Player Matchup

Nu Wa
Nu Wa
Lyhmiz
Nu Wa
Level 41
God Stats
20W - 9L
1,581 SR
Queue Stats
32W - 29L
1,514 Elo+
Party 1
Horus
Horus
MrMtwok
Horus
Level 124
God Stats
59W - 44L
1,584 SR
Queue Stats
365W - 344L
1,501 Elo+
Party 3
Poseidon
Poseidon
Ręvy
Poseidon
Level 85
God Stats
8W - 5L
1,560 SR
Queue Stats
83W - 66L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
TitanSlayer153
Danzaburou
Level 120
God Stats
48W - 44L
1,517 SR
Queue Stats
209W - 201L
1,535 Elo+
Party 3
Bellona
Bellona
Vaiira
Bellona
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 16L
1,639 Elo+
Party 1
Team Averages
Level 87
1,548 SR
1,550 Elo+

VS

Team Averages
Level 106
1,478 SR
1,493 Elo+
Baron Samedi
Baron Samedi
ASweety
Baron Samedi
Level 156
God Stats
22W - 14L
1,678 SR
Queue Stats
640W - 630L
1,516 Elo+
Solo
Fenrir
Fenrir
Albunny12
Fenrir
Level 45
God Stats
1W - 6L
1,162 SR
Queue Stats
76W - 88L
1,413 Elo+
Solo
Ra
Ra
Gre33dy
Ra
Level 146
God Stats
0W - 2L
1,454 SR
Queue Stats
112W - 124L
1,524 Elo+
Solo
Hera
Hera
arcer260
Hera
Level 129
God Stats
13W - 10L
1,661 SR
Queue Stats
416W - 380L
1,500 Elo+
Party 2
Ishtar
Ishtar
yurijesus
Ishtar
Level 56
God Stats
14W - 22L
1,436 SR
Queue Stats
138W - 120L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lyhmiz
Nu Wa
16
6 / 2 / 4
9,414
554
8,531
8,197
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MrMtwok
Horus
14
3 / 1 / 11
9,340
549
7,601
17,603
14,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Ręvy
Poseidon
18
9 / 2 / 3
10,532
620
12,847
9,570
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TitanSlayer153
Danzaburou
15
5 / 5 / 9
10,023
590
9,485
15,523
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
Vaiira
Bellona
15
0 / 4 / 8
8,833
520
5,179
17,884
13,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASweety
Baron Samedi
15
4 / 6 / 5
10,371
610
10,263
15,577
10,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Albunny12
Fenrir
13
2 / 5 / 1
7,859
462
6,485
14,424
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 4
9,348
550
10,546
11,930
7,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
16
2 / 2 / 3
9,680
569
11,416
8,509
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
yurijesus
Ishtar
15
4 / 5 / 4
9,077
534
8,204
10,399
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
23
Kills
14
14
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ASweety
Baron Samedi
4
6
5
1.08
L
Fenrir
Albunny12
Fenrir
2
5
1
0.5
L
2
5
4
0.8
W
Nu Wa
Lyhmiz
Nu Wa
6
2
4
4
W
Horus
MrMtwok
Horus
3
1
11
8.5
W
Poseidon
Ręvy
Poseidon
9
2
3
5.25
W
Danzaburou
TitanSlayer153
Danzaburou
5
5
9
1.9
W
Bellona
Vaiira
Bellona
0
4
8
1
L
Hera
2
2
3
1.75
L
Ishtar
yurijesus
Ishtar
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,643
Damage
46,914
68,777
Taken
60,839
37,600
Mitigated
28,527
26,417
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ASweety
Baron Samedi
10,263
859
331
2,544
15,577
10,502
518
4,352
11,115
46,926
208
L
Fenrir
Albunny12
Fenrir
6,485
1,693
0
2,877
14,424
5,083
0
3,638
10,660
0
41,518
L
10,546
894
1,085
3,713
11,930
7,879
0
5,107
6,691
61,550
1,022
W
Nu Wa
Lyhmiz
Nu Wa
8,531
2,183
0
926
8,197
1,868
266
6,202
1,889
44,084
1,721
W
Horus
MrMtwok
Horus
7,601
2,487
2,875
6,153
17,603
14,649
0
6,229
11,185
2,396
26,282
W
Poseidon
Ręvy
Poseidon
12,847
1,453
0
4,911
9,570
2,510
792
3,419
6,099
93,943
919
W
Danzaburou
TitanSlayer153
Danzaburou
9,485
4,222
0
5,348
15,523
4,881
539
7,989
7,424
0
76,679
W
Bellona
Vaiira
Bellona
5,179
1,353
0
6,204
17,884
13,692
640
6,993
10,004
0
59,885
L
Hera
11,416
2,836
0
1,956
8,509
2,303
670
4,489
3,834
92,486
0
L
Ishtar
yurijesus
Ishtar
8,204
4,454
0
2,682
10,399
2,760
957
3,439
6,842
0
47,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
46,335
483
Minions Killed
452
0
Camps Cleared
0
1,719,528
Distance Traveled
1,596,965
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,371
610
51
3
0
311,331
7
L
Fenrir
7,859
462
58
3
0
325,589
6
L
Ra
9,348
550
112
7
0
316,524
2
W
Nu Wa
9,414
554
86
5
0
341,283
0
W
Horus
9,340
549
54
3
0
351,290
4
W
Poseidon
10,532
620
134
8
0
366,602
1
W
Danzaburou
10,023
590
111
7
0
314,732
0
W
Bellona
8,833
520
98
6
0
345,621
0
L
Hera
9,680
569
155
9
0
338,310
0
L
Ishtar
9,077
534
76
4
0
305,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role