,078
560
89
5
0
308,528
0
W
Vulcan
9,761
542
107
6
0
383,728
0
W
Osiris
11,470
637
143
8
0
339,317
1
L
Surtr
7,135
396
59
3
0
300,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role