Player Matchup

Poseidon
Poseidon
HulkGamer01ttv
Poseidon
Level 157
God Stats
2W - 3L
1,632 SR
Queue Stats
182W - 148L
1,623 Elo+
Party 2
Erlang Shen
Erlang Shen
Mplei
Erlang Shen
Level 156
God Stats
1W - 4L
1,487 SR
Queue Stats
70W - 73L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
Rocketjay3
Cthulhu
Level 129
God Stats
195W - 169L
1,589 SR
Queue Stats
195W - 171L
1,544 Elo+
Solo
Nut
Nut
Then9t
Nut
Level 86
God Stats
40W - 18L
1,741 SR
Queue Stats
67W - 45L
1,624 Elo+
Solo
Arachne
Arachne
WMDJMD
Arachne
Level 155
God Stats
3W - 4L
1,622 SR
Queue Stats
300W - 270L
1,550 Elo+
Solo
Team Averages
Level 137
1,614 SR
1,573 Elo+

VS

Team Averages
Level 187
1,690 SR
1,610 Elo+
Ra
Ra
Astro Silver
Ra
Level 136
God Stats
10W - 9L
1,528 SR
Queue Stats
285W - 304L
1,611 Elo+
Solo
Da Ji
Da Ji
EliteTortuga
Da Ji
Level 162
God Stats
10W - 2L
1,794 SR
Queue Stats
230W - 186L
1,615 Elo+
Party 1
Khepri
Khepri
ImPathos
Khepri
Level 170
God Stats
1W - 0L
1,799 SR
Queue Stats
20W - 18L
1,585 Elo+
Party 1
Artemis
Artemis
ItsSogno
Artemis
Level 186
God Stats
15W - 7L
1,692 SR
Queue Stats
295W - 240L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
MexicanTangents
Erlang Shen
Level 279
God Stats
28W - 24L
1,636 SR
Queue Stats
607W - 521L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
1 / 5 / 1
9,119
536
8,941
8,955
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Mplei
Erlang Shen
13
2 / 6 / 4
7,846
462
6,588
15,790
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Rocketjay3
Cthulhu
10
1 / 4 / 5
7,307
430
8,178
16,029
10,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nut
Then9t
Nut
13
1 / 5 / 3
8,030
472
7,611
10,786
3,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
WMDJMD
Arachne
17
2 / 5 / 0
10,038
590
8,894
17,566
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 1
11,308
665
10,458
6,513
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 4
9,431
555
9,116
13,962
6,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
ImPathos
Khepri
15
0 / 5 / 10
8,982
528
4,909
16,910
12,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
ItsSogno
Artemis
17
7 / 0 / 4
10,438
614
15,110
10,324
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
MexicanTangents
Erlang Shen
17
3 / 0 / 9
11,112
654
13,891
15,096
12,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
7
Kills
25
25
Deaths
7
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
7
1
4
9
L
Poseidon
1
5
1
0.3
W
Khepri
ImPathos
Khepri
0
5
10
1
W
Artemis
ItsSogno
Artemis
7
0
4
9
W
Erlang Shen
MexicanTangents
Erlang Shen
3
0
9
7.5
L
Erlang Shen
Mplei
Erlang Shen
2
6
4
0.67
L
Cthulhu
Rocketjay3
Cthulhu
1
4
5
0.88
L
Nut
Then9t
Nut
1
5
3
0.5
L
Arachne
WMDJMD
Arachne
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,212
Damage
53,484
69,126
Taken
62,805
31,813
Mitigated
37,880
20,488
Healing
22,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,458
923
1,850
3,785
6,513
2,512
0
3,130
3,069
103,368
890
W
9,116
2,054
0
548
13,962
6,951
0
3,540
10,073
0
71,890
L
Poseidon
8,941
946
0
652
8,955
2,227
0
4,146
4,607
70,684
20
W
Khepri
ImPathos
Khepri
4,909
311
2,827
2,758
16,910
12,307
0
6,412
10,422
27,159
1,743
W
Artemis
ItsSogno
Artemis
15,110
7,518
0
6,158
10,324
3,880
0
2,194
8,130
0
87,190
W
Erlang Shen
MexicanTangents
Erlang Shen
13,891
7,447
0
4,386
15,096
12,230
0
1,526
12,985
0
99,278
L
Erlang Shen
Mplei
Erlang Shen
6,588
3,549
0
4,550
15,790
7,483
0
3,599
12,010
0
56,485
L
Cthulhu
Rocketjay3
Cthulhu
8,178
540
322
3,291
16,029
10,306
0
3,691
12,277
28,053
0
L
Nut
Then9t
Nut
7,611
5,308
0
3,495
10,786
3,105
0
987
9,799
0
56,993
L
Arachne
WMDJMD
Arachne
8,894
5,458
0
8,178
17,566
8,692
1,200
1,829
15,579
0
72,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
51,271
536
Minions Killed
632
0
Camps Cleared
0
1,747,043
Distance Traveled
1,800,280
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,308
665
182
11
0
397,067
3
W
Da Ji
9,431
555
95
6
0
381,576
5
L
Poseidon
9,119
536
161
9
0
341,014
4
W
Khepri
8,982
528
25
1
0
368,787
6
W
Artemis
10,438
614
152
9
0
322,938
4
W
Erlang Shen
11,112
654
178
10
0
329,912
2
L
Erlang Shen
7,846
462
94
6
0
375,747
2
L
Cthulhu
7,307
430
35
2
0
359,027
13
L
Nut
8,030
472
106
6
0
374,173
2
L
Arachne
10,038
590
140
8
0
297,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role