Player Matchup

Tyr
Tyr
Kchos
Tyr
Level 184
God Stats
16W - 1L
2,032 SR
Queue Stats
220W - 11L
2,060 Elo+
Party 3
Ra
Ra
Rangerbigguy
Ra
Level 148
God Stats
1W - 0L
1,283 SR
Queue Stats
67W - 28L
1,667 Elo+
Party 1
Anubis
Anubis
SUGONDEEZENUTS
Anubis
Level 100
God Stats
1W - 0L
1,902 SR
Queue Stats
56W - 22L
1,654 Elo+
Party 1
Artemis
Artemis
TheShane16
Artemis
Level 136
God Stats
1W - 0L
1,477 SR
Queue Stats
36W - 38L
1,525 Elo+
Solo
Serqet
Serqet
ditogandara
Serqet
Level 158
God Stats
30W - 0L
2,178 SR
Queue Stats
291W - 22L
2,021 Elo+
Party 3
Team Averages
Level 145
1,775 SR
1,785 Elo+

VS

Team Averages
Level 161
1,527 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
F Type Jay
Hercules
Level 159
God Stats
20W - 28L
1,472 SR
Queue Stats
389W - 384L
1,465 Elo+
Solo
Mercury
Mercury
MortyKong
Mercury
Level 202
God Stats
7W - 7L
1,650 SR
Queue Stats
148W - 146L
1,532 Elo+
Party 2
Ne Zha
Ne Zha
PrimordiumGhost
Ne Zha
Level 157
God Stats
0W - 1L
1,513 SR
Queue Stats
141W - 130L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kchos
Tyr
11
3 / 1 / 9
6,430
1,072
4,326
5,041
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 8
6,481
1,080
4,212
3,719
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 6
6,180
1,030
2,817
3,310
1,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
TheShane16
Artemis
13
4 / 0 / 2
6,796
1,133
4,918
2,079
636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
12
6 / 2 / 6
6,810
1,135
9,882
7,191
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 2
6,196
1,033
3,641
8,260
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
 
Kukulkan
11
2 / 2 / 0
6,148
1,025
3,643
4,295
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
F Type Jay
Hercules
9
1 / 4 / 1
5,511
919
1,942
5,391
1,642
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
MortyKong
Mercury
11
1 / 4 / 0
6,205
1,034
1,727
6,794
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 4 / 3
5,602
934
4,149
5,799
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
5
5
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
2
0.67
L
Kukulkan
 
Kukulkan
2
2
0
1
L
Hercules
F Type Jay
Hercules
1
4
1
0.38
W
Tyr
Kchos
Tyr
3
1
9
7.5
L
Mercury
MortyKong
Mercury
1
4
0
0.25
L
0
4
3
0.38
W
2
1
8
6
W
2
1
6
5
W
Artemis
TheShane16
Artemis
4
0
2
5
W
Serqet
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
15,102
21,340
Taken
30,539
9,804
Mitigated
15,747
4,672
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,641
308
0
1,668
8,260
8,193
0
2,512
5,374
11,150
0
L
Kukulkan
 
Kukulkan
3,643
0
18
493
4,295
1,290
0
200
4,095
12,513
0
L
Hercules
F Type Jay
Hercules
1,942
295
0
978
5,391
1,642
0
1,455
3,936
0
4,482
W
Tyr
Kchos
Tyr
4,326
165
0
397
5,041
3,432
0
1,407
3,634
0
10,028
L
Mercury
MortyKong
Mercury
1,727
865
0
250
6,794
2,285
0
1,314
5,422
0
11,126
L
4,149
281
0
296
5,799
2,337
0
1,328
4,471
0
13,045
W
4,212
408
494
1,451
3,719
1,262
0
1,637
2,082
19,798
281
W
2,817
133
0
1,562
3,310
1,193
0
685
2,625
14,456
0
W
Artemis
TheShane16
Artemis
4,918
939
0
475
2,079
636
495
610
1,469
0
23,015
W
Serqet
9,882
2,614
0
293
7,191
3,281
0
2,945
4,246
0
15,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,697
Gold Earned
29,662
143
Minions Killed
94
0
Camps Cleared
0
674,585
Distance Traveled
625,107
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,196
1,033
17
3
0
133,294
0
L
Kukulkan
6,148
1,025
18
3
0
143,019
2
L
Hercules
5,511
919
9
2
0
76,971
0
W
Tyr
6,430
1,072
14
2
0
142,233
0
L
Mercury
6,205
1,034
34
6
0
143,208
0
L
Ne Zha
5,602
934
16
3
0
128,615
0
W
Ra
6,481
1,080
48
8
0
134,498
0
W
Anubis
6,180
1,030
22
4
0
126,916
0
W
Artemis
6,796
1,133
44
7
0
131,754
0
W
Serqet
6,810
1,135
15
3
0
139,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role