Player Matchup

Cu Chulainn
Cu Chulainn
Dashbaugh29
Cu Chulainn
Level 152
God Stats
3W - 2L
1,315 SR
Queue Stats
45W - 46L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
MyInward
Gilgamesh
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 23L
1,309 Elo+
Party 1
Chiron
Chiron
ObeseSmiteLord
Chiron
Level 158
God Stats
1W - 0L
1,318 SR
Queue Stats
38W - 44L
1,407 Elo+
Party 1
Artemis
Artemis
WillyWonkYA
Artemis
Level 127
God Stats
2W - 0L
1,631 SR
Queue Stats
52W - 58L
1,431 Elo+
Party 3
Zhong Kui
Zhong Kui
bout tre fity
Zhong Kui
Level 145
God Stats
2W - 2L
1,472 SR
Queue Stats
68W - 100L
1,286 Elo+
Party 1
Team Averages
Level 129
1,447 SR
1,379 Elo+

VS

Team Averages
Level 108
1,586 SR
1,481 Elo+
Hou Yi
Hou Yi
DrDNCN
Hou Yi
Level 98
God Stats
2W - 1L
1,489 SR
Queue Stats
91W - 80L
1,506 Elo+
Party 2
Atlas
Atlas
Goroji
Atlas
Level 128
God Stats
4W - 2L
1,869 SR
Queue Stats
246W - 219L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrPsych6681
Morgan Le Fay
Level 107
God Stats
5W - 10L
1,388 SR
Queue Stats
983W - 985L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScorchedKobraZ
Tsukuyomi
Level 102
God Stats
1W - 1L
1,771 SR
Queue Stats
90W - 82L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Seraph_Overkill
Ah Muzen Cab
Level 107
God Stats
10W - 15L
1,415 SR
Queue Stats
735W - 740L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dashbaugh29
Cu Chulainn
16
4 / 4 / 19
10,148
781
9,707
14,226
16,231
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
MyInward
Gilgamesh
18
12 / 4 / 18
12,006
924
17,407
25,217
21,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 1 / 24
11,189
861
16,594
11,409
4,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
WillyWonkYA
Artemis
19
10 / 1 / 10
11,557
889
13,384
10,439
4,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
bout tre fity
Zhong Kui
17
6 / 4 / 17
10,800
831
10,563
13,137
9,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DrDNCN
Hou Yi
15
4 / 5 / 4
9,076
698
10,852
11,399
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Goroji
Atlas
16
2 / 7 / 7
9,437
726
12,045
20,005
23,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
MrPsych6681
Morgan Le Fay
15
2 / 7 / 4
8,441
649
11,868
12,060
5,195
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ScorchedKobraZ
Tsukuyomi
16
5 / 9 / 3
9,801
754
12,085
14,459
5,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Seraph_Overkill
Ah Muzen Cab
14
1 / 7 / 8
8,685
668
8,300
12,433
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
35
Kills
14
14
Deaths
35
88
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dashbaugh29
Cu Chulainn
4
4
19
3.38
L
Hou Yi
DrDNCN
Hou Yi
4
5
4
1.2
L
Atlas
Goroji
Atlas
2
7
7
0.79
L
Morgan Le Fay
MrPsych6681
Morgan Le Fay
2
7
4
0.57
W
Gilgamesh
MyInward
Gilgamesh
12
4
18
5.25
W
3
1
24
15
L
Tsukuyomi
ScorchedKobraZ
Tsukuyomi
5
9
3
0.72
L
Ah Muzen Cab
Seraph_Overkill
Ah Muzen Cab
1
7
8
0.71
W
Artemis
WillyWonkYA
Artemis
10
1
10
15
W
Zhong Kui
bout tre fity
Zhong Kui
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,655
Damage
55,150
74,428
Taken
70,356
57,447
Mitigated
45,030
30,496
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dashbaugh29
Cu Chulainn
9,707
458
1,250
1,101
14,226
16,231
55
3,992
10,234
535
18,161
L
Hou Yi
DrDNCN
Hou Yi
10,852
3,575
997
2,086
11,399
5,076
0
589
10,566
0
22,440
L
Atlas
Goroji
Atlas
12,045
3,032
559
1,194
20,005
23,725
0
4,358
15,215
19,468
1,247
L
Morgan Le Fay
MrPsych6681
Morgan Le Fay
11,868
2,234
357
2,388
12,060
5,195
0
1,197
10,735
20,273
0
W
Gilgamesh
MyInward
Gilgamesh
17,407
4,251
2,694
8,067
25,217
21,922
630
7,201
18,016
0
26,193
W
16,594
3,076
2,809
4,595
11,409
4,667
2,542
3,584
7,825
0
41,837
L
Tsukuyomi
ScorchedKobraZ
Tsukuyomi
12,085
2,012
241
1,582
14,459
5,978
0
2,845
11,390
0
24,427
L
Ah Muzen Cab
Seraph_Overkill
Ah Muzen Cab
8,300
3,321
537
545
12,433
5,056
0
1,869
10,482
0
18,123
W
Artemis
WillyWonkYA
Artemis
13,384
6,160
1,745
2,643
10,439
4,905
3,757
4,129
6,310
0
35,231
W
Zhong Kui
bout tre fity
Zhong Kui
10,563
682
1,361
4,231
13,137
9,722
475
3,760
9,377
20,402
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,700
Gold Earned
45,440
189
Minions Killed
114
0
Camps Cleared
0
1,256,535
Distance Traveled
953,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,148
781
19
1
0
273,689
0
L
Hou Yi
9,076
698
34
3
0
167,356
0
L
Atlas
9,437
726
19
1
0
191,544
0
L
Morgan Le Fay
8,441
649
13
1
0
179,264
0
W
Gilgamesh
12,006
924
24
2
0
269,073
0
W
Chiron
11,189
861
63
5
0
254,201
0
L
Tsukuyomi
9,801
754
24
2
0
224,777
0
L
Ah Muzen Cab
8,685
668
24
2
0
190,865
0
W
Artemis
11,557
889
51
4
0
226,416
0
W
Zhong Kui
10,800
831
32
2
0
233,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role