Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Augwizard23
Neith
Level 80
God Stats
1W - 1L
1,463 SR
Queue Stats
36W - 36L
1,451 Elo+
Solo
Mulan
Mulan
ExTACy_EDGALANDR
Mulan
Level 121
God Stats
6W - 5L
1,565 SR
Queue Stats
33W - 32L
1,489 Elo+
Party 1
Bellona
Bellona
Ilovejayce
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,371 Elo+
Solo
Ymir
Ymir
SmokinColt420
Ymir
Level 102
God Stats
17W - 5L
1,819 SR
Queue Stats
141W - 147L
1,415 Elo+
Solo
Team Averages
Level 94
1,569 SR
1,445 Elo+

VS

Team Averages
Level 79
1,415 SR
1,391 Elo+
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kingm200 NX
Gilgamesh
Level 122
God Stats
17W - 19L
1,500 SR
Queue Stats
30W - 34L
1,432 Elo+
Solo
Neith
Neith
SJemm01
Neith
Level 31
God Stats
4W - 7L
1,061 SR
Queue Stats
4W - 7L
1,062 Elo+
Solo
Medusa
Medusa
Slogic1982
Medusa
Level 88
God Stats
27W - 18L
1,614 SR
Queue Stats
98W - 81L
1,507 Elo+
Solo
Anubis
Anubis
gogofofo
Anubis
Level 67
God Stats
5W - 5L
1,401 SR
Queue Stats
142W - 175L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
6 / 4 / 4
6,893
574
10,101
7,390
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 0 / 0
3,879
323
476
323
54
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
7 / 5 / 3
6,899
575
9,773
11,994
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
Ilovejayce
Bellona
8
0 / 4 / 1
5,083
424
6,316
10,628
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 1
5,390
449
4,626
12,451
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 1 / 3
6,738
562
7,487
7,702
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Kingm200 NX
Gilgamesh
12
5 / 0 / 1
7,399
617
8,045
12,723
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
SJemm01
Neith
11
3 / 7 / 4
6,852
571
5,375
10,564
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Slogic1982
Medusa
12
3 / 2 / 3
7,254
605
7,790
8,281
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
gogofofo
Anubis
9
1 / 4 / 3
5,889
491
3,091
8,293
2,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
17
17
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
4
4
2
W
Hercules
 
Hercules
5
1
3
6.5
L
0
0
0
0
L
7
5
3
1.7
L
Bellona
Ilovejayce
Bellona
0
4
1
0.13
W
Gilgamesh
Kingm200 NX
Gilgamesh
5
0
1
5.5
W
Neith
SJemm01
Neith
3
7
4
0.71
W
Medusa
Slogic1982
Medusa
3
2
3
2.25
L
0
4
1
0.13
W
Anubis
gogofofo
Anubis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,292
Damage
31,788
42,786
Taken
47,563
20,912
Mitigated
20,327
7,882
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,101
606
0
429
7,390
1,901
0
1,389
5,879
34,860
0
W
Hercules
 
Hercules
7,487
1,718
0
2,450
7,702
2,722
0
2,200
5,502
0
25,928
L
476
175
0
80
323
54
0
0
295
0
4,240
L
9,773
537
0
3,616
11,994
4,903
0
914
10,875
0
43,043
L
Bellona
Ilovejayce
Bellona
6,316
1,673
0
1,228
10,628
8,277
0
635
9,482
0
20,992
W
Gilgamesh
Kingm200 NX
Gilgamesh
8,045
2,457
0
4,394
12,723
9,238
4
2,438
10,285
0
38,723
W
Neith
SJemm01
Neith
5,375
2,292
0
2,187
10,564
2,981
815
5,365
5,199
0
31,850
W
Medusa
Slogic1982
Medusa
7,790
4,084
127
3,088
8,281
2,674
1,085
3,429
4,852
0
52,434
L
4,626
1,092
0
2,529
12,451
5,777
0
0
12,451
26,346
0
W
Anubis
gogofofo
Anubis
3,091
38
0
2,399
8,293
2,712
0
1,295
6,998
29,318
638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
34,132
208
Minions Killed
273
0
Camps Cleared
0
932,602
Distance Traveled
1,134,015
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,893
574
66
6
0
230,819
0
W
Hercules
6,738
562
27
2
0
249,239
0
L
Neith
3,879
323
7
1
0
40,149
0
L
Mulan
6,899
575
66
6
0
249,349
0
L
Bellona
5,083
424
31
3
0
231,307
0
W
Gilgamesh
7,399
617
78
7
0
246,774
4
W
Neith
6,852
571
42
4
0
179,589
0
W
Medusa
7,254
605
84
7
0
226,129
0
L
Ymir
5,390
449
38
3
0
180,978
0
W
Anubis
5,889
491
42
4
0
232,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role