Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
RenanMN
Ganesha
Level 250
God Stats
1W - 0L
1,802 SR
Queue Stats
50W - 36L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheB3stBr
Ah Muzen Cab
Level 174
God Stats
2W - 0L
1,940 SR
Queue Stats
35W - 20L
1,587 Elo+
Party 2
Tiamat
Tiamat
Zenithi
Tiamat
Level 253
God Stats
4W - 1L
1,912 SR
Queue Stats
53W - 73L
1,479 Elo+
Party 2
Sobek
Sobek
martinaBTS
Sobek
Level 85
God Stats
5W - 0L
1,879 SR
Queue Stats
203W - 207L
1,551 Elo+
Solo
Team Averages
Level 194
1,807 SR
1,542 Elo+

VS

Team Averages
Level 122
1,524 SR
1,486 Elo+
Vulcan
Vulcan
 
Vulcan
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
FerRuff
Chronos
Level 69
God Stats
2W - 1L
1,787 SR
Queue Stats
72W - 77L
1,459 Elo+
Solo
Hera
Hera
Tistrupo
Hera
Level 101
God Stats
2W - 7L
1,331 SR
Queue Stats
278W - 313L
1,443 Elo+
Solo
Jing Wei
Jing Wei
brian24689
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 2 / 10
8,741
795
8,934
5,790
2,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
RenanMN
Ganesha
14
0 / 1 / 13
8,648
786
3,119
9,486
10,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TheB3stBr
Ah Muzen Cab
16
9 / 1 / 9
10,202
927
9,481
7,455
3,796
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Zenithi
Tiamat
17
6 / 1 / 12
10,513
956
5,775
9,103
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
2 / 4 / 5
8,555
778
768
11,512
11,777
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
5 / 1 / 3
8,984
817
10,504
4,349
2,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lancelot
 
Lancelot
13
1 / 9 / 5
7,501
682
8,590
15,631
14,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
FerRuff
Chronos
11
0 / 6 / 0
6,445
586
3,231
8,821
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
6
0 / 4 / 0
5,910
537
0
2,980
584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
brian24689
Jing Wei
12
1 / 1 / 0
7,195
654
926
1,731
564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
21
Kills
7
9
Deaths
21
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
10
4.5
L
Vulcan
 
Vulcan
5
1
3
6.5
L
Lancelot
 
Lancelot
1
9
5
0.39
L
Chronos
FerRuff
Chronos
0
6
0
0
W
Ganesha
RenanMN
Ganesha
0
1
13
6.5
W
Ah Muzen Cab
TheB3stBr
Ah Muzen Cab
9
1
9
13.5
L
Hera
0
4
0
0
W
Tiamat
Zenithi
Tiamat
6
1
12
12
L
Jing Wei
brian24689
Jing Wei
1
1
0
1
W
Sobek
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,077
Damage
23,251
43,346
Taken
33,512
34,513
Mitigated
20,859
15,866
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,934
232
937
1,449
5,790
2,454
1,787
1,839
3,951
17,531
601
L
Vulcan
 
Vulcan
10,504
170
257
411
4,349
2,028
0
2,369
1,980
21,320
0
L
Lancelot
 
Lancelot
8,590
413
85
594
15,631
14,140
0
7,914
7,717
0
24,034
L
Chronos
FerRuff
Chronos
3,231
247
0
862
8,821
3,543
0
5,889
2,932
4,427
0
W
Ganesha
RenanMN
Ganesha
3,119
300
1,385
2,224
9,486
10,045
878
3,700
5,786
14,515
366
W
Ah Muzen Cab
TheB3stBr
Ah Muzen Cab
9,481
2,659
1,013
1,441
7,455
3,796
2,594
2,691
4,764
0
36,175
L
Hera
0
0
0
0
2,980
584
0
1,095
1,885
893
0
W
Tiamat
Zenithi
Tiamat
5,775
482
1,193
3,967
9,103
6,441
1,382
2,855
6,248
28,734
0
L
Jing Wei
brian24689
Jing Wei
926
149
143
10
1,731
564
0
982
749
0
3,667
W
Sobek
768
26
637
1,620
11,512
11,777
811
2,650
8,862
4,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,659
Gold Earned
36,035
126
Minions Killed
71
0
Camps Cleared
0
1,031,825
Distance Traveled
658,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,741
795
13
1
0
197,057
0
L
Vulcan
8,984
817
24
2
0
156,784
0
L
Lancelot
7,501
682
22
2
0
177,919
0
L
Chronos
6,445
586
1
0
0
116,195
0
W
Ganesha
8,648
786
1
0
0
209,133
0
W
Ah Muzen Cab
10,202
927
73
7
0
190,548
0
L
Hera
5,910
537
1
0
0
15,618
0
W
Tiamat
10,513
956
33
3
0
215,858
0
L
Jing Wei
7,195
654
23
2
0
191,670
0
W
Sobek
8,555
778
6
1
0
219,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role