Player Matchup

Nut
Nut
B0MB3R89
Nut
Level 157
God Stats
37W - 24L
1,576 SR
Queue Stats
180W - 161L
1,496 Elo+
Solo
Osiris
Osiris
JooZee018
Osiris
Level 149
God Stats
1W - 3L
1,157 SR
Queue Stats
229W - 215L
1,515 Elo+
Solo
Cthulhu
Cthulhu
SageCalamity
Cthulhu
Level 108
God Stats
49W - 27L
1,629 SR
Queue Stats
236W - 211L
1,523 Elo+
Solo
Fenrir
Fenrir
TxBeaster030
Fenrir
Level 164
God Stats
3W - 2L
1,396 SR
Queue Stats
372W - 340L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Yellow Tree Fly
Nu Wa
Level 126
God Stats
48W - 31L
1,570 SR
Queue Stats
336W - 313L
1,451 Elo+
Solo
Team Averages
Level 141
1,465 SR
1,486 Elo+

VS

Team Averages
Level 91
1,546 SR
1,415 Elo+
Sol
Sol
FizZ x FlyRyy
Sol
Level 126
God Stats
0W - 2L
1,255 SR
Queue Stats
60W - 60L
1,515 Elo+
Party 2
Athena
Athena
ObsoleteBow003
Athena
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,437 Elo+
Party 2
Osiris
Osiris
SpaceyGorilla12
Osiris
Level 27
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 5L
1,397 Elo+
Party 1
Poseidon
Poseidon
theMcNUGGET
Poseidon
Level 128
God Stats
4W - 2L
1,746 SR
Queue Stats
55W - 60L
1,446 Elo+
Party 2
Camazotz
Camazotz
thelostone3
Camazotz
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,205
564
3,839
4,799
1,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
JooZee018
Osiris
13
4 / 0 / 2
8,013
728
5,348
6,030
4,727
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
SageCalamity
Cthulhu
11
3 / 2 / 2
6,473
588
6,809
10,049
6,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
11
1 / 2 / 0
5,929
539
2,169
8,154
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 2
7,520
684
5,836
2,300
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,406
491
4,898
5,549
1,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 4
5,668
515
1,618
9,037
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 3 / 0
4,230
385
1,009
5,517
2,656
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
theMcNUGGET
Poseidon
11
3 / 1 / 0
6,240
567
5,405
5,899
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
thelostone3
Camazotz
8
0 / 3 / 0
4,743
431
2,105
8,149
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
5
6
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
2
4
2
0.75
W
Osiris
JooZee018
Osiris
4
0
2
5
L
0
1
4
2
W
Cthulhu
SageCalamity
Cthulhu
3
2
2
2
L
0
3
0
0
W
Fenrir
1
2
0
0.5
W
3
0
2
4
L
Poseidon
theMcNUGGET
Poseidon
3
1
0
3
L
Camazotz
thelostone3
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
15,035
31,332
Taken
34,151
16,321
Mitigated
15,652
13,596
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,839
2,044
0
1,085
4,799
1,708
438
2,428
2,371
0
30,794
L
4,898
2,068
0
1,570
5,549
1,265
409
3,118
2,171
34,939
0
W
Osiris
JooZee018
Osiris
5,348
2,782
0
3,228
6,030
4,727
0
104
5,926
0
58,010
L
1,618
413
0
2,724
9,037
7,371
76
3,441
5,107
20,233
0
W
Cthulhu
SageCalamity
Cthulhu
6,809
467
167
3,466
10,049
6,668
93
6,046
4,003
31,378
974
L
1,009
555
0
500
5,517
2,656
0
342
5,175
0
6,846
W
Fenrir
2,169
453
0
4,528
8,154
2,666
18
2,237
5,917
0
40,587
W
5,836
2,118
0
1,122
2,300
552
977
1,210
1,090
45,084
1,702
L
Poseidon
theMcNUGGET
Poseidon
5,405
670
0
1,250
5,899
1,652
0
3,474
2,313
50,471
0
L
Camazotz
thelostone3
Camazotz
2,105
722
0
1,561
8,149
2,708
0
1,156
6,903
0
26,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
26,287
381
Minions Killed
258
0
Camps Cleared
0
1,107,662
Distance Traveled
1,124,546
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,205
564
50
5
0
183,912
0
L
Sol
5,406
491
65
6
0
197,288
0
W
Osiris
8,013
728
103
9
0
212,166
2
L
Athena
5,668
515
34
3
0
242,525
4
W
Cthulhu
6,473
588
64
6
0
241,209
2
L
Osiris
4,230
385
7
1
0
211,250
0
W
Fenrir
5,929
539
76
7
0
254,164
0
W
Nu Wa
7,520
684
88
8
0
216,211
0
L
Poseidon
6,240
567
100
9
0
230,222
1
L
Camazotz
4,743
431
52
5
0
243,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role