Player Matchup

Aphrodite
Aphrodite
DabombJose
Aphrodite
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 178L
1,514 Elo+
Solo
Rama
Rama
Demon21
Rama
Level 149
God Stats
1W - 1L
1,719 SR
Queue Stats
268W - 253L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
SK1LLTASTROPHE
Kuzenbo
Level 131
God Stats
2W - 4L
1,351 SR
Queue Stats
120W - 127L
1,565 Elo+
Solo
Discordia
Discordia
SvG_vicsiov
Discordia
Level 122
God Stats
1W - 5L
1,470 SR
Queue Stats
251W - 236L
1,542 Elo+
Solo
Nu Wa
Nu Wa
TwitR
Nu Wa
Level 141
God Stats
4W - 4L
1,600 SR
Queue Stats
220W - 219L
1,502 Elo+
Solo
Team Averages
Level 128
1,528 SR
1,535 Elo+

VS

Team Averages
Level 143
1,527 SR
1,533 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bsnowie
Hou Yi
Level 82
God Stats
2W - 1L
1,448 SR
Queue Stats
93W - 93L
1,500 Elo+
Solo
Yemoja
Yemoja
EddieTheAssassin
Yemoja
Level 143
God Stats
14W - 16L
1,505 SR
Queue Stats
554W - 567L
1,572 Elo+
Solo
Amaterasu
Amaterasu
Scorpyii
Amaterasu
Level 155
God Stats
3W - 0L
1,634 SR
Queue Stats
36W - 25L
1,626 Elo+
Solo
Cernunnos
Cernunnos
WMHamlet13
Cernunnos
Level 179
God Stats
3W - 2L
1,549 SR
Queue Stats
153W - 155L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DabombJose
Aphrodite
13
0 / 4 / 3
7,417
674
2,564
9,986
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Demon21
Rama
15
2 / 4 / 3
8,217
747
12,283
10,654
4,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 4 / 2
8,277
752
8,447
19,517
19,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
SvG_vicsiov
Discordia
14
1 / 5 / 3
8,051
732
14,333
10,125
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
TwitR
Nu Wa
13
1 / 5 / 3
7,922
720
14,066
9,003
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
0 / 0 / 18
8,930
812
13,755
11,137
4,119
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Bsnowie
Hou Yi
15
1 / 1 / 11
8,684
789
7,581
11,992
4,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 13
9,973
907
3,270
13,518
9,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
Scorpyii
Amaterasu
16
12 / 3 / 9
10,455
950
15,636
18,381
22,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
WMHamlet13
Cernunnos
17
7 / 1 / 12
10,090
917
16,010
11,896
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
6
Kills
22
22
Deaths
7
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
0
18
9
W
Hou Yi
Bsnowie
Hou Yi
1
1
11
6.5
L
Aphrodite
DabombJose
Aphrodite
0
4
3
0.38
L
Rama
Demon21
Rama
2
4
3
0.88
W
2
2
13
4.25
L
2
4
2
0.75
W
Amaterasu
Scorpyii
Amaterasu
12
3
9
5.5
L
Discordia
SvG_vicsiov
Discordia
1
5
3
0.5
L
Nu Wa
TwitR
Nu Wa
1
5
3
0.5
W
Cernunnos
WMHamlet13
Cernunnos
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,693
Damage
56,252
59,285
Taken
66,924
34,624
Mitigated
45,151
23,702
Healing
42,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
13,755
1,054
490
1,581
11,137
4,119
1,395
7,856
3,281
30,752
1,136
W
Hou Yi
Bsnowie
Hou Yi
7,581
2,807
1,925
2,559
11,992
4,528
2,072
8,268
3,724
0
23,882
L
Aphrodite
DabombJose
Aphrodite
2,564
114
6,760
4,191
9,986
4,653
0
3,789
6,073
7,596
0
L
Rama
Demon21
Rama
12,283
9,988
474
782
10,654
4,011
0
3,168
7,323
0
26,824
W
3,270
573
21,840
4,182
13,518
9,466
579
4,811
8,707
6,890
2,077
L
8,447
2,339
711
5,781
19,517
19,530
0
5,775
13,509
13,521
0
W
Amaterasu
Scorpyii
Amaterasu
15,636
3,941
1,288
4,393
18,381
22,268
306
9,130
9,251
0
24,359
L
Discordia
SvG_vicsiov
Discordia
14,333
415
921
2,509
10,125
3,404
0
1,539
8,373
24,147
35
L
Nu Wa
TwitR
Nu Wa
14,066
4,191
375
1,198
9,003
3,026
0
2,146
6,688
26,730
715
W
Cernunnos
WMHamlet13
Cernunnos
16,010
6,127
822
3,118
11,896
4,770
2,978
8,920
2,976
0
43,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
48,132
112
Minions Killed
169
0
Camps Cleared
0
982,337
Distance Traveled
1,114,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,930
812
40
4
0
238,968
0
W
Hou Yi
8,684
789
36
3
0
225,114
0
L
Aphrodite
7,417
674
20
2
0
205,911
0
L
Rama
8,217
747
41
4
0
171,635
0
W
Yemoja
9,973
907
13
1
0
192,390
0
L
Kuzenbo
8,277
752
9
1
0
198,881
0
W
Amaterasu
10,455
950
28
3
0
249,992
0
L
Discordia
8,051
732
20
2
0
216,315
0
L
Nu Wa
7,922
720
22
2
0
189,595
0
W
Cernunnos
10,090
917
52
5
0
208,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role