Player Matchup

Artemis
Artemis
BMac300
Artemis
Level 88
God Stats
10W - 8L
1,194 SR
Queue Stats
68W - 43L
1,055 Elo+
Party 2
Thanatos
Thanatos
ELL NoHaa
Thanatos
Level 81
God Stats
2W - 10L
1,203 SR
Queue Stats
7W - 15L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
Sonofapunto
Kukulkan
Level 69
God Stats
1W - 4L
1,292 SR
Queue Stats
5W - 13L
1,282 Elo+
Party 1
Horus
Horus
XFac
Horus
Level 8
God Stats
0W - 3L
1,049 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 2
Cerberus
Cerberus
Z THE IMPALER
Cerberus
Level 94
God Stats
0W - 2L
1,546 SR
Queue Stats
2W - 12L
1,167 Elo+
Party 1
Team Averages
Level 68
1,257 SR
1,178 Elo+

VS

Team Averages
Level 92
1,541 SR
1,440 Elo+
Sylvanus
Sylvanus
Dreadigon404
Sylvanus
Level 92
God Stats
3W - 1L
1,603 SR
Queue Stats
253W - 266L
1,464 Elo+
Solo
Horus
Horus
GrantedGod
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 59L
1,456 Elo+
Solo
Arachne
Arachne
SmitE-ARMY
Arachne
Level 87
God Stats
28W - 22L
1,552 SR
Queue Stats
218W - 239L
1,428 Elo+
Solo
Hera
Hera
eldeivid2002
Hera
Level 89
God Stats
9W - 4L
1,489 SR
Queue Stats
211W - 255L
1,432 Elo+
Party 3
Skadi
Skadi
m_angeloVSS
Skadi
Level 89
God Stats
6W - 8L
1,561 SR
Queue Stats
110W - 142L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BMac300
Artemis
11
4 / 6 / 4
7,179
479
12,225
11,683
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ELL NoHaa
Thanatos
13
3 / 4 / 2
7,470
498
5,144
13,703
4,239
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Sonofapunto
Kukulkan
13
2 / 7 / 1
7,266
484
2,944
7,968
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
XFac
Horus
12
0 / 1 / 4
6,867
458
2,602
8,796
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Z THE IMPALER
Cerberus
11
3 / 7 / 5
7,668
511
6,066
16,198
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dreadigon404
Sylvanus
14
4 / 3 / 8
7,949
530
11,300
14,222
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
12
3 / 0 / 12
8,312
554
5,799
11,256
8,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
SmitE-ARMY
Arachne
13
3 / 1 / 3
7,361
491
3,274
7,723
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 2 / 2
9,124
608
7,710
6,020
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 6 / 3
7,733
516
10,410
9,455
2,616
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
24
25
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
BMac300
Artemis
4
6
4
1
W
Sylvanus
Dreadigon404
Sylvanus
4
3
8
2.67
L
Thanatos
ELL NoHaa
Thanatos
3
4
2
1
W
Horus
3
0
12
9
W
Arachne
SmitE-ARMY
Arachne
3
1
3
4.5
L
Kukulkan
Sonofapunto
Kukulkan
2
7
1
0.36
L
Horus
XFac
Horus
0
1
4
2
L
Cerberus
Z THE IMPALER
Cerberus
3
7
5
0.79
W
7
2
2
4
W
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,981
Damage
38,493
58,348
Taken
48,676
29,676
Mitigated
23,115
17,547
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BMac300
Artemis
12,225
4,391
0
3,152
11,683
3,289
0
2,299
9,384
0
42,197
W
Sylvanus
Dreadigon404
Sylvanus
11,300
2,377
697
6,407
14,222
7,605
0
1,614
12,539
52,910
1,248
L
Thanatos
ELL NoHaa
Thanatos
5,144
1,257
77
7,821
13,703
4,239
0
3,498
10,205
0
48,364
W
Horus
5,799
2,702
1,021
3,900
11,256
8,740
0
1,821
9,315
0
21,504
W
Arachne
SmitE-ARMY
Arachne
3,274
1,954
0
3,525
7,723
2,362
0
1,225
6,437
0
38,284
L
Kukulkan
Sonofapunto
Kukulkan
2,944
128
0
0
7,968
2,232
0
6,589
1,379
43,633
0
L
Horus
XFac
Horus
2,602
1,043
220
1,329
8,796
6,346
0
3,030
5,766
0
32,918
L
Cerberus
Z THE IMPALER
Cerberus
6,066
445
223
4,725
16,198
13,570
0
3,395
12,803
24,995
0
W
7,710
1,089
0
375
6,020
1,792
1,381
1,107
4,913
62,876
0
W
10,410
4,340
0
910
9,455
2,616
0
3,243
6,172
0
42,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,450
Gold Earned
40,479
334
Minions Killed
370
0
Camps Cleared
0
1,414,471
Distance Traveled
1,476,074
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,179
479
67
4
0
245,854
0
W
Sylvanus
7,949
530
86
6
0
270,782
0
L
Thanatos
7,470
498
67
4
0
299,245
0
W
Horus
8,312
554
29
2
0
309,455
3
W
Arachne
7,361
491
70
5
0
319,688
0
L
Kukulkan
7,266
484
91
6
0
308,522
0
L
Horus
6,867
458
63
4
0
299,223
0
L
Cerberus
7,668
511
46
3
0
261,627
0
W
Hera
9,124
608
118
8
0
292,735
0
W
Skadi
7,733
516
67
4
0
283,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role