Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
AshCashMitch
Hou Yi
Silver I
Level 69
God Stats
3W - 6L
1,341 SR
Queue Stats
199W - 236L
1,197 MMR
Solo
Artio
Artio
Silver I
Hunter26X26
Artio
Silver I
Level 145
God Stats
79W - 103L
1,471 SR
Queue Stats
134W - 161L
1,159 MMR
Solo
Achilles
Achilles
Gold V
cStine999
Achilles
Gold V
Level 163
God Stats
199W - 207L
1,482 SR
Queue Stats
520W - 539L
1,199 MMR
Solo
Freya
Freya
Silver II
xHeIISpawn
Freya
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,155 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,459 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,480 SR
1,319 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
FAVIAN MZ 277
Agni
Silver II
Level 59
God Stats
2W - 1L
1,288 SR
Queue Stats
106W - 106L
1,192 MMR
Party 1
Serqet
Serqet
Silver II
GIOVASDRO
Serqet
Silver II
Level 154
God Stats
11W - 8L
1,536 SR
Queue Stats
114W - 113L
1,210 MMR
Party 1
Ra
Ra
Silver I
Kris Wils
Ra
Silver I
Level 115
God Stats
33W - 23L
1,575 SR
Queue Stats
588W - 619L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 1 / 0
4,549
325
140
1,653
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
11
1 / 5 / 1
6,095
435
5,244
9,660
2,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 0 / 3
5,233
374
3,332
7,838
5,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
cStine999
Achilles
15
3 / 0 / 1
7,729
552
9,518
13,220
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
12
3 / 4 / 0
7,704
550
3,672
9,578
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
AphroditeJanusHerculesPoseidon

VS

Bans
SurtrXbalanqueThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 0 / 2
8,041
574
6,665
5,789
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
10
1 / 3 / 3
6,528
466
4,688
10,932
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 0
8,187
585
5,099
6,054
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
GIOVASDRO
Serqet
14
4 / 3 / 1
7,868
562
5,161
11,838
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 2
8,201
586
5,724
7,540
2,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
10
10
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Medusa
 
Medusa
3
0
2
4
W
Jormungandr
 
Jormungandr
1
3
3
0.83
L
Hou Yi
1
5
1
0.3
W
1
0
0
1
W
Serqet
GIOVASDRO
Serqet
4
3
1
1.5
L
0
0
3
1.5
W
1
1
2
2
L
Achilles
cStine999
Achilles
3
0
1
3.5
L
Freya
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
27,337
41,949
Taken
42,153
17,650
Mitigated
17,374
12,579
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
140
36
0
500
1,653
358
0
1,029
624
9,550
0
W
Medusa
 
Medusa
6,665
2,428
0
1,402
5,789
2,171
719
908
4,881
0
56,852
W
Jormungandr
 
Jormungandr
4,688
1,818
0
1,018
10,932
6,475
0
2,115
8,817
22,687
4,157
L
Hou Yi
5,244
1,333
0
1,894
9,660
2,777
0
2,197
7,064
0
44,951
W
5,099
255
0
927
6,054
1,620
110
402
5,652
51,201
2,768
W
Serqet
GIOVASDRO
Serqet
5,161
1,111
0
2,557
11,838
4,615
0
795
11,043
0
63,759
L
3,332
145
439
3,206
7,838
5,449
0
1,980
5,858
14,505
0
W
5,724
0
529
4,570
7,540
2,493
44
2,703
4,837
61,535
748
L
Achilles
cStine999
Achilles
9,518
1,708
0
5,168
13,220
6,129
0
5,782
7,385
0
72,742
L
Freya
3,672
1,298
0
1,372
9,578
2,937
0
3,903
5,370
42,095
4,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
38,825
317
Minions Killed
460
0
Camps Cleared
0
1,083,856
Distance Traveled
1,386,186
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,549
325
8
1
0
81,327
0
W
Medusa
8,041
574
94
7
0
263,267
6
W
Jormungandr
6,528
466
40
3
0
239,494
6
L
Hou Yi
6,095
435
66
5
0
248,011
0
W
Agni
8,187
585
112
8
0
280,405
0
W
Serqet
7,868
562
95
7
0
299,879
6
L
Artio
5,233
374
24
2
0
193,911
4
W
Ra
8,201
586
119
9
0
303,141
3
L
Achilles
7,729
552
115
8
0
330,565
0
L
Freya
7,704
550
104
7
0
230,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role