Player Matchup

Freya
Freya
 
Freya
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GameGyu
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,417 Elo+
Solo
Terra
Terra
OTC Momma
Terra
Level 129
God Stats
1W - 4L
1,295 SR
Queue Stats
323W - 334L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
RiftzySZN
Heimdallr
Level 129
God Stats
1W - 1L
1,733 SR
Queue Stats
24W - 14L
1,529 Elo+
Party 1
Serqet
Serqet
Shirjohan
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,322 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,443 Elo+

VS

Team Averages
Level 106
1,373 SR
1,403 Elo+
Raijin
Raijin
Math000
Raijin
Level 61
God Stats
6W - 4L
1,641 SR
Queue Stats
303W - 330L
1,454 Elo+
Solo
Thanatos
Thanatos
NW DAB ASSASSIN
Thanatos
Level 99
God Stats
1W - 7L
989 SR
Queue Stats
134W - 135L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
WARpathSTASH
Kukulkan
Level 107
God Stats
1W - 1L
1,306 SR
Queue Stats
83W - 86L
1,400 Elo+
Party 2
Vulcan
Vulcan
WildMrsWeazel
Vulcan
Level 142
God Stats
3W - 1L
1,647 SR
Queue Stats
192W - 187L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
covax
Sylvanus
Level 121
God Stats
6W - 8L
1,282 SR
Queue Stats
561W - 686L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 6 / 2
6,737
518
2,915
8,645
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
GameGyu
Hun Batz
14
1 / 8 / 2
8,184
630
8,534
14,364
6,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Terra
OTC Momma
Terra
16
1 / 2 / 6
9,029
695
4,639
16,483
9,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RiftzySZN
Heimdallr
18
5 / 2 / 2
9,112
701
12,647
14,855
5,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Shirjohan
Serqet
13
0 / 7 / 3
7,349
565
4,679
13,128
7,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Math000
Raijin
18
5 / 1 / 16
10,584
814
15,432
9,943
4,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
3 / 3 / 10
9,287
714
4,536
8,012
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
WARpathSTASH
Kukulkan
17
6 / 1 / 14
10,668
821
13,487
7,720
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 0 / 13
12,347
950
24,152
9,095
4,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
covax
Sylvanus
13
0 / 2 / 15
9,433
726
3,585
10,744
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
7
Kills
25
25
Deaths
7
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
2
0.17
L
Hun Batz
GameGyu
Hun Batz
1
8
2
0.25
W
Raijin
Math000
Raijin
5
1
16
13
W
Thanatos
3
3
10
2.67
L
Terra
OTC Momma
Terra
1
2
6
2
L
Heimdallr
RiftzySZN
Heimdallr
5
2
2
3
L
Serqet
Shirjohan
Serqet
0
7
3
0.21
W
Kukulkan
WARpathSTASH
Kukulkan
6
1
14
13
W
11
0
13
17.5
W
Sylvanus
covax
Sylvanus
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,414
Damage
61,192
67,475
Taken
45,514
31,243
Mitigated
26,822
26,361
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,915
1,047
203
713
8,645
2,593
0
7,806
839
5,283
0
L
Hun Batz
GameGyu
Hun Batz
8,534
511
274
1,195
14,364
6,224
0
10,590
3,774
0
25,784
W
Raijin
Math000
Raijin
15,432
1,743
1,122
2,484
9,943
4,733
1,791
1,708
8,067
35,269
1,114
W
Thanatos
4,536
368
904
2,634
8,012
3,480
289
1,465
6,547
0
8,311
L
Terra
OTC Momma
Terra
4,639
585
13,190
7,254
16,483
9,441
0
13,476
3,007
10,073
0
L
Heimdallr
RiftzySZN
Heimdallr
12,647
2,825
515
1,535
14,855
5,970
0
12,308
2,547
223
44,436
L
Serqet
Shirjohan
Serqet
4,679
889
251
1,231
13,128
7,015
0
11,644
1,484
0
6,165
W
Kukulkan
WARpathSTASH
Kukulkan
13,487
1,079
2,103
2,116
7,720
3,866
1,542
220
7,302
34,193
0
W
24,152
1,498
1,075
1,075
9,095
4,970
2,070
1,716
7,211
47,309
872
W
Sylvanus
covax
Sylvanus
3,585
978
7,149
3,302
10,744
9,773
561
2,668
7,680
5,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
52,319
128
Minions Killed
162
0
Camps Cleared
0
916,589
Distance Traveled
1,100,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,737
518
7
1
0
98,674
0
L
Hun Batz
8,184
630
28
2
0
206,903
0
W
Raijin
10,584
814
39
3
0
214,410
0
W
Thanatos
9,287
714
11
1
0
247,459
0
L
Terra
9,029
695
12
1
0
228,064
0
L
Heimdallr
9,112
701
78
6
0
203,740
0
L
Serqet
7,349
565
3
0
0
179,208
0
W
Kukulkan
10,668
821
50
4
0
263,938
0
W
Vulcan
12,347
950
59
5
0
242,978
0
W
Sylvanus
9,433
726
3
0
0
132,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role