Player Matchup

Nu Wa
Nu Wa
FueledBySodium
Nu Wa
Level 52
God Stats
3W - 1L
1,588 SR
Queue Stats
16W - 12L
1,562 Elo+
Party 1
Arachne
Arachne
Håtred
Arachne
Level 61
God Stats
9W - 1L
1,685 SR
Queue Stats
39W - 33L
1,518 Elo+
Party 1
Skadi
Skadi
SaltierThanNaCl
Skadi
Level 181
God Stats
1W - 0L
1,446 SR
Queue Stats
50W - 55L
1,527 Elo+
Party 1
Team Averages
Level 98
1,573 SR
1,536 Elo+

VS

Team Averages
Level 128
1,601 SR
1,619 Elo+
Zhong Kui
Zhong Kui
CalHear
Zhong Kui
Level 118
God Stats
3W - 3L
1,646 SR
Queue Stats
38W - 30L
1,620 Elo+
Party 2
Hercules
Hercules
Oscar0023
Hercules
Level 127
God Stats
5W - 3L
1,538 SR
Queue Stats
24W - 15L
1,660 Elo+
Solo
Ne Zha
Ne Zha
julian3394
Ne Zha
Level 139
God Stats
11W - 8L
1,620 SR
Queue Stats
171W - 130L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
9,168
833
6,589
6,978
5,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Håtred
Arachne
15
3 / 1 / 1
9,396
854
8,710
10,782
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 1 / 2
9,348
850
7,937
8,320
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CalHear
Zhong Kui
14
0 / 2 / 3
8,403
764
6,852
9,414
5,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Oscar0023
Hercules
13
0 / 1 / 1
7,831
712
4,859
7,767
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
julian3394
Ne Zha
14
3 / 2 / 0
8,937
812
7,767
10,238
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
3
3
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CalHear
Zhong Kui
0
2
3
0.75
W
0
1
4
2
W
Arachne
Håtred
Arachne
3
1
1
3.5
L
Hercules
Oscar0023
Hercules
0
1
1
0.5
W
2
1
2
3
L
Ne Zha
julian3394
Ne Zha
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
19,478
26,080
Taken
27,419
16,856
Mitigated
16,819
10,109
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CalHear
Zhong Kui
6,852
684
0
4,208
9,414
5,472
0
1,933
6,974
37,200
0
W
6,589
3,452
0
2,012
6,978
5,914
1,673
1,678
5,107
31,355
0
W
Arachne
Håtred
Arachne
8,710
5,511
0
4,438
10,782
7,783
907
2,483
8,024
0
31,680
L
Hercules
Oscar0023
Hercules
4,859
1,048
0
3,012
7,767
6,939
0
2,657
4,657
0
16,608
W
7,937
3,559
0
3,659
8,320
3,159
1,453
2,766
5,441
0
40,341
L
Ne Zha
julian3394
Ne Zha
7,767
1,199
0
2,761
10,238
4,408
0
1,982
7,663
0
41,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
25,171
141
Minions Killed
165
0
Camps Cleared
0
657,568
Distance Traveled
627,170
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,403
764
65
6
0
196,452
1
W
Nu Wa
9,168
833
42
4
0
202,337
0
W
Arachne
9,396
854
38
3
0
245,865
0
L
Hercules
7,831
712
37
3
0
217,956
0
W
Skadi
9,348
850
61
6
0
209,366
2
L
Ne Zha
8,937
812
63
6
0
212,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role