Player Matchup

Kuzenbo
Kuzenbo
Bronze III
BOPerez66
Kuzenbo
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,409 MMR
Party 2
Apollo
Apollo
Silver I
DaRaRoLa
Apollo
Silver I
Level 149
God Stats
0W - 1L
1,600 SR
Queue Stats
8W - 3L
1,594 MMR
Party 1
Vulcan
Vulcan
Gold IV
PLZ DONT BE BAD
Vulcan
Gold IV
Level 245
God Stats
27W - 34L
1,535 SR
Queue Stats
326W - 340L
1,420 MMR
Solo
Pele
Pele
Silver II
TREPSA
Pele
Silver II
Level 145
God Stats
1W - 1L
1,629 SR
Queue Stats
33W - 46L
1,434 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze II
VersatileTree7
Gilgamesh
Bronze II
Level 135
God Stats
0W - 2L
1,299 SR
Queue Stats
13W - 39L
1,130 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 159
1,512 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,588 SR
1,457 MMR
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
SenileGiraffe
Bacchus
Silver III
Level 114
God Stats
2W - 0L
1,972 SR
Queue Stats
15W - 9L
1,443 MMR
Party 3
Arachne
Arachne
Silver I
Warshiwar
Arachne
Silver I
Level 69
God Stats
3W - 4L
1,442 SR
Queue Stats
17W - 17L
1,475 MMR
Solo
Surtr
Surtr
Gold V
dscheatz
Surtr
Gold V
Level 159
God Stats
20W - 12L
1,650 SR
Queue Stats
144W - 145L
1,240 MMR
Party 3
Nut
Nut
Gold I
tuo2905
Nut
Gold I
Level 143
God Stats
2W - 5L
1,377 SR
Queue Stats
59W - 58L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BOPerez66
Kuzenbo
9
1 / 4 / 1
5,795
414
4,453
10,024
5,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
DaRaRoLa
Apollo
13
3 / 4 / 0
7,826
559
6,490
13,448
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 2
8,272
591
11,057
8,026
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
TREPSA
Pele
12
2 / 6 / 2
7,289
521
7,655
12,728
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
VersatileTree7
Gilgamesh
11
1 / 3 / 2
6,584
470
7,905
13,554
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Ah Muzen CabChang'eKumbhakarnaThanatos

VS

Bans
AchillesThorCthulhuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 3 / 6
7,424
530
5,475
11,234
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
12
3 / 0 / 9
7,881
563
5,676
10,202
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Warshiwar
Arachne
16
7 / 2 / 5
8,500
607
8,955
16,670
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
dscheatz
Surtr
14
4 / 1 / 3
8,789
628
9,685
11,379
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nut
15
5 / 3 / 6
8,525
609
12,941
11,546
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
19
19
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
6
1
L
Kuzenbo
BOPerez66
Kuzenbo
1
4
1
0.38
L
Apollo
DaRaRoLa
Apollo
3
4
0
0.75
L
2
2
2
1.5
W
Bacchus
3
0
9
7.5
L
Pele
TREPSA
Pele
2
6
2
0.5
L
Gilgamesh
VersatileTree7
Gilgamesh
1
3
2
0.67
W
Arachne
Warshiwar
Arachne
7
2
5
4.75
W
Surtr
dscheatz
Surtr
4
1
3
5.5
W
Nut
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,560
Damage
42,732
57,780
Taken
61,031
28,962
Mitigated
29,489
11,286
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,475
2,618
0
5,682
11,234
2,921
316
6,514
4,288
0
51,856
L
Kuzenbo
BOPerez66
Kuzenbo
4,453
1,492
101
1,211
10,024
5,964
39
1,103
8,834
14,905
336
L
Apollo
DaRaRoLa
Apollo
6,490
3,878
0
4,617
13,448
4,690
1,307
866
12,582
0
64,668
L
11,057
100
0
724
8,026
3,165
0
1,436
6,590
58,715
1,880
W
Bacchus
5,676
593
0
2,886
10,202
9,565
0
2,913
7,131
15,924
0
L
Pele
TREPSA
Pele
7,655
1,505
0
1,925
12,728
4,859
0
1,390
11,228
0
55,494
L
Gilgamesh
VersatileTree7
Gilgamesh
7,905
2,005
0
2,708
13,554
10,284
0
1,402
11,352
0
33,879
W
Arachne
Warshiwar
Arachne
8,955
5,661
0
10,268
16,670
6,346
19
1,515
15,022
0
75,786
W
Surtr
dscheatz
Surtr
9,685
3,331
0
4,860
11,379
6,659
452
1,528
9,229
1,867
54,048
W
Nut
12,941
8,871
0
5,801
11,546
3,998
1,021
1,704
9,828
0
70,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,766
Gold Earned
41,119
389
Minions Killed
422
0
Camps Cleared
0
1,400,242
Distance Traveled
1,497,561
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,424
530
99
7
0
268,090
3
L
Kuzenbo
5,795
414
20
1
0
261,930
1
L
Apollo
7,826
559
112
8
0
282,473
0
L
Vulcan
8,272
591
126
9
0
306,221
1
W
Bacchus
7,881
563
22
2
0
315,175
3
L
Pele
7,289
521
79
6
0
292,226
0
L
Gilgamesh
6,584
470
52
4
0
257,392
1
W
Arachne
8,500
607
103
7
0
354,715
0
W
Surtr
8,789
628
96
7
0
282,383
4
W
Nut
8,525
609
102
7
0
277,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role