Player Matchup

Gilgamesh
Gilgamesh
CoconuTree
Gilgamesh
Level 219
God Stats
21W - 19L
1,493 SR
Queue Stats
1,060W - 1,057L
1,511 Elo+
Solo
Bakasura
Bakasura
DigitalVORT3X
Bakasura
Level 144
God Stats
13W - 1L
1,808 SR
Queue Stats
369W - 385L
1,565 Elo+
Solo
Charybdis
Charybdis
MegaK3K
Charybdis
Level 104
God Stats
8W - 15L
1,349 SR
Queue Stats
69W - 74L
1,431 Elo+
Solo
Eset
Eset
NerfsHades
Eset
Level 145
God Stats
7W - 5L
1,602 SR
Queue Stats
365W - 365L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
PazhriGavna
Baron Samedi
Level 96
God Stats
8W - 3L
1,636 SR
Queue Stats
37W - 33L
1,455 Elo+
Solo
Team Averages
Level 142
1,577 SR
1,488 Elo+

VS

Team Averages
Level 125
1,553 SR
1,493 Elo+
Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 149
God Stats
509W - 377L
1,585 SR
Queue Stats
696W - 655L
1,466 Elo+
Solo
Poseidon
Poseidon
Exsinity
Poseidon
Level 105
God Stats
25W - 27L
1,573 SR
Queue Stats
245W - 235L
1,489 Elo+
Party 1
Odin
Odin
Synapzed
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 146L
1,502 Elo+
Party 1
Agni
Agni
jodidoamo
Agni
Level 128
God Stats
81W - 65L
1,609 SR
Queue Stats
372W - 357L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoconuTree
Gilgamesh
15
8 / 0 / 4
8,890
684
9,066
11,342
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
DigitalVORT3X
Bakasura
15
2 / 0 / 2
8,640
665
5,377
11,063
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
MegaK3K
Charybdis
13
1 / 2 / 4
7,200
554
5,425
7,392
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 4
7,300
562
6,800
7,196
6,048
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
PazhriGavna
Baron Samedi
12
0 / 3 / 2
6,908
531
3,595
6,150
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 2 / 2
6,746
519
2,751
10,752
6,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
Anna4u4u
Danzaburou
12
2 / 3 / 0
6,813
524
5,281
11,888
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Exsinity
Poseidon
12
0 / 5 / 0
6,215
478
4,304
9,765
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Odin
13
0 / 2 / 0
7,004
539
5,471
9,670
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Agni
14
3 / 1 / 0
7,546
580
6,248
6,385
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
5
5
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
L
Danzaburou
Anna4u4u
Danzaburou
2
3
0
0.67
W
Gilgamesh
CoconuTree
Gilgamesh
8
0
4
10
W
Bakasura
DigitalVORT3X
Bakasura
2
0
2
3
L
Poseidon
Exsinity
Poseidon
0
5
0
0
W
Charybdis
MegaK3K
Charybdis
1
2
4
1.5
W
2
0
4
4
W
Baron Samedi
PazhriGavna
Baron Samedi
0
3
2
0.33
L
Odin
0
2
0
0
L
Agni
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
24,055
43,143
Taken
48,460
27,251
Mitigated
19,798
14,992
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,751
394
3,252
2,969
10,752
6,397
303
1,903
8,849
20,900
0
L
Danzaburou
Anna4u4u
Danzaburou
5,281
2,492
0
3,522
11,888
3,827
392
2,289
9,387
0
50,321
W
Gilgamesh
CoconuTree
Gilgamesh
9,066
2,967
0
2,001
11,342
5,949
110
4,682
6,660
0
69,265
W
Bakasura
DigitalVORT3X
Bakasura
5,377
3,377
0
5,920
11,063
10,235
153
80
10,983
0
45,557
L
Poseidon
Exsinity
Poseidon
4,304
729
0
3,970
9,765
2,600
0
1,540
8,225
49,470
0
W
Charybdis
MegaK3K
Charybdis
5,425
3,017
0
3,298
7,392
2,619
0
2,123
5,269
0
46,032
W
6,800
1,121
0
2,956
7,196
6,048
98
2,275
4,921
23,571
2,854
W
Baron Samedi
PazhriGavna
Baron Samedi
3,595
150
0
817
6,150
2,400
308
4,622
1,528
46,583
703
L
Odin
5,471
1,125
0
1,812
9,670
4,852
0
1,167
7,251
0
50,707
L
Agni
6,248
466
0
2,160
6,385
2,122
0
3,269
3,116
54,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,938
Gold Earned
34,324
438
Minions Killed
404
0
Camps Cleared
0
1,322,777
Distance Traveled
1,272,924
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,746
519
39
3
0
258,202
2
L
Danzaburou
6,813
524
96
7
0
210,793
4
W
Gilgamesh
8,890
684
107
8
0
315,453
0
W
Bakasura
8,640
665
133
10
0
239,721
0
L
Poseidon
6,215
478
80
6
0
286,625
0
W
Charybdis
7,200
554
80
6
0
240,580
7
W
Eset
7,300
562
31
2
0
272,909
0
W
Baron Samedi
6,908
531
87
7
0
254,114
12
L
Odin
7,004
539
82
6
0
254,041
0
L
Agni
7,546
580
107
8
0
263,263
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role